Search results for: HUMAN-COMPUTER INTERFACES (HCI)
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British Computer Society Conference on Human-Computer Interaction
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Nordic Conference on Human-Computer Interaction
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Australian Computer Human Interaction Conference
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Indian Conference on Human-Computer Interaction
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The OpenMolcas Web: A Community-Driven Approach to Advancing Computational Chemistry
Open Research DataThe developments of the open-source OpenMolcas chemistry software environment since spring 2020 are described, with a focus on novel functionalities accessible in the stable branch of the package or via interfaces with other packages. These developments span a wide range of topics in computational chemistry and are presented in thematic sections: electronic...
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Virtual touchpad - video-based multimodal interface
PublicationA new computer interface named Virtual-Touchpad (VTP) is presented. The Virtual-Touchpad provides a multimodal interface which enables controlling computer applications by hand gestures captured with a typical webcam. The video stream is processed in the software layer of the interface. Hitherto existing video-based interfaces analyzing frames of hand gestures are presented. Then, the hardware configuration and software features...
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Measuring the immeasurable: system usability, user satisfaction, and quality management.
PublicationZmierzyć niemierzalne: funkcjonalność systemu, satysfakcja użytkownika a zarządzanie jakością.W artykule przedyskutowano możliwości opracowania nowego podejścia badawczego łączącego badania funkcjonalności, badania konsumenckie oraz wybrane techniki zarządzania jakością. Perspektywa badań konsumenckich jest postrzegana jako szczególnie obiecująca w kontekście rozwijającego się rynku produktów interaktywnych oraz dalszego rozwoju...
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Emotions in Human-Computer Interaction Research Group (EMORG)
Research Teams* rozpoznawanie emocji użytkownika (ang. emotion elicitation) * reprezentację informacji o emocjach użytkownika (ang. emotion representation/ affect modelling) i zarządzanie nimi * ekspresję emocji lub reakcję na emocje przez programy np. przez wirtualne postaci (ang. affect expression) * wybrane zastosowania to badanie użyteczności oprogramowania rozszerzone o aspekty emocjonalne * badania wzorców behawioralnych w połączeniu...
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Time-domain prosodic modifications for text-to-speech synthesizer
PublicationAn application of prosodic speech processing algorithms to Text-To-Speech synthesis is presented. Prosodic modifications that improve the naturalness of the synthesized signal are discussed. The applied method is based on the TD-PSOLA algorithm. The developed Text-To-Speech Synthesizer is used in applications employing multimodal computer interfaces.
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International Conference on Advances in Computer-Human Interactions
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IFIP TC13 Conference on Human-Computer Interaction
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ACM SIGCHI_NZ Conference on Human-Computer Interaction
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Asia-Pacific Computer Human Interaction Conference
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Artificial intelligence for software development — the present and the challenges for the future
PublicationSince the time when first CASE (Computer-Aided Software Engineering) methods and tools were developed, little has been done in the area of automated creation of code. CASE tools support a software engineer in creation the system structure, in defining interfaces and relationships between software modules and, after the code has been written, in performing testing tasks on different levels of detail. Writing code is still the task...
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International Conference on Computer-Human Interaction Research and Applications
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Emotion Monitoring – Verification of Physiological Characteristics Measurement Procedures
PublicationThis paper concerns measurement procedures on an emotion monitoring stand designed for tracking human emotions in the Human-Computer Interaction with physiological characteristics. The paper addresses the key problem of physiological measurements being disturbed by a motion typical for human-computer interaction such as keyboard typing or mouse movements. An original experiment...
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Wiktoria Wojnicz dr hab. inż.
PeopleDSc in Mechanics (in the field of Biomechanics) - Lodz Univeristy of Technology, 2019 PhD in Mechanics (in the field of Biomechanics) - Lodz Univeristy of Technology, 2009 (with distinction) List of papers (2009 - ) Wojnicz W., Wittbrodt E., Analysis of muscles' behaviour. Part I. The computational model of muscle. Acta of Bioengineering and Biomechanics, Vol. 11, No.4, 2009, p. 15-21 Wojnicz W., Wittbrodt E., Analysis of...
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CHI PLAY: The Annual Symposium on Computer-Human Interaction in Play
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International Conference on Human-Computer Interaction with Mobile Devices and Services
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CyberEye: New Eye-Tracking Interfaces for Assessment and Modulation of Cognitive Functions beyond the Brain
PublicationThe emergence of innovative neurotechnologies in global brain projects has accelerated research and clinical applications of BCIs beyond sensory and motor functions. Both invasive and noninvasive sensors are developed to interface with cognitive functions engaged in thinking, communication, or remembering. The detection of eye movements by a camera offers a particularly attractive external sensor for computer interfaces to monitor,...
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Michał Wróbel dr inż.
PeopleMichał Wróbel, Assistant Professor of Gdańsk University of Technology, computer scientist, a specialist in software engineering. I graduated from the Faculty of Electronics Technical University of Gdansk in 2002 with a degree in Computer Science, with specialization in Software Engineering and Databases. Until 2006 I worked as system administrator in several companies, including CI TASK. Since 2006 I have been working at the Faculty...
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Badanie i analiza efektywności alokacji strumieni danych w heterogenicznej sieci WBAN
PublicationW niniejszej dysertacji doktorskiej poddano dyskusji efektywność alokacji strumieni danych w heterogenicznej radiowej sieci WBAN (Wireless Body Area Networks). Biorąc pod uwagę dynamiczny rozwój nowoczesnych sieci radiokomunikacyjnych piątej generacji (5G), którego część stanowią radiowe sieci działające w obrębie ciała człowieka, bardzo ważnym aspektem są metody maksymalizujące wykorzystanie dostępnych zasobów czasowo –częstotliwościowych...
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SCF - a Framework Supporting Achieving and Assessing Conformity with Standards
PublicationStandards Conformity Framework (SCF) presented in this paper encompasses methods and tools whichprovide support for application of standards and other normative documents. The approach taken focuses ondevelopment, assessment and maintenance of an electronic document which demonstrates conformity. Sucha document contains an argument structure developed in accordance with the Trust-IT methodology. Thepaper discusses details of the...
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Cybersecurity and Privacy in Standards for Smart Grids – a Comprehensive Survey
PublicationResilient information and communications technologies are a prerequisite for reliable operation of smart grid. In recent years, many standards for the new form of electricity network have been proposed, which results in operators and other smart grid stakeholders having difficulties in finding the documents which can be related to their particular problems. The purpose of this paper is to bring in all smart grid standards that...
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Tensor Decomposition for Imagined Speech Discrimination in EEG
PublicationMost of the researches in Electroencephalogram(EEG)-based Brain-Computer Interfaces (BCI) are focused on the use of motor imagery. As an attempt to improve the control of these interfaces, the use of language instead of movement has been recently explored, in the form of imagined speech. This work aims for the discrimination of imagined words in electroencephalogram signals. For this purpose, the analysis of multiple variables...
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Post-comatose patients with minimal consciousness tend to preserve reading comprehension skills but neglect syntax and spelling
PublicationModern eye tracking technology provides a means for communication with patients suffering from disorders of consciousness (DoC) or remaining in locked-in-state. However, being able to use an eye tracker for controlling text-based contents by such patients requires preserved reading ability in the first place. To our knowledge, this aspect, although of great social importance, so far has seemed to be neglected. In the paper, we...
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New methods for assessment and stimulation of non-communicative patients employing advanced multimodal HCI . Nowe metody oceny i stymulacji pacjentów niekomunikatywnych z wykorzystaniem zaawansowanych interfejsów multimodalnych człowiek-komputer
PublicationIn most cases of patients with locomotor system damage it is possible to find a solution to the medical problems originating from the injury. However, it is much more difficult to prevent cognitive and emotional impairments. Therefore, we believe that the technological support of therapists working with such patients on an everyday basis may be essential. We have acquired experience in designing and providing diagnostic and therapeutic...
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Urządzenia Peryferyjne - 22/23
e-Learning CoursesUP/PD 2023 {mlang pl}Przedmiot Urządzenia Peryferyjne i jego angielska wersja Peripheral Devices przeznaczony jest dla studentów II stopnia na specjalności Komputerowe Systemy Elektroniczne (Computer Electronic Systems). Tematem przedmiotu są różnorodne zagadnienia dotyczące urządzeń peryferyjnych systemów komputerowych, głównie umożliwiających komunikację człowiek-komputer, oraz ich prototypowanie i podstawowe podzespoły.{mlang} {mlang...
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Urządzenia Peryferyjne 2023/24
e-Learning CoursesUP/PD 2023 {mlang pl}Przedmiot Urządzenia Peryferyjne i jego angielska wersja Peripheral Devices przeznaczony jest dla studentów II stopnia na specjalności Komputerowe Systemy Elektroniczne (Computer Electronic Systems). Tematem przedmiotu są różnorodne zagadnienia dotyczące urządzeń peryferyjnych systemów komputerowych, głównie umożliwiających komunikację człowiek-komputer, oraz ich prototypowanie i podstawowe podzespoły.{mlang} {mlang...
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Computer -Aided Local Energy Planning Using ALEP-PL Software
PublicationThe issue of energy system planning, including the planning of local energy systems, is critical, since it affects the security of energy supplies in communities, regions, and consequently the security of energy supply within the country. Energy planning is a complex process that requires integration of different goals i.e. improvement of energy efficiency, increase in the share of renewables in the energy balance and CO2} emission...
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Just Let Me Think: Designing Against Acquired Illiteracy.
PublicationThis article concerns the relatively new problem of illiteracy relating to persons previously being literate, which is caused by too intensive using of so-called digital media (TV, computers, tablets, smartphones, e-book readers, portable media players, etc.). The problem has been observed for several years mainly in countries with high economic and technological development. The widespread use of digital media and the ease of...
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Human Factors and Functional Safety Analysis in Designing the Control Rooms of Industrial Hazardous Plants
PublicationIn this work some aspects of human factors and functional safety analysis in designing the control rooms of industrial hazardous plants are presented. The “defence in depth” (D-in-D) concept is outlined. Some designing issues of the alarm system (AS) with regard to human factors to be supported using the human reliability analysis (HRA) are discussed. The AS and decision support system (DSS), when properly designed, would contribute...
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Emotion Monitor - Concept, Construction and Lessons Learned
PublicationThis paper concerns the design and physical construction of an emotion monitor stand for tracking human emotions in Human-Computer Interaction using multi-modal approach. The concept of the stand using cameras, behavioral analysis tools and a set of physiological sensors such as galvanic skin response, blood-volume pulse, temperature, breath and electromyography is presented and followed...
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Modeling of Human Tissue for Medical Purposes
PublicationThe paper describes the possibilities offered for medicine by modeling of human tissue using virtual and augmented reality. It also presents three proposals of breast modeling for the use in clinical practice. These proposals are the result of arrangements of medical and computer scientists team (the authors) and will be pursued and implemented in the near future. There is included also a brief description of the most popular methods...
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The evaluation of eGlasses eye tracking module as an extension for Scratch
PublicationIn this paper we present the possibility of using eGlasses eye tracking module as an extension for Scratch programming tool which is a visual programming language supporting computer skills learning. The main concept behind this project is to setup the interface for rapid interaction design. Eye tracking is a powerful tool for hands free communication but for that requires a dedicated software. This software is rarely tailored...
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Human Factors and Cognitive Engineering in Functional Safety Analysis
PublicationHuman factors and cognitive engineering are considered nowadays as important multidisciplinary domains that focus on improving the relations between humans, technology and systems to be supervised and operated. The industrial automation and control systems (IACS) in hazardous plants are increasingly computerized and perform various safety functions. These are usually designed and implemented according to the functional safety requirements....
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Symbiosis of Art and Technology – From Renaissance to Interactive Art,
PublicationThe article presents the mutual relations between art and technology from the Renaissance to the interactive art of today. It indicates important factors influencing the possibilities of imaging and interpreting reality by artists, ranging from the development of oil painting techniques, linear perspective, the invention of printing and photography, to achievements related to the development of information technologies (computers,...
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Interactions using passive optical proximity detector
PublicationIn this paper we evaluated the possible application of a passive, optical sensor as an interface for human-smart glasses interactions. The designed proximity sensor is composed of set of photodiodes and the appropriate hardware and software components. First, experiments were performed for the estimations of such parameters as distance to an object, its width and velocity. Achieved results were satisfactory. Therefore, next, a...
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Intra-subject class-incremental deep learning approach for EEG-based imagined speech recognition
PublicationBrain–computer interfaces (BCIs) aim to decode brain signals and transform them into commands for device operation. The present study aimed to decode the brain activity during imagined speech. The BCI must identify imagined words within a given vocabulary and thus perform the requested action. A possible scenario when using this approach is the gradual addition of new words to the vocabulary using incremental learning methods....
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Transfer learning in imagined speech EEG-based BCIs
PublicationThe Brain–Computer Interfaces (BCI) based on electroencephalograms (EEG) are systems which aim is to provide a communication channel to any person with a computer, initially it was proposed to aid people with disabilities, but actually wider applications have been proposed. These devices allow to send messages or to control devices using the brain signals. There are different neuro-paradigms which evoke brain signals of interest...
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From Knowledge based Vision Systems to Cognitive Vision Systems: A Review
PublicationComputer vision research and applications have their origins in 1960s. Limitations in computational resources inherent of that time, among other reasons, caused research to move away from artificial intelligence and generic recognition goals to accomplish simple tasks for constrained scenarios. In the past decades, the development in machine learning techniques has contributed to noteworthy progress in vision systems. However,...
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Pursuing the Deep-Learning-Based Classification of Exposed and Imagined Colors from EEG
PublicationEEG-based brain-computer interfaces are systems aiming to integrate disabled people into their environments. Nevertheless, their control could not be intuitive or depend on an active external stimulator to generate the responses for interacting with it. Targeting the second issue, a novel paradigm is explored in this paper, which depends on a passive stimulus by measuring the EEG responses of a subject to the primary colors (red,...
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SERVICE ORIENTED SCENARIOS FOR SUPPORT ENTERPRISE PROJECT MANAGEMENT
PublicationIn the paper, a service oriented architecture is used to describe various scenarios of human-oriented enterprises. They can be modeled by BPMN to show basic information flow. We consider business scenarios to present another modeling solution called service orchestration or service mashup. That approach gives an opportunity for the right management through taking the best possible choice of services, or composition of services....
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AUTOMATIC LEARNING OF STRATEGY AND RULES IN CARD GAMES USING IMAGE FROM CAMERA
PublicationBelow work tries to answer a question: if it is possible to replace real human with computer system in social games. As a subject for experiments, card games were chosen, because they require a lot of player interaction (playing and taking cards), while their rules are easy to present in form of clear list of statements. Such a system, should allow real players to play without constant worrying about guiding or helping computer...
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Numerical model of human head phantom to ensure dosimetry of dose components for boron neutron capture therapy
PublicationExtremely important aspects of the boron neutron capture therapy are, first of all, administering to the patient a boron compound that selectively reaches the neoplastic cells, and in the second step, the verification of the irradiation process. This paper focuses on the latter aspect, which is the detailed dosimetry of the processes occurring after the reaction of thermal neutrons with the boron-10 isotope. The results of computer...
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Andrzej Klimczuk
PeopleAndrzej Klimczuk, PhD, a sociologist and public policy expert, assistant professor in the Department of Social Policy of the Collegium of Socio-Economics at the SGH Warsaw School of Economics, Poland. Editor and correspondent of publications about computer and video games in the years 2002-2009. In 2011-2013, Vice President of the Foundation's Laboratory Research and Social Action "SocLab." External expert of institutions such...
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Small rov to detection and identification of dangerous underwater objects
PublicationA small unmanned underwater vehicle (UUV) to inspection of an undersea space is presented in the paper. Its behavior is controlled by a trained pilot. Correct detection and identification of targets depends on vehicle'sprecise displacement along a predefined route. Nowadays, the UUVs are equipped with an automatic control system to execute some basic maneuvers without constant human interventions. Hence, in the paper, an autopilot...
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Adjusting Game Difficulty by Recreating Behavioral Trees of Human Player Actions
PublicationThis paper presents a proposition of a method for adjusting game difficulty to the current level of player's skills in one-on-one games. The method is based on recognition of human player's actions and recording of those actions in the form of behavioral trees. Such trees are later used to drive behaviors of computer-controlled opponents so that human player has beat hit own strategy and improve on it, to win subsequent games....
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Controlling computer by lip gestures employing neural network
PublicationResults of experiments regarding lip gesture recognition with an artificial neural network are discussed. The neural network module forms the core element of a multimodal human-computer interface called LipMouse. This solution allows a user to work on a computer using lip movements and gestures. A user face is detected in a video stream from a standard web camera using a cascade of boosted classifiers working with Haar-like features....
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Improving web user experience with caching user interface
PublicationIn human-computer interaction, response time is assumed generally not to exceed significantly 1-2 seconds. While the natural competition in the Internet public Web serving ensures adhering widely to such limits, some Web environments are less competitive and offer much worse user experience in terms of response time. This paper describes a solution to significantly improve user experience in terms of response time with only modification...