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Wyniki wyszukiwania dla: MULTIMODAL EMOTION RECOGNITION

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Wyniki wyszukiwania dla: MULTIMODAL EMOTION RECOGNITION

  • Design Elements of Affect Aware Video Games

    Publikacja

    - Rok 2015

    In this paper issues of design and development process of affect-aware video games are presented. Several important design aspects of such games are pointed out. A concept of a middleware framework is proposed that separates the development of affect-aware video games from emotion recognition algorithms and support from input sensors. Finally, two prototype affect-aware video games are presented that conform to the presented architecture...

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  • Affective Learning Manifesto – 10 Years Later

    Publikacja

    - Rok 2014

    In 2004 a group of affective computing researchers proclaimed a manifesto of affective learning that outlined the prospects and white spots of research at that time. Ten years passed by and affective computing developed many methods and tools for tracking human emotional states as well as models for affective systems construction. There are multiple examples of affective methods applications in Intelligent Tutoring Systems (ITS)....

  • Robot Eye Perspective in Perceiving Facial Expressions in Interaction with Children with Autism

    The paper concerns automatic facial expression analysis applied in a study of natural “in the wild” interaction between children with autism and a social robot. The paper reports a study that analyzed the recordings captured via a camera located in the eye of a robot. Children with autism exhibit a diverse level of deficits, including ones in social interaction and emotional expression. The aim of the study was to explore the possibility...

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  • Using Different Information Channels for Affect-Aware Video Games - A Case Study

    Publikacja

    - Rok 2018

    This paper presents the problem of creating affect-aware video games that use different information channels, such as image, video, physiological signals, input devices, and player’s behaviour, for emotion recognition. Presented case studies of three affect-aware games show certain conditions and limitations for using specific signals to recognize emotions and lead to interesting conclusions.

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  • WYKORZYSTANIE SIECI NEURONOWYCH DO SYNTEZY MOWY WYRAŻAJĄCEJ EMOCJE

    Publikacja

    W niniejszym artykule przedstawiono analizę rozwiązań do rozpoznawania emocji opartych na mowie i możliwości ich wykorzystania w syntezie mowy z emocjami, wykorzystując do tego celu sieci neuronowe. Przedstawiono aktualne rozwiązania dotyczące rozpoznawania emocji w mowie i metod syntezy mowy za pomocą sieci neuronowych. Obecnie obserwuje się znaczny wzrost zainteresowania i wykorzystania uczenia głębokiego w aplikacjach związanych...

  • Affective reactions to playing digital games

    Publikacja

    The paper presents a study of emotional states during a gameplay. An experiment of two-player Tetris game is reported, followed by the analysis of the results - self-reported emotional states as well as physiological signals measurements interpretation. The study reveals the diversity of emotional reactions and concludes, that a representative player's emotional model is hard to define. Instead, an adaptive approach to emotion...

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  • Automatic recognition of males and females among web browser users based on behavioural patterns of peripherals usage

    Publikacja

    - Internet Research - Rok 2016

    Purpose The purpose of this paper is to answer the question whether it is possible to recognise the gender of a web browser user on the basis of keystroke dynamics and mouse movements. Design/methodology/approach An experiment was organised in order to track mouse and keyboard usage using a special web browser plug-in. After collecting the data, a number of parameters describing the users’ keystrokes, mouse movements and clicks...

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  • MACHINE LEARNING APPLICATIONS IN RECOGNIZING HUMAN EMOTIONS BASED ON THE EEG

    Publikacja
    • A. Kastrau
    • M. Koronowski
    • M. Liksza
    • P. Jasik

    - Rok 2021

    This study examined the machine learning-based approach allowing the recognition of human emotional states with the use of EEG signals. After a short introduction to the fundamentals of electroencephalography and neural oscillations, the two-dimensional valence-arousal Russell’s model of emotion was described. Next, we present the assumptions of the performed EEG experiment. Detail aspects of the data sanitization including preprocessing,...

  • Recognizing emotions on the basis of keystroke dynamics

    Publikacja

    - Rok 2015

    The article describes a research on recognizing emotional states on the basis of keystroke dynamics. An overview of various studies and applications of emotion recognition based on data coming from keyboard is presented. Then, the idea of an experiment is presented, i.e. the way of collecting and labeling training data, extracting features and finally training classifiers. Different classification approaches are proposed to be...

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  • Analysis of human behavioral patterns

    Publikacja

    - Rok 2022

    Widespread usage of Internet and mobile devices entailed growing requirements concerning security which in turn brought about development of biometric methods. However, a specially designed biometric system may infer more about users than just verifying their identity. Proper analysis of users’ characteristics may also tell much about their skills, preferences, feelings. This chapter presents biometric methods applied in several...

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  • Discovering Rule-Based Learning Systems for the Purpose of Music Analysis

    Publikacja

    Music analysis and processing aims at understanding information retrieved from music (Music Information Retrieval). For the purpose of music data mining, machine learning (ML) methods or statistical approach are employed. Their primary task is recognition of musical instrument sounds, music genre or emotion contained in music, identification of audio, assessment of audio content, etc. In terms of computational approach, music databases...

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  • Music Mood Visualization Using Self-Organizing Maps

    Due to an increasing amount of music being made available in digital form in the Internet, an automatic organization of music is sought. The paper presents an approach to graphical representation of mood of songs based on Self-Organizing Maps. Parameters describing mood of music are proposed and calculated and then analyzed employing correlation with mood dimensions based on the Multidimensional Scaling. A map is created in which...

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  • Affect-awareness framework for intelligent tutoring systems

    Publikacja

    - Rok 2013

    The paper proposes a framework for construction of Intelligent Tutoring Systems (ITS), that take into consideration student emotional states and make affective interventions. The paper provides definitions of `affect-aware systems' and `affective interventions' and describes the concept of the affect-awareness framework. The proposed framework separates emotion recognition from its definition, processing and making decisions on...

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  • Methodology of Affective Intervention Design for Intelligent Systems

    This paper concerns how intelligent systems should be designed to make adequate, valuable and natural affective interventions. The article proposes a process for choosing an affective intervention model for an intelligent system. The process consists of 10 activities that allow for step-by-step design of an affective feedback loop and takes into account the following factors: expected and desired emotional states, characteristics...

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  • Controlling computer by lip gestures employing neural network

    Publikacja

    - Rok 2010

    Results of experiments regarding lip gesture recognition with an artificial neural network are discussed. The neural network module forms the core element of a multimodal human-computer interface called LipMouse. This solution allows a user to work on a computer using lip movements and gestures. A user face is detected in a video stream from a standard web camera using a cascade of boosted classifiers working with Haar-like features....

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  • Robot-Based Intervention for Children With Autism Spectrum Disorder: A Systematic Literature Review

    Publikacja
    • K. D. Bartl-Pokorny
    • P. Uluer
    • D. E. Barkana
    • A. Baird
    • H. Kose
    • T. Zorcec
    • B. Robins
    • B. Schuller
    • A. Landowska
    • M. Pykała

    - IEEE Access - Rok 2021

    Children with autism spectrum disorder (ASD) have deficits in the socio-communicative domain and frequently face severe difficulties in the recognition and expression of emotions. Existing literature suggested that children with ASD benefit from robot-based interventions. However, studies varied considerably in participant characteristics, applied robots, and trained skills. Here, we reviewed robot-based interventions targeting...

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  • Detection of Face Position and Orientation Using Depth Data

    Publikacja

    In this paper an original approach is presented for real-time detection of user's face position and orientation based only on depth channel from a Microsoft Kinect sensor which can be used in facial analysis on scenes with poor lighting conditions where traditional algorithms based on optical channel may have failed. Thus the proposed approach can support, or even replace, algorithms based on optical channel or based on skeleton...

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  • Identification of Emotional States Using Phantom Miro M310 Camera

    Publikacja

    The purpose of this paper is to present the possibilities associated with the use of remote sensing methods in identifying human emotional states, and to present the results of the research conducted by the authors in this field. The studies presented involved the use of advanced image analysis to identify areas on the human face that change their activity along with emotional expression. Most of the research carried out in laboratories...

  • IMAGE CORRELATION AS A TOLL FOR TRACKING FACIAL CHANGES CAUSING BY EXTERNAL STIMULI

    Publikacja

    - Rok 2015

    Expressions of the human face bring a lot of information, which are a valuable source in the areas of computer vision, remote sensing and affective computing. For years, by analyzing the movement of the skin and facial muscles scientists are trying to create the perfect tool, based on image analysis, allowing the recognition of emotional states of human beings. To create a reliable algorithm, it is necessary to explore and examine...

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  • Marking the Allophones Boundaries Based on the DTW Algorithm

    Publikacja

    - Rok 2018

    The paper presents an approach to marking the boundaries of allophones in the speech signal based on the Dynamic Time Warping (DTW) algorithm. Setting and marking of allophones boundaries in continuous speech is a difficult issue due to the mutual influence of adjacent phonemes on each other. It is this neighborhood on the one hand that creates variants of phonemes that is allophones, and on the other hand it affects that the border...

  • Multimodal Attention Stimulator

    Multimodal attention stimulator was proposed and tested for improving auditory and visual attention, including pupils with developmental dyslexia. Results of the conducted experiments shown that the designed stimulator can be used in order to improve comprehension during reading tasks. The changes in the visual attention, observed in reading test results, translate into the overall reading performance.

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  • Emotion Monitor - Concept, Construction and Lessons Learned

    This paper concerns the design and physical construction of an emotion monitor stand for tracking human emotions in Human-Computer Interaction using multi-modal approach. The concept of the stand using cameras, behavioral analysis tools and a set of physiological sensors such as galvanic skin response, blood-volume pulse, temperature, breath and electromyography is presented and followed...

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  • Virtual touchpad - video-based multimodal interface

    A new computer interface named Virtual-Touchpad (VTP) is presented. The Virtual-Touchpad provides a multimodal interface which enables controlling computer applications by hand gestures captured with a typical webcam. The video stream is processed in the software layer of the interface. Hitherto existing video-based interfaces analyzing frames of hand gestures are presented. Then, the hardware configuration and software features...

  • Wireless multimodal localization sensor for industrial applications

    This paper presents the concept and design of a wireless multimodal localization sensor for hybrid localization systems combining vision-based, radio-based and inertial techniques in order to alleviate problems in harsh and complex industrial environments. It supports two radio technologies, 868 MHz UHF RFID and 2.4 GHz WSN, for positioning purposes and communications. The sensor includes LED light transmitters for vision-based...

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  • Cross-domain applications of multimodal human-computer interfaces

    Publikacja

    - Rok 2015

    Developed multimodal interfaces for education applications and for disabled people are presented, including interactive electronic whiteboard based on video image analysis, application for controlling computers with mouth gestures and audio interface for speech stretching for hearing impaired and stuttering people and intelligent pen allowing for diagnosing and ameliorating developmental dyslexia. The eye-gaze tracking system named...

  • Emotion Monitoring – Verification of Physiological Characteristics Measurement Procedures

    This paper concerns measurement procedures on an emotion monitoring stand designed for tracking human emotions in the Human-Computer Interaction with physiological characteristics. The paper addresses the key problem of physiological measurements being disturbed by a motion typical for human-computer interaction such as keyboard typing or mouse movements. An original experiment...

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  • New Applications of Multimodal Human-Computer Interfaces

    Publikacja

    - Rok 2012

    Multimodal computer interfaces and examples of their applications to education software and for the disabled people are presented. The proposed interfaces include the interactive electronic whiteboard based on video image analysis, application for controlling computers with gestures and the audio interface for speech stretching for hearing impaired and stuttering people. Application of the eye-gaze tracking system to awareness...

  • Multimodal human-computer interfaces based on advanced video and audio analysis

    Multimodal interfaces development history is reviewed briefly in the introduction. Some applications of multimodal interfaces to education software for disabled people are presented. One of them, the LipMouse is a novel, vision-based human-computer interface that tracks user’s lip movements and detect lips gestures. A new approach to diagnosing Parkinson’s disease is also shown. The progression of the disease can be measured employing...

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  • Multimodal human-computer interfaces based on advanced video and audio analysis

    Multimodal interfaces development history is reviewed briefly in the introduction. Examples of applications of multimodal interfaces to education software and for the disabled people are presented, including interactive electronic whiteboard based on video image analysis, application for controlling computers with mouth gestures and the audio interface for speech stretching for hearing impaired and stuttering people. The Smart...

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  • Ranking Speech Features for Their Usage in Singing Emotion Classification

    Publikacja

    This paper aims to retrieve speech descriptors that may be useful for the classification of emotions in singing. For this purpose, Mel Frequency Cepstral Coefficients (MFCC) and selected Low-Level MPEG 7 descriptors were calculated based on the RAVDESS dataset. The database contains recordings of emotional speech and singing of professional actors presenting six different emotions. Employing the algorithm of Feature Selection based...

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  • The Impact of Lexicon Adaptation on the Emotion Mining From Software Engineering Artifacts

    Publikacja

    - IEEE Access - Rok 2020

    Sentiment analysis and emotion mining techniques are increasingly being used in the field of software engineering. However, the experiments conducted so far have not yielded high accuracy results. Researchers indicate a lack of adaptation of the methods of emotion mining to the specific context of the domain as the main cause of this situation. The article describes research aimed at examining whether the adaptation of the lexicon...

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  • Evaluation of Decision Fusion Methods for Multimodal Biometrics in the Banking Application

    Publikacja

    An evaluation of decision fusion methods based on Dempster-Shafer Theory (DST) and its modifications is presented in the article, studied over real biometric data from the engineered multimodal banking client verification system. First, the approaches for multimodal biometric data fusion for verification are explained. Then the proposed implementation of comparison scores fusion is presented, including details on the application...

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  • Consciousness Study of Subjects with Unresponsive Wakefulness Syndrome Employing Multimodal Interfaces

    Publikacja

    - Rok 2014

    The paper presents a novel multimodal-based methodology for consciousness study of individuals with unresponsive wakefulness syndrome. Two interfaces were employed in the experiments: eye gaze tracking system – CyberEye developed at the Multimedia Systems Department, and EEG device with electrode placement in the international 10-20 standard. It was a pilot study for checking if it is possible to determine objective methods based...

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  • Emotion Work

    Publikacja

    - Rok 2016

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  • Emotion work

    Publikacja

    - Rok 2002

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  • Multimodal Surveillance Based Personal Protection System

    A novel, multimodal approach for automatic detection of abduction of a protected individual, employing dedicated personal protection device and a city monitoring system is proposed and overviewed. The solution is based on combining four modalities (signals coming from: Bluetooth, fixed and PTZ cameras, thermal camera, acoustic sensors). The Bluetooth signal is used continuously to monitor the protected person presence, and in case...

  • Predicting emotion from color present in images and video excerpts by machine learning

    Publikacja

    This work aims at predicting emotion based on the colors present in images and video excerpts using a machine-learning approach. The purpose of this paper is threefold: (a) to develop a machine-learning algorithm that classifies emotions based on the color present in an image, (b) to select the best-performing algorithm from the first phase and apply it to film excerpt emotion analysis based on colors, (c) to design an online survey...

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  • Compulsive sexual behavior and dysregulation of emotion

    Publikacja

    - Sexual Medicine Reviews - Rok 2020

    Introduction Dysregulation of emotion (DE) is commonly seen in individuals suffering from compulsive sexual behavior (CSB), as well as represents a crucial element of its common comorbidities like mood, anxiety, and substance use disorders. Aim To investigate the links between CSB and DE. Methods A review of pertinent literature on CSB and DE was performed using EBSCO, PubMed, and Google Scholar databases. Main Outcome Measure...

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  • Selection of Features for Multimodal Vocalic Segments Classification

    Publikacja

    English speech recognition experiments are presented employing both: audio signal and Facial Motion Capture (FMC) recordings. The principal aim of the study was to evaluate the influence of feature vector dimension reduction for the accuracy of vocalic segments classification employing neural networks. Several parameter reduction strategies were adopted, namely: Extremely Randomized Trees, Principal Component Analysis and Recursive...

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  • An extension to the FEEDB Multimodal Database of Facial Expressions and Emotions

    Publikacja
    • M. Szwoch
    • L. Marco-gimenez
    • M. Arevalillo-herráez
    • A. Ayesh

    - Rok 2015

    FEEDB is a multimodal database that contains recordings of people expressing different emotions, captured by using a Microsoft Kinect sensor. Data were originally provided in the device’s proprietary format (XED), requiring both the Microsoft Kinect Studio application and a Kinect sensor attached to the system to use the files. In this paper, we present an extension of the database. For a selection of recordings, we also provide...

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  • Recognition and sensing of anions

    Publikacja

    Molecular ion recognition is one of the most intensively studied areas of supramolecular technology. The reason for this is the essential role that ions play in many biological as well as industrial processes. On the other hand, however, it has been proved that ions can have a negative impact on human health and the environment. For these reasons, it is extremly important to develop rapid and simple methods allowing the determination...

  • Language Models in Speech Recognition

    Publikacja

    - Rok 2022

    This chapter describes language models used in speech recognition, It starts by indicating the role and the place of language models in speech recognition. Mesures used to compare language models follow. An overview of n-gram, syntactic, semantic, and neural models is given. It is accompanied by a list of popular software.

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  • Bimodal deep learning model for subjectively enhanced emotion classification in films

    Publikacja

    - INFORMATION SCIENCES - Rok 2024

    This research delves into the concept of color grading in film, focusing on how color influences the emotional response of the audience. The study commenced by recalling state-of-the-art works that process audio-video signals and associated emotions by machine learning. Then, assumptions of subjective tests for refining and validating an emotion model for assigning specific emotional labels to selected film excerpts were presented....

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  • Computational Approaches to Modeling Artificial Emotion – An Overview of the Proposed Solutions

    Cybernetic approach to modeling artificial emotion through the use of different theories of psychology is considered in this paper, presenting a review of twelve proposed solutions: ActAffAct, FLAME, EMA, ParleE, FearNot!, FAtiMA, WASABI, Cathexis, KARO, MAMID, FCM, and xEmotion. The main motivation for this study is founded on the hypothesis that emotions can play a definite utility role of scheduling variables in the construction...

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  • Multimodal system for diagnosis and polysensory stimulation of subjects with communication disorders

    An experimental multimodal system, designed for polysensory diagnosis and stimulation of persons with impaired communication skills or even non-communicative subjects is presented. The user interface includes an eye tracking device and the EEG monitoring of the subject. Furthermore, the system consists of a device for objective hearing testing and an autostereoscopic projection system designed to stimulate subjects through their...

  • Detection of People Swimming in Water Reservoirs with the Use of Multimodal Imaging and Machine Learning

    Publikacja

    - Rok 2024

    Every year in many countries, there are fatal unintentional drownings in different water reservoirs like swimming pools, lakes, seas, or oceans. The existing threats of this type require creating a method that could automatically supervise such places to increase the safety of bathers. This work aimed to create methods and prototype solutions for detecting people bathing in water reservoirs using a multimodal imaging system and...

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  • Automatic sound recognition for security purposes

    Publikacja

    - Rok 2008

    In the paper an automatic sound recognition system is presented. It forms a part of a bigger security system developed in order to monitor outdoor places for non-typical audio-visual events. The analyzed audio signal is being recorded from a microphone mounted in an outdoor place thus a non stationary noise of a significant energy is present in it. In the paper an especially designed algorithm for outdoor noise reduction is presented,...

  • Analysis of results of large-scale multimodal biometric identity verification experiment

    An analysis of a large set of biometric data obtained during the enrolment and the verification phase in an experimental biometric system installed in bank branches is presented. Subjective opinions of bank clients and of bank tellers were also surveyed concerning the studied biometric methods in order to discover and to explore relations emerging from the obtained multimodal dataset. First, data acquisition and identity verification...

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  • Recognition of Hand Drawn Flowcharts

    Publikacja

    - Rok 2013

    In this paper the problem of hand drawn flowcharts recognition is presented. There are described two attitudes to this problem: on-line and off-line. A concept of FCE, a system for recognizing and understanding of freehand drawn on-line flow charts on desktop computer and mobile devices is presented. The first experiments with the FCE system and the planes for future are also described.

  • Semantic Integration of Heterogeneous Recognition Systems

    Publikacja

    - LECTURE NOTES IN COMPUTER SCIENCE - Rok 2011

    Computer perception of real-life situations is performed using a variety of recognition techniques, including video-based computer vision, biometric systems, RFID devices and others. The proliferation of recognition modules enables development of complex systems by integration of existing components, analogously to the Service Oriented Architecture technology. In the paper, we propose a method that enables integration of information...