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Wyniki wyszukiwania dla: hci (human-computer interface)
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Complex human computer interface for las patient
PublikacjaW pracy zaprezentowano system umożliwiający komunikację osobie sparaliżowanej z komputerem przy pomocy wzroku.
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Human-computer interactions in speech therapy using a blowing interface
PublikacjaIn this paper we present a new human-computer interface for the quantitative measurement of blowing activities. The interface can measure the air flow and air pressure during the blowing activity. The measured values are stored and used to control the state of the graphical objects in the graphical user interface. In speech therapy children will find easier to play attractive therapeutic games than to perform repetitive and tedious,...
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Lip movement and gesture recognition for a multimodal human-computer interface
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Human-Computer Interface Based on Visual Lip Movement and Gesture Recognition
PublikacjaThe multimodal human-computer interface (HCI) called LipMouse is presented, allowing a user to work on a computer using movements and gestures made with his/her mouth only. Algorithms for lip movement tracking and lip gesture recognition are presented in details. User face images are captured with a standard webcam. Face detection is based on a cascade of boosted classifiers using Haar-like features. A mouth region is located in...
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The effects of graphical interface design characteristics on human–computer interaction task efficiency
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Human Computer Interface for Tracking Eye Movements Improves Assessment and Diagnosis of Patients With Acquired Brain Injuries
PublikacjaOne of the first clinical signs differentiating the minimally conscious state from the vegetative state is the presence of smooth pursuit eye movements occurring in direct response to moving salient stimuli. Glasgow Coma Scale (GCS) is one of the most commonly used diagnostic tools for acute phase assessment of the level of consciousness, together with a neurological examination. These classic measures are limited to qualitative...
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HCI-Based Wireless System for Measuring the Concentration of Mining Machinery and Equipment Operators
PublikacjaMaintaining stable and reliable working conditions is a matter of vital importance for various companies, especially those involving heavy machinery. Due to human exhaustion, as well as unpredicted hazards and dangerous situations, the personnel has to take actions and wisely plan each move. This paper presents a human–computer interaction (HCI)-based system that uses a concentration level measurement function to increase the safety...
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Marcin Sikorski prof. dr hab. inż.
OsobyMarcin Sikorski jest profesorem w Katedrze Informatyki w Zarządzaniu na Wydziale Zarządzania i Ekonomii Politechniki Gdańskiej. Wcześniej odbył liczne pobyty w instytucjach naukowych, m.in. w Niemczech (Uniwersytety w Bonn i w Heidelbergu), Szwajcarii (ETH Zurich), Holandii (TU Eindhoven) i USA (Harvard University). Prof. Sikorski jest przedstawicielem Polski w komitecie TC13 Human-Computer-Interaction w międzynarodowej organizacji...
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Igor Garnik dr inż.
OsobyJest absolwentem Wydziału Elektroniki Politechniki Gdańskiej (1992). Z Politechniką Gdańską związany zawodowo od 1997 roku – zatrudniony najpierw jako asystent w Zakładzie Ergonomii i Eksploatacji Systemów Technicznych na Wydziale Zarządzania i Ekonomii, a następnie – po uzyskaniu stopnia doktora w 2006 roku jako adiunkt. W latach 2009–2015 pełnił funkcję koordynatora Bałtyckiego Festiwalu Nauki na Wydziale Zarządzania i Ekonomii....
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Study on VR Application Efficiency of Selected Android OS Mobile Devices
PublikacjaCurrently, the number of scenarios for using VR (Virtual Reality) technology grows every year. Yet, there are still issues associated with it, related with the performance of the mobile device itself. The aim of this work is to perform an analysis of the effectiveness of virtual reality applications in case of mobile platforms. We put the main emphasis on examining the performance and efficiency of four different hardware and software...
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Multimodal human-computer interfaces based on advanced video and audio analysis
PublikacjaMultimodal interfaces development history is reviewed briefly in the introduction. Some applications of multimodal interfaces to education software for disabled people are presented. One of them, the LipMouse is a novel, vision-based human-computer interface that tracks user’s lip movements and detect lips gestures. A new approach to diagnosing Parkinson’s disease is also shown. The progression of the disease can be measured employing...
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A Special Section on Intelligent User Interfaces in Healthcare (IUIH)
PublikacjaA concept of interface has evolved from the first appearance in the form of a command line interface to the established use of direct manipulation or WIMP (windows, icons, menus and pointing) interfaces in nearly all applications. Intelligent user interfaces (IUI) form a subfield of Human-Computer Interaction research. Optimal human-computer interactions are defined as ones where users are able to perform complex tasks more quickly...
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Identification of Emotions Based on Human Facial Expressions Using a Color-Space Approach
PublikacjaHCI technology improves human-computer interaction. Such communication can be carried out with the use of emotions that are visible on the human face since birth. In this paper the Emotion system for detecting and recognizing facial expressions, developed in the MSc work, is presented. The system recognizes emotion from webcam video in real time. It is based on color segmentation and morphological operations. The system uses a...
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STEADY STATE VISUALLY EVOKED POTENTIALS FOR BRAIN COMPUTER INTERFACE
PublikacjaAn experiment conducted to validate a possibility of use a single active electrode EEG device for detecting Steady State Visually Evoked Potentials (SSVEP) is shown. A LED stimulator was applied to stimulate patients with two different frequencies - 13 Hz and 17 Hz. First, EEG signals were recorded and pre-processed using MATLAB software. In the next step recordings were analysed and classified employing the WEKA software. As indicated...
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Multimodal human-computer interfaces based on advanced video and audio analysis
PublikacjaMultimodal interfaces development history is reviewed briefly in the introduction. Examples of applications of multimodal interfaces to education software and for the disabled people are presented, including interactive electronic whiteboard based on video image analysis, application for controlling computers with mouth gestures and the audio interface for speech stretching for hearing impaired and stuttering people. The Smart...
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Cross-domain applications of multimodal human-computer interfaces
PublikacjaDeveloped multimodal interfaces for education applications and for disabled people are presented, including interactive electronic whiteboard based on video image analysis, application for controlling computers with mouth gestures and audio interface for speech stretching for hearing impaired and stuttering people and intelligent pen allowing for diagnosing and ameliorating developmental dyslexia. The eye-gaze tracking system named...
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HCI and the economics of user experience
PublikacjaRodział przezentuje możliwości rozwinięcia zakresu tradycyjnych badań HCI (Human-Computer Interaction) o zagadnienia ekonomiczne, związane z jakością usług on-line, postrzeganą przez użytkownika/klienta. Praca zawiera modele jakości usług on-line oparte na elementach marketingu relacji i na wykorzystaniu ekonomicznych determinant zachowań konsumenckich w usługach on-line. Rozdział prezentuje modele projektowania i rozwoju przykładowych...
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Application of gaze tracking technology to quality of experience domain
PublikacjaA new methodological approach to study subjective assessment results employing gaze tracking technology is shown. Notions of Human-Computer Interaction (HCI) and Quality of Experience (QoE) are shortly introduced in the context of their common application. Then, the gaze tracking system developed at the Multimedia Systems Department (MSD) of Gdansk University of Technology (GUT) is presented. A series of audio-visual subjective...
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Deep learning approach on surface EEG based Brain Computer Interface
PublikacjaIn this work we analysed the application of con-volutional neural networks in motor imagery classification for the Brain Computer Interface (BCI) purposes. To increase the accuracy of classification we proposed the solution that combines the Common Spatial Pattern (CSP) with convolutional network (ConvNet). The electroencephalography (EEG) is one of the modalities we try to use for controlling the prosthetic arm. Therefor in this...
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New Applications of Multimodal Human-Computer Interfaces
PublikacjaMultimodal computer interfaces and examples of their applications to education software and for the disabled people are presented. The proposed interfaces include the interactive electronic whiteboard based on video image analysis, application for controlling computers with gestures and the audio interface for speech stretching for hearing impaired and stuttering people. Application of the eye-gaze tracking system to awareness...
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Virtual touchpad - video-based multimodal interface
PublikacjaA new computer interface named Virtual-Touchpad (VTP) is presented. The Virtual-Touchpad provides a multimodal interface which enables controlling computer applications by hand gestures captured with a typical webcam. The video stream is processed in the software layer of the interface. Hitherto existing video-based interfaces analyzing frames of hand gestures are presented. Then, the hardware configuration and software features...
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How Integration of a Brain-Machine Interface and Obstacle Detection System Can Improve Wheelchair Control via Movement Image
PublikacjaThis study presents a human-computer interaction combined with a brain-machine interface (BMI) and obstacle detection system for remote control of a wheeled robot through movement imagery, providing a potential solution for individuals facing challenges with conventional vehicle operation. The primary focus of this work is the classification of surface EEG signals related to mental activity when envisioning movement and deep relaxation...
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Improving web user experience with caching user interface
PublikacjaIn human-computer interaction, response time is assumed generally not to exceed significantly 1-2 seconds. While the natural competition in the Internet public Web serving ensures adhering widely to such limits, some Web environments are less competitive and offer much worse user experience in terms of response time. This paper describes a solution to significantly improve user experience in terms of response time with only modification...
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Architektura przyszłości – przekraczanie granic poprzez interfejsy
PublikacjaArchitektura przyszłości rozpatrywana jest w kontekście rozwoju technologii cyfrowych, które umożliwiają nadawanie obiektom architektonicznym cech interfejsów. Przekraczanie granic dotyczy więc nadawania architekturze nowych funkcji - funkcjonalności zapożyczonych ze świata wirtualnego, emisji informacji oraz interakcji. W tym ujęciu „interfejs architektoniczny” stanowi płaszczyznę komunikacji pomiędzy obiektem architektonicznym...
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Testing A Novel Gesture-Based Mixing Interface
PublikacjaWith a digital audio workstation, in contrast to the traditional mouse-keyboard computer interface, hand gestures can be used to mix audio with eyes closed. Mixing with a visual representation of audio parameters during experiments led to broadening the panorama and a more intensive use of shelving equalizers. Listening tests proved that the use of hand gestures produces mixes that are aesthetically as good as those obtained using...
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Controlling computer by lip gestures employing neural network
PublikacjaResults of experiments regarding lip gesture recognition with an artificial neural network are discussed. The neural network module forms the core element of a multimodal human-computer interface called LipMouse. This solution allows a user to work on a computer using lip movements and gestures. A user face is detected in a video stream from a standard web camera using a cascade of boosted classifiers working with Haar-like features....
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Comparison of Classification Methods for EEG Signals of Real and Imaginary Motion
PublikacjaThe classification of EEG signals provides an important element of brain-computer interface (BCI) applications, underlying an efficient interaction between a human and a computer application. The BCI applications can be especially useful for people with disabilities. Numerous experiments aim at recognition of motion intent of left or right hand being useful for locked-in-state or paralyzed subjects in controlling computer applications....
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Eye-tracking everywhere - software supporting disabled people in interaction with computers
PublikacjaIn this paper we present comprehensive system for communication with computer by gaze. One of the main assumptions behind this work was to provide solution that can be used with standard RGB webcam. The proposed comprehensive system included the eye tracking module and user interface for convenient gaze interaction with computer. As a result a fully functional application was developed. The average accuracy of the eye tracking...
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Business Sentiment Analysis. Concept and Method for Perceived Anticipated Effort Identification
PublikacjaRepresenting a valuable human-computer interaction interface, Sentiment Analysis (SA) is applied to a wide range of problems. In the present paper, the researchers introduce a novel concept of Business Sentiment (BS) as a measurement of a Perceived Anticipated Effort (PAE) in the context of business processes (BPs). BS is considered as an emotional component of BP task contextual complexity perceived by a process worker after reading...
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Smart Knowledge Engineering for Cognitive Systems: A Brief Overview
PublikacjaCognition in computer sciences refers to the ability of a system to learn at scale, reason with purpose, and naturally interact with humans and other smart systems, such as humans do. To enhance intelligence, as well as to introduce cognitive functions into machines, recent studies have brought humans into the loop, turning the system into a human–AI hybrid. To effectively integrate and manipulate hybrid knowledge, suitable technologies...
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Usability Techniques Possible to Use in Diagnostic Tools Interface Improvement
PublikacjaThe development of diagnostic tools has caused a rapid increase in the amount of information generated and presented, necessitating the use of computer displays as an interface to data presentation and the use of modern diagnostic tools. The paper presents methods for testing usability that can be used in designing and improving the quality of interfaces of modern diagnostic tools that use communication through graphical user interfaces.
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The evaluation of eGlasses eye tracking module as an extension for Scratch
PublikacjaIn this paper we present the possibility of using eGlasses eye tracking module as an extension for Scratch programming tool which is a visual programming language supporting computer skills learning. The main concept behind this project is to setup the interface for rapid interaction design. Eye tracking is a powerful tool for hands free communication but for that requires a dedicated software. This software is rarely tailored...
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Scalable Measurement System for Multiple Impedance Gas Sensors
PublikacjaAuthor proposes scalable architecture of the measurement system for gas sensor with impedance dependance of the gas concentration. The main part of the system is a single-board impedance analyser. The number of analysers working in parallel can be configured according to specific application. The system is controlled by a single computer which organises the measurement cycle and store the acquired measurement data. The system is...
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Automatic system for optical parameters measurements of biological tissues
PublikacjaIn this paper a system allowing execution of automatic measurements of optical parameters of scattering materials in an efficient and accurate manner is proposed and described. The system is designed especially for measurements of biological tissues including phantoms, which closely imitate optical characteristics of real tissue. The system has modular construction and is based on the ISEL system, luminance and color meter and...
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Virtual keyboard controlled by eye gaze employing speech synthesis
PublikacjaThe article presents the speech synthesis integrated into the eye gaze tracking system. This approach can significantly improve the quality of life of physically disabled people who are unable to communicate. The virtual keyboard (QWERTY) is an interface which allows for entering the text for the speech synthesizer. First, this article describes a methodology of determining the fixation point on a computer screen. Then it presents...
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Virtual Keyboard controlled by eye gaze employing speech synthesis
PublikacjaThe article presents the speech synthesis integrated into the eye gaze tracking system. This approach can significantly improve the quality of life of physically disabled people who are unable to communicate. The virtual keyboard (QWERTY) is an interface which allows for entering the text for the speech synthesizer. First, this article describes a methodology of determining the fixation point on a computer screen. Then it presents...
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Human Computer Interaction
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Adaptive Personal Tuning of Sound in Mobile Computers
PublikacjaAn integrated methodology for enhancing audio quality in mobile computers is presented. The key features are adaptation of the characteristics of their acoustic track to changing acoustic conditions of the environment and to users’ individual preferences. Signal processing algorithms are introduced that concern: linearization of frequency response, dialogue intelligibility enhancement, and dynamics processing tuned up to the users’...
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Multimodal learning application with interactive animated character. [Multimodalna aplikacja edukacyjna wykorzystująca interaktywną animowaną postać]
PublikacjaThe aim of this study is to design a computer application that may assist teachers and therapists in multimodal manner in their work with impaired or disabled children. The application can be operated in many different ways, giving to a child with special educational needs a possibility to learn and train many skills or treat speech disorders. The main stress in this research is on the creation of animated character that will serve...
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Virtual immersive environments
PublikacjaYet a higher level of active systems may be achieved when users are fully immersed in an interface which is a 3D computer generated virtual world and can interact with surrounding objects of that world as they were in a real one. This is the issue covered by Chapter 7. Interaction in such a world is both multidimensional and multimodal, with the possibility of free movement of the user in any direction and the simultaneous stimulation...
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STRUCTURE AND ALGORITHMS OF A DIAGNOSTIC DEVICE IN A WHEELED TRACTOR
PublikacjaDiagnostic device monitors the tractor’s technical condition and identifies the location of damaged components during operation. The diagnostic device detects and identifies the following types of defects: functional defects (uf) which affect performance, exhaust defects (ue) which increase toxic emissions and fuel consumption, defects that jeopardize driving safety (us), defects that affect engine performance (ud). The key component...
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How Can We Identify Electrophysiological iEEG Activities Associated with Cognitive Functions?
PublikacjaElectrophysiological activities of the brain are engaged in its various functions and give rise to a wide spectrum of low and high frequency oscillations in the intracranial EEG (iEEG) signals, commonly known as the brain waves. The iEEG spectral activities are distributed across networks of cortical and subcortical areas arranged into hierarchical processing streams. It remains a major challenge to identify these activities in...
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X-Ray Computer Tomography Study of Degradation of the Zircaloy-2 Tubes Oxidized at High Temperatures
PublikacjaThe investigations of high-temperature oxidation of zirconium alloys, applied for fuel pellets in nuclear power plants, are usually limited to oxidation kinetics, phase transformations and microstructural characterization. The purpose of this research was to characterize the degradation phenomena occurring within oxide layer and at the interface oxide/metal, on internal and external Zircaloy-2 tube...
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Human Computer Interaction 2018/19
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The short-term flicker severity level measured in the industrial power system supplying the rolling mill motors
Dane BadawczeThe dataset presents a short-term flicker severity level measured on the bus bars of the main switchgear of the industrial power network for the supply of rolling mills. The data were obtained during an experiment whose purpose was to determine a level of short-term and long-term flicker caused by voltage fluctuations. In the virtual application of...
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CyberEye: New Eye-Tracking Interfaces for Assessment and Modulation of Cognitive Functions beyond the Brain
PublikacjaThe emergence of innovative neurotechnologies in global brain projects has accelerated research and clinical applications of BCIs beyond sensory and motor functions. Both invasive and noninvasive sensors are developed to interface with cognitive functions engaged in thinking, communication, or remembering. The detection of eye movements by a camera offers a particularly attractive external sensor for computer interfaces to monitor,...
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Human-computer interaction approach applied to the multimedia system of polysensory integration
PublikacjaIn the paper an approach of utilizing an interaction between the human and computer in a therapy of dyslexia and other sensory disorders is presented. Bakker's neuropsychological concept of dyslexia along with therapy methods are reviewed in the context of the Multimedia System of Polysensory Integration, proposed at the Multimedia Systems Department of Gdansk Univ. of Technology. The system is presented along with the training...
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Scent emitting multimodal computer interface for learning enhancement
PublikacjaKomputerowy interfejs aromatyczny stanowi ważne uzupełnienie procesu stymulacji polisensorycznej. Stymulacja ta odgrywa kluczową rolę w terapii i kształceniu dzieci z zaburzeniami rozwoju (np. w przypadku autyzmu czy ADHD). Opracowany interfejs może stać się elementem wyposażenia tzw. sal doświadczania świata, ale może być także stosowany niezależnie stanowiąc znaczące wzbogacenie komputerowych programów edukacyjnych. Dzięki możliwości...
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Human-Computer Interaction ID 2022/2023
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Human-Computer Interaction ID 2021/2022
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Human-Computer Interaction ID 2023/2024
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Just look at to open it up: A biometric verification facility for password autofill to protect electronic documents
PublikacjaElectronic documents constitute specific units of information, and protecting them against unauthorized access is a challenging task. This is because a password protected document may be stolen from its host computer or intercepted while on transfer and exposed to unlimited offline attacks. The key issue is, therefore, making document passwords hard to crack. We propose to augment a common text password authentication interface...
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A new approach to modeling of selected human respiratory system diseases, directed to computer simulations
PublikacjaThis paper presents a new versatile approach to model severe human respiratory diseases via computer simulation. The proposed approach enables one to predict the time histories of various diseases via information accessible in medical publications. This knowledge is useful to bioengineers involved in the design and construction of medical devices that are employed for monitoring of respiratory condition. The approach provides the...
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Human-Computer Interaction, sem. letni 2018/2019
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Analyzing the Effectiveness of the Brain–Computer Interface for Task Discerning Based on Machine Learning
PublikacjaThe aim of the study is to compare electroencephalographic (EEG) signal feature extraction methods in the context of the effectiveness of the classification of brain activities. For classification, electroencephalographic signals were obtained using an EEG device from 17 subjects in three mental states (relaxation, excitation, and solving logical task). Blind source separation employing independent component analysis (ICA) was...
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The Multiplatform Environment for Simulation and Features Estimation of Mixed-Signal Devices
PublikacjaThe use of simulation laboratories is gaining popularity in thedomains of engineering programs. However, the experience in teaching showsthat the simulation itself is not very effective in didactic processes. Teachingprocesses in thefield of specialist subjects, designed for students of technicaluniversities, should be based on direct operations performed by the student onreal devices. At the same time, at the later stages of didactic...
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Diagnostic system of wheeled tractors detecting four defect's categories
PublikacjaIn a classical approach to damage diagnosis, the technical condition of an analyzed machine is identified based on the measured symptoms, such as performance, thermal state or vibration parameters. In wheeled tractor the fundamental importance has monitoring and diagnostics during exploitation concerning technical inspection and fault element localizations. The main functions of a diagnostic system are: monitoring tractor components...
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Multifactor consciousness level assessment of participants with acquired brain injuries employing human–computer interfaces
PublikacjaBackground A lack of communication with people suffering from acquired brain injuries may lead to drawing erroneous conclusions regarding the diagnosis or therapy of patients. Information technology and neuroscience make it possible to enhance the diagnostic and rehabilitation process of patients with traumatic brain injury or post-hypoxia. In this paper, we present a new method for evaluation possibility of communication and the...
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Computer Supported Analysis of the Human Body Surface Area
PublikacjaRecent scientific studies show the growing importance of the coefficients: BSA and TBSA, as an alternative to the widely used BMI. The relevant indicators are widely used in medicine, including such areas as: the treatment of burns, chemotherapy, dermatology and toxicology; as benchmarks when calculating doses of drugs and fluids. The particular problems concerning this subject are: the change of the reference parameter value which...
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Analysis of the Capability of Deep Learning Algorithms for EEG-based Brain-Computer Interface Implementation
PublikacjaMachine learning models have received significant attention for their exceptional performance in classifying electroencephalography (EEG) data. They have proven to be highly effective in extracting intricate patterns and features from the raw signal data, thereby contributing to their success in EEG classification tasks. In this study, we explore the possibilities of utilizing contemporary machine learning algorithms in decoding...
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An electrochemical interface for direct analysis of amlodipine in tablets and human blood samples
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HUMAN-COMPUTER INTERACTION
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Michał Lech dr inż.
OsobyMichał Lech was born in Gdynia in 1983. In 2007 he graduated from the faculty of Electronics, Telecommunications and Informatics of Gdansk University of Technology. In June 2013, he received his Ph.D. degree. The subject of the dissertation was: “A Method and Algorithms for Controlling the Sound Mixing Processes with Hand Gestures Recognized Using Computer Vision”. The main focus of the thesis was the bias of audio perception caused...
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The role of colour preattentive processing in human–computer interaction task efficiency: A preliminary study
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A Study in Experimental Methods of Human-Computer Communication for Patients After Severe Brain Injuries
PublikacjaExperimental research in the domain of multimedia technology applied to medical practice is discussed, employing a prototype of integrated multimodal system to assist diagnosis and polysensory stimulation of patients after severe brain injury. The system being developed includes among others: eye gaze tracker, and EEG monitoring of non-communicating patients after severe brain injuries. The proposed solutions are used for collecting...
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Solubility of Methane in Water: Some Useful Results for Hydrate Nucleation
PublikacjaIn this paper, the solubility of methane in water along the 400 bar isobar is determined by computer simulations using the TIP4P/Ice force field for water and a simple LJ model for methane. In particular, the solubility of methane in water when in contact with the gas phase and the solubility of methane in water when in contact with the hydrate has been determined. The solubility of methane in a gas–liquid system decreases as temperature...
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Advances in Human-Computer Interaction
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Computer-Aided Greenery Design—Prototype Green Structure Improving Human Health in Urban Ecosystem
PublikacjaIncreasing population and urbanization, with climate change consequences, such as rising temperatures, influence public health and well-being. The search to improve the quality of life in cities becomes one of the priority objectives. A solution can be found in the role of greenery in an urban environment and its impact on human health. This opens a path toward experimentation on microclimate green structures that can be inserted...
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Agent-based social network as a simulation of a market behaviour
PublikacjaRecent years and the outbreak of world's economic crisis in 2008 proved the crucial importance of reliable analysis of market dynamics. However, werarely apply models of proper detail level (the global prosperity forecast of 2007 can be seen as a grim proof). The behaviour of individuals and companies is far from being ideal and rational. Many claims that the economic paradigm of rational expectations (coming from J. Muth and R....
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Fast and Efficient Four-Class Motor Imagery EEG Signals Analysis Using CSP-Ridge Regression Algorithm for the Purpose of Brain-Computer Interface."
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ACM Transactions on Computer-Human Interaction
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Foundations and Trends in Human-Computer Interaction
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INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION
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Proceedings of the ACM on Human-Computer Interaction
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INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES
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International Journal of Mobile Human Computer Interaction
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World Research Journal of Human-Computer Interaction
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e-Minds: International Journal on Human-Computer Interaction
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Robotics for human health and performance (PG_00054982) 04.2024
Kursy OnlineDuring this course students will be provided with the knowledge in areas of robotics and biomechanics necessary to design instrumentation for human health and performance, as well as about human-robot interface.
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Robotics for human health and performance 03.2022
Kursy OnlineThis course is to provide knowledge in area of biomechanics, necessary to design instrumentation for human health and performance, and automatics necessary to design simple instrumentation as well as about human-robot interface.
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Magdalena Ciesielska dr inż.
OsobyMagdalena Ciesielska jest adiunktem w Katedrze Informatyki w Zarządzaniu, Wydział Zarządzania i Ekonomii, Politechnika Gdańska, Polska. Posiada tytuł doktora w dziedzinie ekonomii biznesu i zarządzania . Jej obszary badań i ekspertyzy są interdyscyplinarne i obejmują zarządzanie cyfrowym rządem na poziomie krajowym, sektorowym i lokalnym, otwarte dane, włączenie cyfrowe oraz wkład cyfrowego rządu w zrównoważony rozwój i inne cele...
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British Computer Society Conference on Human-Computer Interaction
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Nordic Conference on Human-Computer Interaction
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Australian Computer Human Interaction Conference
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Indian Conference on Human-Computer Interaction
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Krzysztof Kutt dr inż.
OsobyComputer scientist and psychologist trying to combine expertise from both disciplines into something cool. My research activity focuses on the development of affective HCI/BCI interfaces (based on multimodal fusion of signals and contextual data), methods for processing sensory data (including semantization of such data) and the development of knowledge-based systems (in particular knowledge graphs and semantic web systems).
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Measuring the immeasurable: system usability, user satisfaction, and quality management.
PublikacjaZmierzyć niemierzalne: funkcjonalność systemu, satysfakcja użytkownika a zarządzanie jakością.W artykule przedyskutowano możliwości opracowania nowego podejścia badawczego łączącego badania funkcjonalności, badania konsumenckie oraz wybrane techniki zarządzania jakością. Perspektywa badań konsumenckich jest postrzegana jako szczególnie obiecująca w kontekście rozwijającego się rynku produktów interaktywnych oraz dalszego rozwoju...
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Emotions in Human-Computer Interaction Research Group (EMORG)
Zespoły Badawcze* rozpoznawanie emocji użytkownika (ang. emotion elicitation) * reprezentację informacji o emocjach użytkownika (ang. emotion representation/ affect modelling) i zarządzanie nimi * ekspresję emocji lub reakcję na emocje przez programy np. przez wirtualne postaci (ang. affect expression) * wybrane zastosowania to badanie użyteczności oprogramowania rozszerzone o aspekty emocjonalne * badania wzorców behawioralnych w połączeniu...
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International Conference on Advances in Computer-Human Interactions
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IFIP TC13 Conference on Human-Computer Interaction
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ACM SIGCHI_NZ Conference on Human-Computer Interaction
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Asia-Pacific Computer Human Interaction Conference
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International Conference on Computer-Human Interaction Research and Applications
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Emotion Monitoring – Verification of Physiological Characteristics Measurement Procedures
PublikacjaThis paper concerns measurement procedures on an emotion monitoring stand designed for tracking human emotions in the Human-Computer Interaction with physiological characteristics. The paper addresses the key problem of physiological measurements being disturbed by a motion typical for human-computer interaction such as keyboard typing or mouse movements. An original experiment...
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Układ informatyczny systemu diagnostycznego ciągników kołowych
PublikacjaPodstawowym elementem systemu diagnostycznego jest komputer pokładowy Fujitsu FUTRO S100 z chłodzeniem pasywnym w wykonaniu odpornym na drgania i wstrząsy, z pamięcią Compact Flesh 16Gb. Do komputera dołączony jest monitor dotykowy NVOX LCD 10" VGA/FVAT. Oprogramowanie komputera obejmuje system operacyjny Windows XP-2000, driver konwertera USB/DeviceNet oraz opracowany program diagnostyczny. Komputer połączony jest łączem USB z...
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Cognitive memory for intelligent systems of decision-making, based on human psychology
PublikacjaA model of memory, which allows to expand the functionality of autonomous decision-making systems for robotic and human-system-interface purposes, is discussed. The model provides functions and features which make the prospective robotic and interfacing systems more human-like as well as more efficient in solving interactive issues.
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Cognitive memory for intelligent systems of decision-making, based on human psychology
PublikacjaA model of memory, which allows to expand the functionality of autonomous decision-making systems for robotic and human-system-interface purposes, is discussed. The model provides functions and features which make the prospective robotic and interfacing systems more human-like as well as more efficient in solving interactive issues.
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Wiktoria Wojnicz dr hab. inż.
OsobyDSc in Mechanics (in the field of Biomechanics) - Lodz Univeristy of Technology, 2019 PhD in Mechanics (in the field of Biomechanics) - Lodz Univeristy of Technology, 2009 (with distinction) Publikacje z listy MNiSW (2009 - ) Wojnicz W., Wittbrodt E., Analysis of muscles' behaviour. Part I. The computational model of muscle. Acta of Bioengineering and Biomechanics, Vol. 11, No.4, 2009, p. 15-21 Wojnicz W., Wittbrodt E., Analysis...
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HARDWARE AND SOFTWARE OF DIAGNOSTIC SYSTEM OF WHEELED TRACTORS = Hardwer i softwer systemu diagnostycznego ciągników kołowych
PublikacjaPodstawowym elementem systemu diagnostycznego jest komputer pokładowy Fujitsu FUTURO S100 z chłodzeniem pasywnym w wykonaniu odpornym na drgania i wstrząsy, z pamięcią Compact Flesh 16Gb. Do komputera dołączony jest monitor dotykowy NVOX LCD 10" VGA/FVAT. Oprogramowanie komputera obejmujesystem operacyjny Windows XP-2000, driver konwertera USB/DeviceNet oraz opracowany program diagnostyczny. Komputer połączony jest łączem USB z...
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CHI PLAY: The Annual Symposium on Computer-Human Interaction in Play
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