Search results for: creativity - Bridge of Knowledge

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Search results for: creativity

Search results for: creativity

  • Utilizing online collaborative games to facilitate Agile Software Development

    Effective collaboration and interaction among the development team and between the team and the customer as well as proactive attitude in initiating and implementing improvements play vital roles in the success of agile projects. The challenge is how to address these social aspects since neither the Agile Manifesto nor the Scrum Guide specify techniques that aid the human side of software development. To fill this gap, we developed...

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  • Evolution of End-User Participation in IT Projects.

    Publication

    - Year 2013

    This chapter is aimed at presenting a review of evolutionary design paradigms which determine the end-user’s role in IT (Information Technology) projects across recent decades. This review covers different perspectives starting from technology-oriented sequential software development lifecycles, through user-centred approaches, ending finally in contemporary service design approaches supported by e-business and social media. Finally,...

  • Street Art and Architecture

    Publication

    - Year 2011

    The paper explores both the areas of conflict as well as agreement between architecture and Street Art. The conflict arises from the fact that urban environment has always been a background for street art, which unavoidably jeopardizes the conceptual integrity of the building understood as a work of architecture. However, there are strong interrelations between these two domains of human creativity. Both street art and architecture...

  • Playing the Sprint Retrospective: A Replication Study

    Publication

    - Year 2020

    The Sprint Retrospective is a vehicle for continuous process improvement. Even though it is a well established agile practice, running effective retrospective meetings is challenging. There have been a lot of identified problems that commonly occur during these meetings. To address them, Przybyłek & Kotecka [20] successfully revitalized retrospective meetings by adopting collaborative games, which represent a powerful tool in improving...

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  • Adopting collaborative games into Open Kanban

    Publication

    - Year 2016

    The crucial element of any agile project is people. Not surprisingly, principles and values such as "Respect for people", "Communication and Collaboration", "Lead using a team approach", and "Learn and improve continuously" are an integral part of Open Kanban. However, Open Kanban has not provided any tools or techniques to aid the human side of software development. Moreover, as a Lean initiative, it is not as comprehensively...

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  • Small Urban Hacks - Big Impact! Tackling major urban challenges through acupunctural smallness

    Publication
    • D. D. Kamrowska-Załuska
    • D. Calas
    • E. Haselsteiner,
    • M. Ferreira SILVA
    • A. Galán González
    • E. Giancola
    • M. Hărmănescu
    • S. Soutullo Castro

    - Year 2021

    Small urban hacks, acupunctural action and process-oriented planning approaches might appear to address quite a socio-romantic attitude towards our urban environments. In this chapter, our aim is to remedy such a biased view, demonstrating the impact and potential of smallness in the context of major urban challenges. Small urban hacks and their multi-faceted and creativity-driven approaches of small is beautiful are selected from...

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  • Wzory kreatywności. Koncepcja modelu prawdopodobieństwa działania kreatywnego jako narzędzie badania procesu twórczego w środowisku miejskim

    Publication

    - Year 2021

    Współczesne koncepcje kształtowania miast, takie jak zrównoważony rozwój, miasto odporne, inteligentne miasto, miasto kreatywne, tworzą obecnie ramy urbanistyki o charakterze jednej uogólnionej idei kształtującej środowisko społeczno-materialne. Kontekstualne ujęcie badań kreatywności opisuje zależności między środowiskiem miejskim a twórczością w mieście kreatywnym. Ujęcie procesualne kreatywności stanowi hic et nunc urbanizmu,...

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  • Adopting Collaborative Games into Agile Software Development

    Publication

    - Year 2018

    Although the emergence of agile methods has triggered a growing awareness that social factors have a crucial impact on the success of software projects, neither the Scrum Guide nor the Agile Manifesto prescribe techniques that aid the human side of software development. To address this challenge, we enriched the Scrum process with a set of collaborative games. Collaborative games refer to techniques inspired by game play, but designed...

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  • Smart Document-Centric Processing of Human Oriented Information Flows

    Publication

    Usually people prefer to focus on creative rather than repetitive and schematic work patterns. Still, they must spend a lot of time complying with the procedures, selecting the information they receive and repeatedly restoring the previous state of work. This paper proposes the Mobile INteractive Document architecture (MIND) - a document-centric uniform interface to provide both effective communication of content and coordination...

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  • Making agile retrospectives more awesome

    Publication

    According to the textbook [23], Scrum exists only in its entirety, where every component is essential to Scrum’s success. However, in many organizational environments some of the components are omitted or modified in a way that is not aligned with the Scrum guidelines. Usually, such deviations result in missing the full benefits of Scrum [24]. Thereby, a Scrum process should be frequently inspected and any deviations should be...

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  • TRWAŁOŚĆ PROJEKTU ERASMUS+ SP4CE - STUDIUM PRZYPADKU

    Projekt ERASMUS+ Partnerstwo Strategiczne na Rzecz Kreatywności i Przedsiębiorczości (ang. Strategic Partnership for Creativity and Entrepreneurship - SP4CE) dotyczył wdrażania i upowszechniania innowacyjnych rozwiązań wzmacniających współpracę europejską w dziedzinie kształcenia i szkolenia zawodowego. Działania projektowe były związane z promowaniem innowacyjnych praktyk w edukacji oraz szkoleniach poprzez wspieranie spersonalizowanych...

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  • Miasta Nieskończone. Warsztaty animacji poklatkowej doodle-art. Bałtycki Festiwal Nauki 2024

    Warsztaty animacji poklatkowej w technice doodle-art, podczas których uczestnicy stworzyli wspólnie animowany film o mieście marzeń. Warsztaty z animacji poklatkowej są zajęciami rozwijającymi wyobraźnię i kreatywność. Film powstawał zespołowo, poprzez dodawanie nowych elementów rysunku przez każdego z uczestników. Kolejne fazy powstawania wymarzonego miasta zostały uwiecznione na zdjęciach, które po cyfrowej obróbce pozwoliły...

  • OCENA KLIMATU PRACY W ZESPOLE WIELOKULTUROWYM

    Publication

    Artykuł dotyczy tematyki zespołów wielokulturowych, które ze względu na specyfikę globalnego rynku odgrywają coraz ważniejszą rolę we współczesnych organizacjach. Skoncentrowano się na kształtowaniu klimatu pracy zespołowej, który pozwala wykorzystać potencjał zespołu zróżnicowanego kulturowo, podkreślając potencjalne utrudnienia i ich źródła. Zaprezentowano wyniki badań kwestionariuszowych, których celem było sprawdzenie, na ile...

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  • Media architecture for post-modern society - new forms of participation

    Publication

    - Year 2018

    The article shows the relationship between the characteristics of the post-modern society, and the development of media architecture with the function of interactivity. In this context, the duality of the features of post-modern society was emphasized: taking into account its location between creativity and consumerism, as well as on the border between the real and virtual word. The development of media architecture has been linked...

  • Dorota Dominika Kamrowska-Załuska dr hab. inż. arch.

    Prof. Dorota Kamrowska-Zaluska, architect and urban planner, Associate Professor and Director of mid-career program on Urban development and management of metropolitan areas, at the Department of Urban Design and Regional Planning at Faculty of Architecture, Gdansk University of Technology; Visiting Scholar and Research Fellow at several research institutions incl. Massachusetts Institute of Technology (2013), Charted Urban Planner...

  • Art Composition

    e-Learning Courses
    • K. Wróblewski
    • P. Różycki

    Person in charge: prof. Krzysztof Wróblewski, Department of Visual Arts Teacher: mgr Patryk Różycki, Department of Visual Arts Five Words. Society and Politics. What? By What? General assumptions. The aim of the proposed two artistic compositions is a creative processing of emotions related to the socio-political issues. In general, it is about personal views and feelings, but it must be also considered that architects are...

  • Art of Space – Art in Space / The Role of Sound Art in Public

    Publication

    - Year 2015

    The article presents a discussion of the crossroad between art and architecture. It sketches out the theoretical and practical aspects of space revitalisation and improving its quality in the context of multisensory dimension of public spaces. The unique manifestation of art and creativity in public space could be detected and stimulated using participatory architecture, for instance interactive installations, projects related...

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  • Methods for biomaterials printing: A short review and perspective

    Publication

    - METHODS - Year 2022

    Printing technologies have opened larger windows of innovation and creativity to biomaterials engineers by providing them with the ability to fabricate complex shapes in a reasonable time, cost, and weight. However, there has always been a trouble with function adjusting in printing technologies in view of the multiplicity of materials and apparatus parameters. 3D printing, also known as additive manufacturing, revolutionized biomaterials...

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  • „Jeśli my zapomnimy, kto będzie pamiętał?". Dzieło sztuki jako manifestacja postpamięci

    Tekst jest próbą ujęcia relacji między postpamięcią (lub inaczej ujmując - „pamięcią zastępczą”) a sztuką, przy czym szczególny akcent położono na sztuki wizualne. Dokonano analizy dzieł artystów młodszego pokolenia, podejmujących temat pamięci o Szoa (między innymi Libera, Bałka, Żmijewski, do pewnego stopnia Betlejewski), traktując je jako formy manifestacji postpamięci. Wychodząc z założenia, że analiza zjawisk artystycznych...

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  • ZARZADZANIE ORGANIZACJĄ TYPU SMART

    Publication

    Zaprezentowano organizacji, w której charakterystykę wpisano następujące cechy: strategiczne uwarunkowanie, maksymalną innowacyjność, atrakcyjność dla interesariuszy, rozwijanie osobowości pracowników oraz twórczość w działaniu. Te atrybuty, tworzą koncepcję organizacji SMART (akronim od pierwszych liter powyższych cech), która wyróżnia się dodatkowo strukturą opartą o dynamicznie kreowane zespoły oraz skutecznym wspomaganiem...

  • What Skills for Multi-Partner Open Innovation Projects? Open Innovation Competence Profile in a Cluster Ecosystem Context

    Publication

    Industry 4.0 and the turbulent environment have rendered increasing interest in open inno- vation that extends from the bilateral transmission of expertise to multilateral platform collaborations. Open innovation ventures are seen as intricate collaborations that require the commitment of numer- ous partners during the lifetime of the project. In order to examine the specific competence of open innovation teams, we set the research...

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  • Corporate Entrepreneurship: A Literature Review and Future Research Perspectives

    Background. Nowadays, corporate entrepreneurship (CE) is perceived as an essential approach to boost the innovation and creativity within existing organizations for achieving higher opportunities in the market. This paper examines this concept, which has been largely discussed in the Anglo-Saxon world over the last thirty years. Like for many other phenomena, also in case of CE, this discussion has provided numerous conceptualizations,...

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  • Light4Health eLearning Course: health research for interior lighting design. Re-thinking design approaches based on science

    Publication

    This paper presents the results of 'Light4Health' (L4H), a three-year EU Erasmus+ Strategic Partnership grant project (2019-2021), which investigated, systematized and taught health-related research on the impact of natural and artificial light on human health and well-being relevant to indoor lighting design. The objective was to re-think evidence-based lighting design approaches for residential, working/educational, and healthcare...

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  • Irregularities in university processes concerning the Lean Management typology: The pilot study results

    Publication

    - Year 2022

    Purpose: Identify the attitudes regarding key irregularities in university activities of universities referring to muda, mura, and muri from the perspective of two groups of stakeholders - academic teachers and administration/service personnel. Study design/methodology/approach: A pilot quantitative study with the use of a questionnaire containing 48 statements regarding six categories of irregularities assessed according to the...

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  • IRREGULARITIES IN UNIVERSITY PROCESSES CONCERNING THE LEAN MANAGEMENT TYPOLOGY. THE PILOT STUDY RESULTS

    Purpose: Identify the attitudes regarding key irregularities in university activities of universities referring to muda, mura, and muri from the perspective of two groups of stakeholders - academic teachers and administration/service personnel. Study design/methodology/approach: A pilot quantitative study using a questionnaire containing 48 statements regarding six categories of irregularities assessed according to the 5-point...

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  • MOODLE MOOCS - PRZYPADKI UŻYCIA W PROJEKCIE SP4CE (PARTNERSTWO STRATEGICZNE NA RZECZ KREATYWNOŚCI I PRZEDSIĘBIORCZOŚCI)

    Projekt SP4CE (Partnerstwo strategiczne na rzecz kreatywności i przedsiębiorczości) jest odpowiedzią na potrzeby zidentyfikowane w komunikacie z Brugii w sprawie ściślejszej europejskiej współpracy w dziedzinie kształcenia i szkolenia zawodowego w latach 2011 - 2020. Do realizacji portalu SP4CE wykorzystano oprogramowanie WordPress i Moodle. WordPress wykorzystano m.in. do udostępnienia materiałów informacyjnych oraz szkoleniowych...

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  • The High Quality Business School Academic Teacher of the 21st Century – Polish Students’ Perspective

    Publication

    The literature shows that the success and competence of future managers depend on the quality of their academic teachers. Moreover high quality study requires high quality lecturing/teaching that creates an environment in which deep learning outcomes are made possible for students. The aim was to identify the characteristics of the academic teacher working at business schools, according to the expectations of Polish students...

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  • The Impact of a New Product’s Novelty and Meaningfulness on its Commercial Performance

    Publication

    s new product development (NPD) process encompasses creative actions, so a new product is characterized by two essential dimensions used to describe any creative output – namely novelty and meaningfulness. Therefore, businesses are faced with the questions to what extent and under what market conditions to develop each of these dimensions in order to obtain high new product commercial performance. Based on gaps indentified in the...

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  • SHAPING PLACES THROUGH ART. THE ROLE OF CREATIVE PLACEMAKING IN PHILADELPHIA

    Publication

    - Year 2016

    The aim of a paper is to examine the role of creative placemaking in shaping urban environment. Art and artists have a long history of contributing and changing cities. Nowadays art and cultural activities become the revitalization tools, helping to start and sustain the process of change in the areas in crisis. The process of creative placemaking brings art to people and people to art, enhancing creativity in lives to transform...

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  • Game-based Sprint retrospectives: multiple action research

    In today’s fast-paced world of rapid technological change, software development teams need to constantly revise their work practices. Not surprisingly, regular reflection on how to become more effective is perceived as one of the most important principles of Agile Software Development. Nevertheless, running an effective and enjoyable retrospective meeting is still a challenge in real environments. As reported by several studies,...

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  • Halucynacje chatbotów a prawda: główne nurty debaty i ich interpretacje

    Publication
    • J. Kreft
    • M. Boguszewicz-kreft
    • B. Cyrek

    - Roczniki Nauk Społecznych - Year 2024

    Generatywne systemy sztucznej inteligencji (SI) są w stanie tworzyć treści medialne poprzez zastosowanie uczenia maszynowego do dużych ilości danych szkoleniowych. Te nowe dane mogą obejmować tekst (np. Bard firmy Google, LLaMa firmy Meta lub ChatGPT firmy OpenAI) oraz elementy wizualne (np. Stable Diffusion lub DALL-E OpenAI) i dźwięk (np. VALL-E firmy Micro- soft). Stopień zaawansowania tych treści może czynić je nieodróżnialnymi...

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  • Praca z drewnem - Przestrzeń eksperymentu w tworzeniu architektury; Crafting Wood - Space of experiment in making architecture

    Publication

    - Year 2014

    W artykule przedstawiono eksperymenty z materiałem w tworzeniu architektury prowadzące do praktycznych rozwiązań w konstrukcji budynku. Takie podejście do tematyki zastosowania materiałów w architekturze nakreśla praktyczne aspekty tworzenia przestrzeni podczas pracy np. z drewnem. Podejście przedstawiono w kontekście dziedzictwa kulturowego podczas intensywnych warsztatów dotyczących tradycji i kultury budownictwa wybranych regionów...

  • From the Concept to Results: A Case Study on the Collection Development for the ODC–Opening Day Collection at Qatar National Library

    Publication

    - Year 2016

    "A library collection should fit the mission for which it is created. The number of books it holds does not determine its worth." (E. J. Loveland, 2000) If so, how do we create a national library, and how do we build its collection from scratch without making many mistakes? Since 2012, when the plans for the new national library were announced, Qatar National Library (QNL) envisioned as carrying out its mission to "spread knowledge,...

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  • Typology and comparative analysis of black tents built in tradition of iranian tribes

    Publication

    - Year 2021

    This study focused on the habits and way of life of nomads in the Iranian Highlands, but their homes, called Black Tents, were of the main interest. The research explored the construction of the Black Tents and the way of shaping the space in which family life takes place. It concerned the architectural forms of tents, structures and materials from which they are erected, as well as interior furnishings and objects that determine...

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  • Audio Content and Crowdsourcing: A Subjective Quality Evaluation of Radio Programs Streamed Online

    Publication

    - Year 2023

    Radio broadcasting has been present in our lives for over 100 years. The transmission of speech and music signals accompanies us from an early age. Broadcasts provide the latest information from home and abroad. They also shape musical tastes and allow many artists to share their creativity. Modern distribution involves transmission over a number of terrestrial systems. The most popular are analog FM (Frequency Modulation) and...

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  • Interdisciplinary e-collaboration tools / Narzędzia interdyscyplinarnej e-współpracy

    Publication

    W projektach interdyscyplinarnych niezwykle ważnym czynnikiem jest aktywne konsultowanie i bezpośrednie zastosowanie relatywnie nowo powstałej dziedziny zwanej współpracą interdyscyplinarną. Nawiązywanie interdyscyplinarnej współpracy przynosi wiele korzyści, jednakże niejednokrotnie wiąże się z licznymi problemami i niedogodnościami, a także koniecznością ciągłego doszkalania się i rozszerzania kompetencji zawodowych. Na podstawie...

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  • Elective Project I _ Shelter_learning by doing

    e-Learning Courses
    • G. Rembarz
    • B. Bou Kalfouni

    Elective Project I _ Shelter - learning by doing “Your creativity and skills play an important role in making an impact in responding to humanitarian challenges and global crises” The world seems to be reeling from one crisis to another. Recently we experienced climate crises, global pandemic (Covid-19), economic uncertainty, wars, floods, wildfire, and earthquakes. Proceeding from the challenges facing humanity at the global...

  • Damian Ciachorowski

    People

    PhD Candidate in the field of Sustainable Digital Transformation at the Faculty of Management and Economics, Gdansk University of Technology. Expert in the field of non-governmental organisations. He specialises in creating development strategies, building cross-cultural teams and accelerating and managing NGOs. Research interests Sustainable Digital Transformation  Creativity in Team Management Processes  AI Management / Management...

  • Twórczość - przekraczanie dyscyplin. Analiza postawy autorskiej

    Agnieszka Kurkowska w artykule Twórczość - przekraczanie dyscyplin. Analiza postawy autorskiej odnosi się do zagadnienia poruszania w różnych obszarach wiedzy i umiejętności przez jednostkowego twórcę. Zarysowany jest problem niemożności wąskiego traktowania architektury jako dziedziny stricte inżynieryjnej. Architekt otwarty na otaczające problemy przestrzenne, ich fizyczne i pozafizyczne aspekty sięga w swoich wypowiedziach do...

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  • Market orientation and hotel performance: The mediating effect of creative marketing programs

    This work investigates the indirect effects between market orientation and hotel performance through creative marketing programs. The focus is on exploring the indirect effects between 1) customer orientation, competitor orientation, and cross-functional integration; and 2) hotel financial performance through two aspects of creative marketing programs, namely, novelty and meaningfulness. Through an empirical analysis using structural equation...

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  • Jazz na Politechnice

    Events

    25-04-2018 18:00 - 25-04-2018 22:00

    Na scenie AK PG Kwadratowa dn. 25.04.2018 r. odbędzie się jazzowy koncert „Tomasz Chyła Quintet”, w skład którego wchodzą młodzi muzycy jazzowi związani z trójmiejskim środowiskiem muzycznym.