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Wyniki wyszukiwania dla: emotion recognition
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Uncertainty in emotion recognition
PublikacjaPurpose–The purpose of this paper is to explore uncertainty inherent in emotion recognition technologiesand the consequences resulting from that phenomenon.Design/methodology/approach–The paper is a general overview of the concept; however, it is basedon a meta-analysis of multiple experimental and observational studies performed over the past couple of years.Findings–The mainfinding of the paper might be summarized as follows:...
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Human emotion recognition with biosignals
PublikacjaThis chapter presents issues in the field of affective computing. Basic preliminary information for the recognition of emotions is given and models of emotions, various ways of evoking emotions, as well as their theoretical foundations are discussed. The particular attention is given to the use of physiological signals in recognizing emotions. This subject is outlined further below by presenting selected biosignals, their relationship...
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Emotion Recognition and Its Applications
PublikacjaThe paper proposes a set of research scenarios to be applied in four domains: software engineering, website customization, education and gaming. The goal of applying the scenarios is to assess the possibility of using emotion recognition methods in these areas. It also points out the problems of defining sets of emotions to be recognized in different applications, representing the defined emotional states, gathering the data and...
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Integration in Multichannel Emotion Recognition
PublikacjaThe paper concerns integration of results provided by automatic emotion recognition algorithms. It presents both the challenges and the approaches to solve them. Paper shows experimental results of integration. The paper might be of interest to researchers and practitioners who deal with automatic emotion recognition and use more than one solution or multichannel observation.
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Using Physiological Signals for Emotion Recognition
PublikacjaRecognizing user’s emotions is the promising area of research in a field of human-computer interaction. It is possible to recognize emotions using facial expression, audio signals, body poses, gestures etc. but physiological signals are very useful in this field because they are spontaneous and not controllable. In this paper a problem of using physiological signals for emotion recognition is presented. The kinds of physiological...
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Emotion Recognition Using Physiological Signals
PublikacjaIn this paper the problem of emotion recognition using physiological signals is presented. Firstly the problems with acquisition of physiological signals related to specific human emotions are described. It is not a trivial problem to elicit real emotions and to choose stimuli that always, and for all people, elicit the same emotion. Also different kinds of physiological signals for emotion recognition are considered. A set of...
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Emotion recognition and its application in software engineering
PublikacjaIn this paper a novel application of multimodal emotion recognition algorithms in software engineering is described. Several application scenarios are proposed concerning program usability testing and software process improvement. Also a set of emotional states relevant in that application area is identified. The multimodal emotion recognition method that integrates video and depth channels, physiological signals and input devices...
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Emotion Recognition Based on Facial Expressions of Gamers
PublikacjaThis article presents an approach to emotion recognition based on facial expressions of gamers. With application of certain methods crucial features of an analysed face like eyebrows' shape, eyes and mouth width, height were extracted. Afterwards a group of artificial intelligence methods was applied to classify a given feature set as one of the following emotions: happiness, sadness, anger and fear.The approach presented in this...
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Emotion Recognition Based on Facial Expressions of Gamers
PublikacjaThis article presents an approach to emotion recognition based on facial expressions of gamers. With application of certain methods crucial features of an analyzed face like eyebrows' shape, eyes and mouth width, height were extracted. Afterwards a group of artificial intelligence methods was applied to classify a given feature set as one of the following emotions: happiness, sadness, anger and fear. The approach presented in this...
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Facial emotion recognition using depth data
PublikacjaIn this paper an original approach is presented for facial expression and emotion recognition based only on depth channel from Microsoft Kinect sensor. The emotional user model contains nine emotions including the neutral one. The proposed recognition algorithm uses local movements detection within the face area in order to recognize actual facial expression. This approach has been validated on Facial Expressions and Emotions Database...
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Emotion Recognition for Affect Aware Video Games
PublikacjaIn this paper the idea of affect aware video games is presented. A brief review of automatic multimodal affect recognition of facial expressions and emotions is given. The first result of emotions recognition using depth data as well as prototype affect aware video game are presented
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Bimodal Emotion Recognition Based on Vocal and Facial Features
PublikacjaEmotion recognition is a crucial aspect of human communication, with applications in fields such as psychology, education, and healthcare. Identifying emotions accurately is challenging, as people use a variety of signals to express and perceive emotions. In this study, we address the problem of multimodal emotion recognition using both audio and video signals, to develop a robust and reliable system that can recognize emotions...
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Scoreboard Architectural Pattern and Integration of Emotion Recognition Results
PublikacjaThis paper proposes a new design pattern, named Scoreboard , dedicated for applications solving complex, multi-stage, non-deterministic problems. The pattern provides a computational framework for the design and implementation of systems that integrate a large number of diverse specialized modules that may vary in accuracy, solution level, and modality. The Scoreboard is an extension of Blackboard design pattern and comes under...
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Mining inconsistent emotion recognition results with the multidimensional model
PublikacjaThe paper deals with the challenge of inconsistency in multichannel emotion recognition. The focus of the paper is to explore factors that might influence the inconsistency. The paper reports an experiment that used multi-camera facial expression analysis with multiple recognition systems. The data were analyzed using a multidimensional approach and data mining techniques. The study allowed us to explore camera location, occlusions...
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Graph Representation Integrating Signals for Emotion Recognition and Analysis
PublikacjaData reusability is an important feature of current research, just in every field of science. Modern research in Affective Computing, often rely on datasets containing experiments-originated data such as biosignals, video clips, or images. Moreover, conducting experiments with a vast number of participants to build datasets for Affective Computing research is time-consuming and expensive. Therefore, it is extremely important to...
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Systematic Literature Review for Emotion Recognition from EEG Signals
PublikacjaResearchers have recently become increasingly interested in recognizing emotions from electroencephalogram (EEG) signals and many studies utilizing different approaches have been conducted in this field. For the purposes of this work, we performed a systematic literature review including over 40 articles in order to identify the best set of methods for the emotion recognition problem. Our work collects information about the most...
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Systematic Literature Review for Emotion Recognition from EEG Signals
PublikacjaResearchers have recently become increasingly interested in recognizing emotions from electroencephalogram (EEG) signals and many studies utilizing different approaches have been conducted in this field. For the purposes of this work, we performed a systematic literature review including over 40 articles in order to identify the best set of methods for the emotion recognition problem. Our work collects information about the most...
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Automatic Emotion Recognition in Children with Autism: A Systematic Literature Review
PublikacjaThe automatic emotion recognition domain brings new methods and technologies that might be used to enhance therapy of children with autism. The paper aims at the exploration of methods and tools used to recognize emotions in children. It presents a literature review study that was performed using a systematic approach and PRISMA methodology for reporting quantitative and qualitative results. Diverse observation channels and modalities...
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Limitations of Emotion Recognition in Software User Experience Evaluation Context
PublikacjaThis paper concerns how an affective-behavioural- cognitive approach applies to the evaluation of the software user experience. Although it may seem that affect recognition solutions are accurate in determining the user experience, there are several challenges in practice. This paper aims to explore the limitations of the automatic affect recognition applied in the usability context as well as...
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Emotion Recognition - the need for a complete analysis of the phenomenon of expression formation
PublikacjaThis article shows how complex emotions are. This has been proven by the analysis of the changes that occur on the face. The authors present the problem of image analysis for the purpose of identifying emotions. In addition, they point out the importance of recording the phenomenon of the development of emotions on the human face with the use of high-speed cameras, which allows the detection of micro expression. The work that was...
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Usefulness of Keystroke Dynamics Features in User Authentication and Emotion Recognition
PublikacjaThe study presented in the article focuses on keystroke dynamics analysis applied to recognize emotional states and to authenticate users. An overview of some studies and applications in these areas is presented. Then, an experiment is described, i.e. the way of collecting data, extracting features, training classifiers and finding out the most appropriate feature subsets. The results show that it is difficult to indicate a universal...
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Applicability of Emotion Recognition and Induction Methods to Study the Behavior of Programmers
PublikacjaRecent studies in the field of software engineering have shown that positive emotions can increase and negative emotions decrease the productivity of programmers. In the field of affective computing, many methods and tools to recognize the emotions of computer users were proposed. However, it has not been verified yet which of them can be used to monitor the emotional states of software developers. The paper describes a study carried...
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Limitations of Emotion Recognition from Facial Expressions in e-Learning Context
PublikacjaThe paper concerns technology of automatic emotion recognition applied in e-learning environment. During a study of e-learning process the authors applied facial expressions observation via multiple video cameras. Preliminary analysis of the facial expressions using automatic emotion recognition tools revealed several unexpected results, including unavailability of recognition due to face coverage and significant inconsistency...
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Emotion Recognition from Physiological Channels Using Graph Neural Network
PublikacjaIn recent years, a number of new research papers have emerged on the application of neural networks in affective computing. One of the newest trends observed is the utilization of graph neural networks (GNNs) to recognize emotions. The study presented in the paper follows this trend. Within the work, GraphSleepNet (a GNN for classifying the stages of sleep) was adjusted for emotion recognition and validated for this purpose. The...
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Acquisition and indexing of RGB-D recordings for facial expressions and emotion recognition
PublikacjaIn this paper KinectRecorder comprehensive tool is described which provides for convenient and fast acquisition, indexing and storing of RGB-D video streams from Microsoft Kinect sensor. The application is especially useful as a supporting tool for creation of fully indexed databases of facial expressions and emotions that can be further used for learning and testing of emotion recognition algorithms for affect-aware applications....
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A review of emotion recognition methods based on keystroke dynamics and mouse movements
PublikacjaThe paper describes the approach based on using standard input devices, such as keyboard and mouse, as sources of data for the recognition of users’ emotional states. A number of systems applying this idea have been presented focusing on three categories of research problems, i.e. collecting and labeling training data, extracting features and training classifiers of emotions. Moreover the advantages and examples of combining standard...
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Comparison of selected off-the-shelf solutions for emotion recognition based on facial expressions
PublikacjaThe paper concerns accuracy of emotion recognition from facial expressions. As there are a couple of ready off-the-shelf solutions available in the market today, this study aims at practical evaluation of selected solutions in order to provide some insight into what potential buyers might expect. Two solutions were compared: FaceReader by Noldus and Xpress Engine by QuantumLab. The performed evaluation revealed that the recognition...
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A Review of Emotion Recognition Methods Based on Data Acquired via Smartphone Sensors
PublikacjaIn recent years, emotion recognition algorithms have achieved high efficiency, allowing the development of various affective and affect-aware applications. This advancement has taken place mainly in the environment of personal computers offering the appropriate hardware and sufficient power to process complex data from video, audio, and other channels. However, the increase in computing and communication capabilities of smartphones,...
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A Study of Cross-Linguistic Speech Emotion Recognition Based on 2D Feature Spaces
PublikacjaIn this research, a study of cross-linguistic speech emotion recognition is performed. For this purpose, emotional data of different languages (English, Lithuanian, German, Spanish, Serbian, and Polish) are collected, resulting in a cross-linguistic speech emotion dataset with the size of more than 10.000 emotional utterances. Despite the bi-modal character of the databases gathered, our focus is on the acoustic representation...
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Ontological Model for Contextual Data Defining Time Series for Emotion Recognition and Analysis
PublikacjaOne of the major challenges facing the field of Affective Computing is the reusability of datasets. Existing affective-related datasets are not consistent with each other, they store a variety of information in different forms, different formats, and the terms used to describe them are not unified. This paper proposes a new ontology, ROAD, as a solution to this problem, by formally describing the datasets and unifying the terms...
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Ontological Modeling for Contextual Data Describing Signals Obtained from Electrodermal Activity for Emotion Recognition and Analysis
PublikacjaMost of the research in the field of emotion recognition is based on datasets that contain data obtained during affective computing experiments. However, each dataset is described by different metadata, stored in various structures and formats. This research can be counted among those whose aim is to provide a structural and semantic pattern for affective computing datasets, which is an important step to solve the problem of data...
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Towards New Mappings between Emotion Representation Models
PublikacjaThere are several models for representing emotions in affect-aware applications, and available emotion recognition solutions provide results using diverse emotion models. As multimodal fusion is beneficial in terms of both accuracy and reliability of emotion recognition, one of the challenges is mapping between the models of affect representation. This paper addresses this issue by: proposing a procedure to elaborate new mappings,...
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Towards Emotion Acquisition in IT Usability Evaluation Context
PublikacjaThe paper concerns extension of IT usability studies with automatic analysis of the emotional state of a user. Affect recognition methods and emotion representation models are reviewed and evaluated for applicability in usability testing procedures. Accuracy of emotion recognition, susceptibility to disturbances, independence on human will and interference with usability testing procedures are...
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Emotion monitoring system for drivers
PublikacjaThis article describes a new approach to the issue of building a driver monitoring system. Actual systems focus, for example, on tracking eyelid and eyebrow movements that result from fatigue. We propose a different approach based on monitoring the state of emotions. Such a system assumes that by using the emotion model based on our own concept, referred to as the reverse Plutchik’s paraboloid of emotions, the recognition of emotions...
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Remote Estimation of Video-Based Vital Signs in Emotion Invocation Studies
PublikacjaAbstract— The goal of this study is to examine the influence of various imitated and video invoked emotions on the vital signs (respiratory and pulse rates). We also perform an analysis of the possibility to extract signals from sequences acquired with cost-effective cameras. The preliminary results show that the respiratory rate allows for better separation of some emotions than the pulse rate, yet this relation highly depends...
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DevEmo—Software Developers’ Facial Expression Dataset
PublikacjaThe COVID-19 pandemic has increased the relevance of remote activities and digital tools for education, work, and other aspects of daily life. This reality has highlighted the need for emotion recognition technology to better understand the emotions of computer users and provide support in remote environments. Emotion recognition can play a critical role in improving the remote experience and ensuring that individuals are able...
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Rough Sets Applied to Mood of Music Recognition
PublikacjaWith the growth of accessible digital music libraries over the past decade, there is a need for research into automated systems for searching, organizing and recommending music. Mood of music is considered as one of the most intuitive criteria for listeners, thus this work is focused on the emotional content of music and its automatic recognition. The research study presented in this work contains an attempt to music emotion recognition...
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Investigation of educational processes with affective computing methods
PublikacjaThis paper concerns the monitoring of educational processes with the use of new technologies for the recognition of human emotions. This paper summarizes results from three experiments, aimed at the validation of applying emotion recognition to e-learning. An analysis of the experiments’ executions provides an evaluation of the emotion elicitation methods used to monitor learners. The comparison of affect recognition algorithms...
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Affect aware video games
PublikacjaIn this chapter a problem of affect aware video games is described, including such issue as: emotional model of the player, design, development and UX testing of affect-aware video games, multimodal emotion recognition and a featured review of affect-aware video games.
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AffecTube — Chrome extension for YouTube video affective annotations
PublikacjaThe shortage of emotion-annotated video datasets suitable for training and validating machine learning models for facial expression-based emotion recognition stems primarily from the significant effort and cost required for manual annotation. In this paper, we present AffecTube as a comprehensive solution that leverages crowdsourcing to annotate videos directly on the YouTube platform, resulting in ready-to-use emotion-annotated...
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Recognition of Emotions in Speech Using Convolutional Neural Networks on Different Datasets
PublikacjaArtificial Neural Network (ANN) models, specifically Convolutional Neural Networks (CNN), were applied to extract emotions based on spectrograms and mel-spectrograms. This study uses spectrograms and mel-spectrograms to investigate which feature extraction method better represents emotions and how big the differences in efficiency are in this context. The conducted studies demonstrated that mel-spectrograms are a better-suited...
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Robot Eye Perspective in Perceiving Facial Expressions in Interaction with Children with Autism
PublikacjaThe paper concerns automatic facial expression analysis applied in a study of natural “in the wild” interaction between children with autism and a social robot. The paper reports a study that analyzed the recordings captured via a camera located in the eye of a robot. Children with autism exhibit a diverse level of deficits, including ones in social interaction and emotional expression. The aim of the study was to explore the possibility...
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Introduction to the special issue on machine learning in acoustics
PublikacjaWhen we started our Call for Papers for a Special Issue on “Machine Learning in Acoustics” in the Journal of the Acoustical Society of America, our ambition was to invite papers in which machine learning was applied to all acoustics areas. They were listed, but not limited to, as follows: • Music and synthesis analysis • Music sentiment analysis • Music perception • Intelligent music recognition • Musical source separation • Singing...
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Design Elements of Affect Aware Video Games
PublikacjaIn this paper issues of design and development process of affect-aware video games are presented. Several important design aspects of such games are pointed out. A concept of a middleware framework is proposed that separates the development of affect-aware video games from emotion recognition algorithms and support from input sensors. Finally, two prototype affect-aware video games are presented that conform to the presented architecture...
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Affective Learning Manifesto – 10 Years Later
PublikacjaIn 2004 a group of affective computing researchers proclaimed a manifesto of affective learning that outlined the prospects and white spots of research at that time. Ten years passed by and affective computing developed many methods and tools for tracking human emotional states as well as models for affective systems construction. There are multiple examples of affective methods applications in Intelligent Tutoring Systems (ITS)....
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Using Different Information Channels for Affect-Aware Video Games - A Case Study
PublikacjaThis paper presents the problem of creating affect-aware video games that use different information channels, such as image, video, physiological signals, input devices, and player’s behaviour, for emotion recognition. Presented case studies of three affect-aware games show certain conditions and limitations for using specific signals to recognize emotions and lead to interesting conclusions.
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Recognizing emotions on the basis of keystroke dynamics
PublikacjaThe article describes a research on recognizing emotional states on the basis of keystroke dynamics. An overview of various studies and applications of emotion recognition based on data coming from keyboard is presented. Then, the idea of an experiment is presented, i.e. the way of collecting and labeling training data, extracting features and finally training classifiers. Different classification approaches are proposed to be...
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Affective reactions to playing digital games
PublikacjaThe paper presents a study of emotional states during a gameplay. An experiment of two-player Tetris game is reported, followed by the analysis of the results - self-reported emotional states as well as physiological signals measurements interpretation. The study reveals the diversity of emotional reactions and concludes, that a representative player's emotional model is hard to define. Instead, an adaptive approach to emotion...
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Automatic recognition of males and females among web browser users based on behavioural patterns of peripherals usage
PublikacjaPurpose The purpose of this paper is to answer the question whether it is possible to recognise the gender of a web browser user on the basis of keystroke dynamics and mouse movements. Design/methodology/approach An experiment was organised in order to track mouse and keyboard usage using a special web browser plug-in. After collecting the data, a number of parameters describing the users’ keystrokes, mouse movements and clicks...
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MACHINE LEARNING APPLICATIONS IN RECOGNIZING HUMAN EMOTIONS BASED ON THE EEG
PublikacjaThis study examined the machine learning-based approach allowing the recognition of human emotional states with the use of EEG signals. After a short introduction to the fundamentals of electroencephalography and neural oscillations, the two-dimensional valence-arousal Russell’s model of emotion was described. Next, we present the assumptions of the performed EEG experiment. Detail aspects of the data sanitization including preprocessing,...