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Wyniki wyszukiwania dla: HCI (HUMAN-COMPUTER INTERFACE)
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From Knowledge based Vision Systems to Cognitive Vision Systems: A Review
PublikacjaComputer vision research and applications have their origins in 1960s. Limitations in computational resources inherent of that time, among other reasons, caused research to move away from artificial intelligence and generic recognition goals to accomplish simple tasks for constrained scenarios. In the past decades, the development in machine learning techniques has contributed to noteworthy progress in vision systems. However,...
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SERVICE ORIENTED SCENARIOS FOR SUPPORT ENTERPRISE PROJECT MANAGEMENT
PublikacjaIn the paper, a service oriented architecture is used to describe various scenarios of human-oriented enterprises. They can be modeled by BPMN to show basic information flow. We consider business scenarios to present another modeling solution called service orchestration or service mashup. That approach gives an opportunity for the right management through taking the best possible choice of services, or composition of services....
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Multimedia i Interfejsy 2022
Kursy Online{mlang pl} Celem kursu jest zapoznanie studentów z: rodzajami danych multimedialnych oraz metodami ich pozyskiwania formatami i standardami danych multimedialnych metodami kompresji danych multimedialnych podstawami przetwarzania danych multimedialnych oraz ich rozpoznawania programowaniem aplikacji multimedialnych, w tym gier wideo rodzajami interfejsów użytkownika w systemach komputerowych metodami opisu oraz zasadami...
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Multimedia i Interfejsy 2023
Kursy Online{mlang pl} Celem kursu jest zapoznanie studentów z: rodzajami danych multimedialnych oraz metodami ich pozyskiwania formatami i standardami danych multimedialnych metodami kompresji danych multimedialnych podstawami przetwarzania danych multimedialnych oraz ich rozpoznawania programowaniem aplikacji multimedialnych, w tym gier wideo rodzajami interfejsów użytkownika w systemach komputerowych metodami opisu oraz zasadami...
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AUTOMATIC LEARNING OF STRATEGY AND RULES IN CARD GAMES USING IMAGE FROM CAMERA
PublikacjaBelow work tries to answer a question: if it is possible to replace real human with computer system in social games. As a subject for experiments, card games were chosen, because they require a lot of player interaction (playing and taking cards), while their rules are easy to present in form of clear list of statements. Such a system, should allow real players to play without constant worrying about guiding or helping computer...
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Numerical model of human head phantom to ensure dosimetry of dose components for boron neutron capture therapy
PublikacjaExtremely important aspects of the boron neutron capture therapy are, first of all, administering to the patient a boron compound that selectively reaches the neoplastic cells, and in the second step, the verification of the irradiation process. This paper focuses on the latter aspect, which is the detailed dosimetry of the processes occurring after the reaction of thermal neutrons with the boron-10 isotope. The results of computer...
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Organizational culture as prerequisite of proactive safety and security management in critical infrastructure systems including hazardous plants and ports
PublikacjaThis article addresses selected aspects of organizational culture to be considered in the context of knowledge based proactive safety and security management of plants, ports and systems of critical infrastructure. It has been often emphasized in the domain literature that business effectiveness of such plants and their resilience against hazards and threats to avoid major accidents depends substantially on human and organizational...
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Adaptive Personal Tuning of Sound in Mobile Computers
PublikacjaAn integrated methodology for enhancing audio quality in mobile computers is presented. The key features are adaptation of the characteristics of their acoustic track to changing acoustic conditions of the environment and to users’ individual preferences. Signal processing algorithms are introduced that concern: linearization of frequency response, dialogue intelligibility enhancement, and dynamics processing tuned up to the users’...
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Andrzej Klimczuk
OsobyAndrzej Klimczuk, doktor nauk społecznych w zakresie nauki o polityce publicznej oraz socjolog. Adiunkt w Katedrze Polityki Społecznej Kolegium Ekonomiczno-Społecznego Szkoły Głównej Handlowej w Warszawie. W latach 2002-2009 redaktor i korespondent wydawnictw o grach komputerowych. W latach 2011-2013 wiceprezes Fundacji Laboratorium Badań i Działań Społecznych "SocLab". Ekspert zewnętrzny m.in. Komisji Europejskiej, programu URBACT,...
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Small rov to detection and identification of dangerous underwater objects
PublikacjaA small unmanned underwater vehicle (UUV) to inspection of an undersea space is presented in the paper. Its behavior is controlled by a trained pilot. Correct detection and identification of targets depends on vehicle'sprecise displacement along a predefined route. Nowadays, the UUVs are equipped with an automatic control system to execute some basic maneuvers without constant human interventions. Hence, in the paper, an autopilot...
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Adjusting Game Difficulty by Recreating Behavioral Trees of Human Player Actions
PublikacjaThis paper presents a proposition of a method for adjusting game difficulty to the current level of player's skills in one-on-one games. The method is based on recognition of human player's actions and recording of those actions in the form of behavioral trees. Such trees are later used to drive behaviors of computer-controlled opponents so that human player has beat hit own strategy and improve on it, to win subsequent games....
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Multimodal learning application with interactive animated character. [Multimodalna aplikacja edukacyjna wykorzystująca interaktywną animowaną postać]
PublikacjaThe aim of this study is to design a computer application that may assist teachers and therapists in multimodal manner in their work with impaired or disabled children. The application can be operated in many different ways, giving to a child with special educational needs a possibility to learn and train many skills or treat speech disorders. The main stress in this research is on the creation of animated character that will serve...
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Virtual immersive environments
PublikacjaYet a higher level of active systems may be achieved when users are fully immersed in an interface which is a 3D computer generated virtual world and can interact with surrounding objects of that world as they were in a real one. This is the issue covered by Chapter 7. Interaction in such a world is both multidimensional and multimodal, with the possibility of free movement of the user in any direction and the simultaneous stimulation...
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STRUCTURE AND ALGORITHMS OF A DIAGNOSTIC DEVICE IN A WHEELED TRACTOR
PublikacjaDiagnostic device monitors the tractor’s technical condition and identifies the location of damaged components during operation. The diagnostic device detects and identifies the following types of defects: functional defects (uf) which affect performance, exhaust defects (ue) which increase toxic emissions and fuel consumption, defects that jeopardize driving safety (us), defects that affect engine performance (ud). The key component...
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Using Physiological Signals for Emotion Recognition
PublikacjaRecognizing user’s emotions is the promising area of research in a field of human-computer interaction. It is possible to recognize emotions using facial expression, audio signals, body poses, gestures etc. but physiological signals are very useful in this field because they are spontaneous and not controllable. In this paper a problem of using physiological signals for emotion recognition is presented. The kinds of physiological...
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How Can We Identify Electrophysiological iEEG Activities Associated with Cognitive Functions?
PublikacjaElectrophysiological activities of the brain are engaged in its various functions and give rise to a wide spectrum of low and high frequency oscillations in the intracranial EEG (iEEG) signals, commonly known as the brain waves. The iEEG spectral activities are distributed across networks of cortical and subcortical areas arranged into hierarchical processing streams. It remains a major challenge to identify these activities in...
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X-Ray Computer Tomography Study of Degradation of the Zircaloy-2 Tubes Oxidized at High Temperatures
PublikacjaThe investigations of high-temperature oxidation of zirconium alloys, applied for fuel pellets in nuclear power plants, are usually limited to oxidation kinetics, phase transformations and microstructural characterization. The purpose of this research was to characterize the degradation phenomena occurring within oxide layer and at the interface oxide/metal, on internal and external Zircaloy-2 tube...
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Zastosowanie elektronicznych zmysłów w analizie żywności. Zastosowanie elektronicznego języka w analizie żywności.
PublikacjaW dzisiejszych czasach konsumenci zwracają dużą uwagę na takie cechy żywności jak: zapach, smak i wygląd. Ze względu na to naukowcy od wielu lat podejmują próby naśladowania ludzkich narządów zmysłów za pomocą urządzeń określanych jako elektroniczne zmysły. Zaliczamy do nich elektroniczny nos i język oraz komputerowy system rozróżnienia barw i kształtów. Elektroniczny język znany również jako sztuczny język lub czujnik smaku,...
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Koncepcja analizy stanów emocjonalnych użytkowników w kontekście systemów zabezpieczeń transportowych
PublikacjaAutorzy, przywołując własne i światowe badania nad rozpoznawaniem emocji ludzkich z obrazu twarzy, wskazują na możliwość zastosowania algorytmów komputerowych i ich implementacji w komputerach osobistych (i innych urządzeniach personalnych wyposażonych w dostatecznie silny procesor obliczeniowy). Zastosowanie takiego rozwiązania może poprawić bezpieczeństwo użytkowania urządzeń, maszyn i pojazdów, których operatorzy muszą gwarantować...
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Interactions using passive optical proximity detector
PublikacjaIn this paper we evaluated the possible application of a passive, optical sensor as an interface for human-smart glasses interactions. The designed proximity sensor is composed of set of photodiodes and the appropriate hardware and software components. First, experiments were performed for the estimations of such parameters as distance to an object, its width and velocity. Achieved results were satisfactory. Therefore, next, a...
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ACM International Conference on Interactive Surfaces and Spaces (was International Workshop on Horizontal Interactive Human-Computer Systems: Tabletop)
Konferencje -
BETWEEN IDEA AND INTERPRETATION - DESIGN PROCESS AUGMENTATION
PublikacjaThe following paper investigates the idea of reducing the human digital intervention to a minimum during the advanced design process. Augmenting the outcome attributes beyond the designer's capabilities by computational design methods, data collection, data computing and digital fabrication, altogether imitating the human design process. The primary technical goal of the research was verification of restrictions and abilities used...
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CyberEye: New Eye-Tracking Interfaces for Assessment and Modulation of Cognitive Functions beyond the Brain
PublikacjaThe emergence of innovative neurotechnologies in global brain projects has accelerated research and clinical applications of BCIs beyond sensory and motor functions. Both invasive and noninvasive sensors are developed to interface with cognitive functions engaged in thinking, communication, or remembering. The detection of eye movements by a camera offers a particularly attractive external sensor for computer interfaces to monitor,...
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Material Identification of the Human Abdominal Wall Based On the Isogeometric Shell Model
PublikacjaThe human abdominal wall is an object of interest to the research community in the context of ventral hernia repair. Computer models require a priori knowledge of constitutive parameters in order to establish its mechanical response. In this work, the Finite Element Model Updating (FEMU) method is used to identify an heterogeneous shear modulus distribution for a human abdominal wall model, which is based on nonlinear isogeometric...
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Human Feedback and Knowledge Discovery: Towards Cognitive Systems Optimization
PublikacjaCurrent computer vision systems, especially those using machine learning techniques are data-hungry and frequently only perform well when dealing with patterns they have seen before. As an alternative, cognitive systems have become a focus of attention for applications that involve complex visual scenes, and in which conditions may vary. In theory, cognitive applications uses current machine learning algorithms, such as deep learning,...
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A Novel Bitrate Adaptation Method for Heterogeneous Wireless Body Area Networks
PublikacjaIn the article, a novel bitrate adaptation method for data streams allocation in heterogeneous Wireless Body Area Networks (WBANs) is presented. The efficiency of the proposed algorithm was compared with other known algorithms of data stream allocation using computer simulation. A dedicated simulator has been developed using results of measurements in the real environment. The usage of the proposed adaptive data streams allocation...
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A Novel Bitrate Adaptation Method for Heterogeneous Wireless Body Area Networks
PublikacjaIn the article, a novel bitrate adaptation method for data streams allocation in heterogeneous Wireless Body Area Networks (WBANs) is presented. The efficiency of the proposed algorithm was compared with other known algorithms of data stream allocation using computer simulation. A dedicated simulator has been developed using results of measurements in the real environment. The usage of the proposed adaptive data streams allocation...
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Człowiek zanurzony w rzeczywistości wirtualnej na przykładzie Laboratorium Zanurzonej Wizualizacji Przestrzennej
PublikacjaArtykuł opisuje Laboratorium Zanurzonej Wizualizacji Przestrzennej (LZWP), które umożliwia swobodną podróż w czasie i przestrzeni. Jego podstawowym wyposażeniem jest jaskinia rzeczywistości wirtualnej, czyli pomieszczenie o ścianach, suficie i podłodze stanowiących ekrany projekcyjne, wyświetlające generowane komputerowo obrazy 3D, tworzące spójny widok jednej sceny. Człowiek znajdujący się w takiej jaskini jest zatem zanurzony...
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Vident-lab: a dataset for multi-task video processing of phantom dental scenes
Dane BadawczeWe introduce a new, asymmetrically annotated dataset of natural teeth in phantom scenes for multi-task video processing: restoration, teeth segmentation, and inter-frame homography estimation. Pairs of frames were acquired with a beam splitter. The dataset constitutes a low-quality frame, its high-quality counterpart, a teeth segmentation mask, and...
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Functional safety and reliability analysis methodoloogy for hazardous industrial plants
PublikacjaThis monograph is devoted to current problems and methods of the functional safety and reliability analyses of the programmable control and protection systems for industrial hazardous plants. The results of these analyses are useful in the process of safety management in life cycle, for effective reducing relevant risks at the design stage, and then controlling these risks during the operation of given installation. The methodology...
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GROUP COMPOSER - System for Modeling Agents’ Team Building for Tasks
PublikacjaMulti-agent systems consist of many autonomous units, called agents, that can interact when trying to achieve their goals. The selection of interaction partners is called team formation. Three basic approaches can be considered to match multi-agent system resources to the problem at hand. To research the properties of different approaches, a software for modeling team formation in multi-agent systems has been created and is presented...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_004)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_005)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_0010)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_002)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_0012)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_008)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_003)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_007)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_006)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_0011)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_009)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_0017)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_0021)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_0020)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_0019)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_0024)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Invasive electrophysiological patient recordings from the human brain during memory tasks with pupilometry (MC_0023)
Dane BadawczeData comprise intracranial EEG (iEEG) brain activity, including electrocorticography (ECoG) signals, recorded from over 100 electrodes implanted in one patient throughout various brain regions. These iEEG signals were recorded in epilepsy patients undergoing invasive monitoring and localization of seizures when they were performing a battery of four...
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Gaze-tracking based audio-visual correlation analysis employing quality of experience methodology
PublikacjaThis paper investigates a new approach to audio-visual correlation assessment based on the gaze-tracking system developed at the Multimedia Systems Department (MSD) of Gdansk University of Technology (GUT). The gaze-tracking methodology, having roots in Human-Computer Interaction borrows the relevance feedback through gaze-tracking and applies it to the new area of interests, which is Quality of Experience. Results of subjective...
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Big Data and the Internet of Things in Edge Computing for Smart City
PublikacjaRequests expressing collective human expectations and outcomes from city service tasks can be partially satisfied by processing Big Data provided to a city cloud via the Internet of Things. To improve the efficiency of the city clouds an edge computing has been introduced regarding Big Data mining. This intelligent and efficient distributed system can be developed for citizens that are supposed to be informed and educated by the...