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Katalog Publikacji

Rok 2018
  • Aspect-Oriented Management of Service Requests for Assurance of High Performance and Dependability

    A new approach to service requests management in case of insufficient hardware resources is proposed. It is based on wide aspects of requests analysis and it assures reliable and fast access to priority services. Requests are analyzed for, among others, time of occurrence, category of user who made the request, type of service, current system load and hardware utilization. Deterministic but dynamic rules help to manage system load...

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  • Assessing Word Difficulty for Quiz-Like Game
    Publikacja

    Mappings verification is a laborious task. Our research aims at providing a framework for manual verification of mappings using crowdsourcing approach. For this purpose we plan on implementing a quiz like game. For this purpose the mappings have to be evaluated in terms of difficulty to better present texts in respect of game levels. In this paper we present an algorithm for assessing word difficulty. Three approaches...

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  • Benchmarking overlapping communication and computations with multiple streams for modern GPUs

    The paper presents benchmarking a multi-stream application processing a set of input data arrays. Tests have been performed and execution times measured for various numbers of streams and various compute intensities measured as the ratio of kernel compute time and data transfer time. As such, the application and benchmarking is representative of frequently used operations such as vector weighted sum, matrix multiplication etc....

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  • Benchmarking Parallel Chess Search in Stockfish on Intel Xeon and Intel Xeon Phi Processors
    Publikacja

    - Rok 2018

    The paper presents results from benchmarking the parallel multithreaded Stockfish chess engine on selected multi- and many-core processors. It is shown how the strength of play for an n-thread version compares to 1-thread version on both Intel Xeon and latest Intel Xeon Phi x200 processors. Results such as the number of wins, losses and draws are presented and how these change for growing numbers of threads. Impact of using particular...

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  • DBpedia and YAGO as Knowledge Base for Natural Language Based Question Answering—The Evaluation

    The idea of automatic question answering system has a very long history. Despite constant improvement of the systems asking questions in the natural language requires very complex solutions. In this paper the DBpedia and YAGO are evaluated as a knowledge bases for simple class 1 and 2 question answering system. For this purpose a question answering system was designed and implemented. The proposed solution and the knowledge bases...

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  • DBpedia and YAGO Based System for Answering Questions in Natural Language

    In this paper we propose a method for answering class 1 and class 2 questions (out of 5 classes defined by Moldovan for TREC conference) based on DBpedia and YAGO. Our method is based on generating dependency trees for the query. In the dependency tree we look for paths leading from the root to the named entity of interest. These paths (referenced further as fibers) are candidates for representation of actual user intention. The...

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  • Detection of the Bee Queen Presence Using Sound Analysis
    Publikacja

    - Rok 2018

    This work describes the system and methods of data analysis we use for beehive monitoring. We present overview of the hardware infrastructures used in hive monitoring systems and we describe algorithms used for analysis of this kind of data. Based on acquisited signals we construct the application that is capable to detect an absence of honey bee queen. We describe our method of signal analysis and present results that allow us...

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  • Effective Decision-Making in Supply Chain Management

    Proper decision-making in Supply Chain Management (SCM) is crucial for an appropriately functioning mechanisms. The paper presents how IT technologies can impact on an organization and process realization. Especially Service Oriented Architecture (SOA) standard and the Cloud Computing (CC) paradigms are taken into account. A general model of decision-making is proposed and based on a specific practical example is analyzed using...

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  • Evaluating Asymmetric N-Grams as Spell-Checking Mechanism

    Typical approaches to string comparing marks two strings as either different or equal without taking into account any similarity measures. Being able to judge similarity is however required for spelling error corrections, as we want to find the best match for a given word. In this paper we present a bi2quadro-grams method for spelling errors correction. The method proposed uses different n-grams dimension for the source (checked)...

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  • Extending Continuous Integration with Post-mortem Debug Automation of Unhandled Exceptions Occurred in Kernel or User Mode Applications

    The paper proposes extension of the Continuous Integration practices with debug automation of unhandled exceptions. Goal of this improvement is to reduce the amount of redundant work when inspecting hundreds of failed tests from possibly the same reason, and to decrease time necessary to provide a fix to the codebase. The suitable CI infrastructure is proposed and an automatic method how to eliminate duplicated bugs is discussed....

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  • Extracting concepts from the software requirements specification using natural language processing
    Publikacja

    - Rok 2018

    Extracting concepts from the software require¬ments is one of the first step on the way to automating the software development process. This task is difficult due to the ambiguity of the natural language used to express the requirements specification. The methods used so far consist mainly of statistical analysis of words and matching expressions with a specific ontology of the domain in which the planned software will be applicable....

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  • From Sequential to Parallel Implementation of NLP Using the Actor Model

    The article focuses on presenting methods allowing easy parallelization of an existing, sequential Natural Language Processing (NLP) application within a multi-core system. The actor-based solution implemented with the Akka framework has been applied and compared to an application based on Task Parallel Library (TPL) and to the original sequential application. Architectures, data and control flows are described along with execution...

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  • Image Classification Based on Video Segments
    Publikacja

    - Rok 2018

    In the dissertation a new method for improving the quality of classifications of images in video streams has been proposed and analyzed. In multiple fields concerning such a classification, the proposed algorithms focus on the analysis of single frames. This class of algorithms has been named OFA (One Frame Analyzed).In the dissertation, small segments of the video are considered and each image is analyzed in the context of its...

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  • Impact of Shifting Time-Window Post-Processing on the Quality of Face Detection Algorithms
    Publikacja

    - Rok 2018

    We consider binary classification algorithms, which operate on single frames from video sequences. Such a class of algorithms is named OFA (One Frame Analyzed). Two such algorithms for facial detection are compared in terms of their susceptibility to the FSA (Frame Sequence Analysis) method. It introduces a shifting time-window improvement, which includes the temporal context of frames in a post-processing step that improves the...

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  • Improving methods for detecting people in video recordings using shifting time-windows
    Publikacja

    - Rok 2018

    We propose a novel method for improving algorithms which detect the presence of people in video sequences. Our focus is on algorithms for applications which require reporting and analyzing all scenes with detected people in long recordings. Therefore one of the target qualities of the classification result is its stability, understood as a low number of invalid scene boundaries. Many existing methods process images in the recording...

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  • Improving Traffic Light Recognition Methods using Shifting Time-Windows
    Publikacja

    - Rok 2018

    We propose a novel method of improving algorithms recognizing traffic lights in video sequences. Our focus is on algorithms for applications which notify the driver of a light in sight. Many existing methods process images in the recording separately. Our method bases on the observation that real-life videos depict underlying continuous processes. We named our method FSA (Frame Sequence Analyzed). It is applicable for any underlying...

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  • KEYSTONE WG2: Activities and Results Overview on Keyword Search
    Publikacja

    In this chapter we summarize activities and results achieved by the Keyword Search Working Group (WG2) of the KEYSTONE Cost Action IC1302. We present the goals of the WG2, its main activities in course of the action and provide a summary of the selected publications related to the WG2 goals and co-authored by WG2 members. We concludewith a summary of open research directions in the area of keyword search for structured data.

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  • Mashup Approaches for Improving Service Oriented Business Scenarios
    Publikacja

    Two kinds of business scenarios are considered: application- and service-oriented. It is shown that the former are more flexible and easier reconfigurable for both traditional (human-oriented) and IT services. Moreover, complex IT services can be created by simple IT services using the modern mashup technology. It is the reason why such business scenarios can be modeled by BPMN in much easier ways. A simple example of a supply...

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  • Methodology of Selecting the Hadoop Ecosystem Configuration in Order to Improve the Performance of a Plagiarism Detection System
    Publikacja

    - Rok 2018

    The plagiarism detection problem involves finding patterns in unstructured text documents. Similarity of documents in this approach means that the documents contain some identical phrases with defined minimal length. The typical methods used to find similar documents in dig- ital libraries are not suitable for this task (plagiarism detection) because found documents may contain similar content and we have not any war- ranty that...

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  • Modelling and simulation of GPU processing in the MERPSYS environment

    In this work, we evaluate an analytical GPU performance model based on Little's law, that expresses the kernel execution time in terms of latency bound, throughput bound, and achieved occupancy. We then combine it with the results of several research papers, introduce equations for data transfer time estimation, and finally incorporate it into the MERPSYS framework, which is a general-purpose simulator for parallel and distributed...

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  • Modelling the malware propagation in mobile computer devices
    Publikacja

    - COMPUTERS & SECURITY - Rok 2018

    Nowadays malware is a major threat to the security of cyber activities. The rapid develop- ment of the Internet and the progressive implementation of the Internet of Things (IoT) increase the security needs of networks. This research presents a theoretical model of malware propagation for mobile computer devices. It is based on the susceptible-exposed- infected-recovered-susceptible (SEIRS) epidemic model. The scheme is based on...

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  • Optimization of hybrid parallel application execution in heterogeneous high performance computing systems considering execution time and power consumption
    Publikacja

    - Rok 2018

    Many important computational problems require utilization of high performance computing (HPC) systems that consist of multi-level structures combining higher and higher numbers of devices with various characteristics. Utilizing full power of such systems requires programming parallel applications that are hybrid in two meanings: they can utilize parallelism on multiple levels at the same time and combine together programming interfaces...

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  • Optymalizacja kosztu działania aplikacji na urządzeniach mobilnych wspomaganych przez chmurę obliczeniową
    Publikacja

    - Rok 2018

    Rozprawa doktorska dotyczy problemu optymalnego rozdziału aplikacji na dwa heterogeniczne środowiska – urządzenie mobilne i chmurę obliczeniową – w celu minimalizacji kosztu jej wykonania. W części wstępnej przedstawiona została problematyka dotycząca urządzeń mobilnych, w tym urządzeń IoT (Internet of Things), architektury chmury obliczeniowej, a także istniejące badania związane ze współpracą pomiędzy urządzeniami mobilnymi i...

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  • Parallel Programming for Modern High Performance Computing Systems
    Publikacja

    - Rok 2018

    In view of the growing presence and popularity of multicore and manycore processors, accelerators, and coprocessors, as well as clusters using such computing devices, the development of efficient parallel applications has become a key challenge to be able to exploit the performance of such systems. This book covers the scope of parallel programming for modern high performance computing systems. It first discusses selected and...

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  • Parallelization of large vector similarity computations in a hybrid CPU+GPU environment
    Publikacja

    The paper presents design, implementation and tuning of a hybrid parallel OpenMP+CUDA code for computation of similarity between pairs of a large number of multidimensional vectors. The problem has a wide range of applications, and consequently its optimization is of high importance, especially on currently widespread hybrid CPU+GPU systems targeted in the paper. The following are presented and tested for computation of all vector...

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  • RDF dataset profiling - a survey of features, methods, vocabularies and applications
    Publikacja
    • M. B. Ellefi
    • B. Zohra
    • J. G. Breslin
    • E. Demidova
    • S. Dietze
    • K. Todorov
    • J. Szymański

    - Semantic Web - Rok 2018

    The Web of Data, and in particular Linked Data, has seen tremendous growth over the past years. However, reuse and take-up of these rich data sources is often limited and focused on a few well-known and established RDF datasets. This can be partially attributed to the lack of reliable and up-to-date information about the characteristics of available datasets. While RDF datasets vary heavily with respect to the features related...

  • Real-Time Facial Features Detection from Low Resolution Thermal Images with Deep Classification Models

    Deep networks have already shown a spectacular success for object classification and detection for various applications from everyday use cases to advanced medical problems. The main advantage of the classification models over the detection models is less time and effort needed for dataset preparation, because classification networks do not require bounding box annotations, but labels at the image level only. Yet, after passing...

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  • Social media and efficient computer infrastructure in smart city
    Publikacja

    - Rok 2018

    Social media require an efficient infrastructures of computer and communication systems to support a smart city. In a big city, there are several crucial dilemmas with a home and public space planning, a growing population, a global warming, carbon emissions, a lack of key resources like water and energy, and a traffic congestion. In a smart city, we expect an efficient and sustainable transportation, efficient management of resources...

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  • Social media for e-learning of citizens in smart city
    Publikacja

    - Rok 2018

    The rapid development of social media can be applied for citizens’ e-learning in a smart city. Big cities have to cope with several open issues like a growing population or a traffic congestion. Especially, a home and public space is supposed to be used in more efficient way. Sustainable homes and buildings can be planned with using some modern techniques. Even currently, there is a huge problem with a lack of key resources like...

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  • Speaker Recognition Using Convolutional Neural Network with Minimal Training Data for Smart Home Solutions
    Publikacja

    - Rok 2018

    With the technology advancements in smart home sector, voice control and automation are key components that can make a real difference in people's lives. The voice recognition technology market continues to involve rapidly as almost all smart home devices are providing speaker recognition capability today. However, most of them provide cloud-based solutions or use very deep Neural Networks for speaker recognition task, which are...

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  • Text Categorization Improvement via User Interaction
    Publikacja

    - Rok 2018

    In this paper, we propose an approach to improvement of text categorization using interaction with the user. The quality of categorization has been defined in terms of a distribution of objects related to the classes and projected on the self-organizing maps. For the experiments, we use the articles and categories from the subset of Simple Wikipedia. We test three different approaches for text representation. As a baseline we use...

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  • Three levels of fail-safe mode in MPI I/O NVRAM distributed cache

    The paper presents architecture and design of three versions for fail-safe data storage in a distributed cache using NVRAM in cluster nodes. In the first one, cache consistency is assured through additional buffering write requests. The second one is based on additional write log managers running on different nodes. The third one benefits from synchronization with a Parallel File System (PFS) for saving data into a new file which...

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Rok 2017
  • A distributed system for conducting chess games in parallel

    This paper proposes a distributed and scalable cloud based system designed to play chess games in parallel. Games can be played between chess engines alone or between clusters created by combined chess engines. The system has a built-in mechanism that compares engines, based on Elo ranking which finally presents the strength of each tested approach. If an approach needs more computational power, the design of the system allows...

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  • An IoT-Based Computational Framework for Healthcare Monitoring in Mobile Environments
    Publikacja

    - SENSORS - Rok 2017

    The new Internet of Things paradigm allows for small devices with sensing, processing and communication capabilities to be designed, which enable the development of sensors, embedded devices and other ‘things’ ready to understand the environment. In this paper, a distributed framework based on the internet of things paradigm is proposed for monitoring human biomedical signals in activities involving physical exertion. The main...

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  • Analysis of Denoising Autoencoder Properties Through Misspelling Correction Task
    Publikacja

    The paper analyzes some properties of denoising autoencoders using the problem of misspellings correction as an exemplary task. We evaluate the capacity of the network in its classical feed-forward form. We also propose a modification to the output layer of the net, which we called multi-softmax. Experiments show that the model trained with this output layer outperforms traditional network both in learning time and accuracy. We...

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  • Categorization of Cloud Workload Types with Clustering

    The paper presents a new classification schema of IaaS cloud workloads types, based on the functional characteristics. We show the results of an experiment of automatic categorization performed with different benchmarks that represent particular workload types. Monitoring of resource utilization allowed us to construct workload models that can be processed with machine learning algorithms. The direct connection between the functional...

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  • Clothes Detection and Classification Using Convolutional Neural Networks
    Publikacja

    In this paper we describe development of a computer vision system for accurate detection and classification of clothes for e-commerce images. We present a set of experiments on well established architectures of convolutional neural networks, including Residual networks, SqueezeNet and Single Shot MultiBox Detector (SSD). The clothes detection network was trained and tested on DeepFashion dataset, which contains box annotations...

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  • DECISION - MAKING IN VIRTUAL SOFTWARE TEAMS USING CLOUD PLATFORMS
    Publikacja

    Software development projects are usually realized by traditional or virtual IT teams using computing clouds. Team collaboration requires decision - making regarding essential aspects of a project progress. The article concerns methods of decision – making process in the case of traditional and virtual teams’ work. The research results conducted in a group of IT specialists are presented, and to analyze their preferences in decision-making...

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  • Distributed NVRAM Cache – Optimization and Evaluation with Power of Adjacency Matrix
    Publikacja

    In this paper we build on our previously proposed MPI I/O NVRAM distributed cache for high performance computing. In each cluster node it incorporates NVRAMs which are used as an intermediate cache layer between an application and a file for fast read/write operations supported through wrappers of MPI I/O functions. In this paper we propose optimizations of the solution including handling of write requests with a synchronous mode,...

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  • ENTERPRISE ACTIVITIES MODELING BY BPMN NOTATION

    Depending on the process behavior, available know-how and organizational goals, different techniques and tools can be used for business process modeling. We concentrate on e-commerce, and try to find the best marketing strategy for the sales process improvement. In the paper we present the multilayer approach to define enterprise scenarios. This allows us to collect the suitable knowledge necessary for enterprise analysis and improvement....

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  • From Linear Classifier to Convolutional Neural Network for Hand Pose Recognition
    Publikacja

    Recently gathered image datasets and the new capabilities of high-performance computing systems have allowed developing new artificial neural network models and training algorithms. Using the new machine learning models, computer vision tasks can be accomplished based on the raw values of image pixels instead of specific features. The principle of operation of deep neural networks resembles more and more what we believe to be happening...

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  • Game with a Purpose for Verification of Mappings Between Wikipedia and WordNet
    Publikacja

    - Rok 2017

    The paper presents a Game with a Purpose for verification of automatically generated mappings focusing on mappings between WordNet synsets and Wikipedia articles. General description of idea standing behind the games with the purpose is given. Description of TGame system, a 2D platform mobile game with verification process included in the game-play, is provided. Additional mechanisms for anti-cheating, increasing player’s motivation...

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  • Hybrydowy system rekomendujący usługi do budowy scenariuszy aplikacji użytkowych
    Publikacja

    - Rok 2017

    Powstanie i wzrost znaczenia rynku usług online odegrał istotną rolę w procesie kształtowania oczekiwań klientów. Dostęp do szerokiej gamy usług oraz informacji o nich spowodował, że klienci mają problem z wyszukaniem usługi najlepiej dopasowanej do ich potrzeb. Jednym z rozwiązań tego problemu jest zastosowanie systemów, które udostępniają spersonalizowane sugestie dotyczące usług dla poszczególnych klientów. Przedstawiono istniejące...

  • INFORMATION SOCIETY DEVELOPMENT TRENDS, FROM DATA THROUGH KNOWLEDGE TO WISDOM
    Publikacja

    - TASK Quarterly - Rok 2017

    The paper investigates both the causes and effects of the rapid increase in the data volume(BigData)andtheirimpactonhumancognition.TheroleoftheInternetindistributing and exchanging of such data, and their impact on the growth of the Information Society are emphasized. As a result, Wisdom Science – a new kind of research – emerges which has the potential to facilitate more advanced solutions in the digital world. In consequence,...

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  • MERPSYS: An environment for simulation of parallel application execution on large scale HPC systems

    In this paper we present a new environment called MERPSYS that allows simulation of parallel application execution time on cluster-based systems. The environment offers a modeling application using the Java language extended with methods representing message passing type communication routines. It also offers a graphical interface for building a system model that incorporates various hardware components such as CPUs, GPUs, interconnects...

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  • Metody i aplikacje zdalnego szkolenia mieszkańców inteligentnych miast

    STRONA GŁÓWNAOBSZARY TEMATYCZNERADA NAUKOWARECENZENCIREDAKCJAINFORMACJE DLA AUTORÓWRECENZJAKONTAKT Strona główna > Numer 14/2017 > Metody i aplikacje zdalnego szkolenia mieszkańców inteligentnych miast METODY I APLIKACJE ZDALNEGO SZKOLENIA MIESZKAŃCÓW INTELIGENTNYCH MIAST Jerzy Balicki, Piotr Dryja, Waldemar Korłub, Maciej Tyszka Rozwój nowego rodzaju miast i regionów nazywanych smart cities pociąga za sobą nowy sposób...

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  • Metody zwiększania dostępności i efektywności informatycznej infrastruktury w inteligentnym mieście
    Publikacja

    W pracy omówiono metody zwiększania dostępności i efektywności informatycznej infrastruktury w inteligentnym mieście. Sformułowano dwa kryteria do oceny rozmieszczenia kluczowych zasobów w systemie smart city. Zobrazowano proces wyznaczania rozwiązań kompromisowych spośród rozwiązań Pareto-optymalnych. Omówiono metaheurystyki inteligencji zbiorowej, w tym roju cząstek, kolonii mrówek, roju pszczół oraz ewolucji różnicowej, za pomocą...

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  • Minimizing Distribution and Data Loading Overheads in Parallel Training of DNN Acoustic Models with Frequent Parameter Averaging
    Publikacja

    In the paper we investigate the performance of parallel deep neural network training with parameter averaging for acoustic modeling in Kaldi, a popular automatic speech recognition toolkit. We describe experiments based on training a recurrent neural network with 4 layers of 800 LSTM hidden states on a 100-hour corpora of annotated Polish speech data. We propose a MPI-based modification of the training program which minimizes the...

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  • Mobile devices and computing cloud resources allocation for interactive applications

    Using mobile devices such as smartphones or iPads for various interactive applications is currently very common. In the case of complex applications, e.g. chess games, the capabilities of these devices are insufficient to run the application in real time. One of the solutions is to use cloud computing. However, there is an optimization problem of mobile device and cloud resources allocation. An iterative heuristic algorithm for...

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  • Modeling and Simulation for Exploring Power/Time Trade-off of Parallel Deep Neural Network Training

    In the paper we tackle bi-objective execution time and power consumption optimization problem concerning execution of parallel applications. We propose using a discrete-event simulation environment for exploring this power/time trade-off in the form of a Pareto front. The solution is verified by a case study based on a real deep neural network training application for automatic speech recognition. A simulation lasting over 2 hours...

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