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Search results for: team building and management
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COMPARATIVE STUDY OF TRADITIONAL AND VIRTUAL TEAMS
PublicationThe paper presents two kinds of cooperating teams: traditional and virtual, and proposes a new measure of the team virtuality level. Some representative teamwork characteristics, such as team member competencies, team diversity, leadership, and team decision-making are analyzed and compared depending on the degree of virtuality. Moreover, the team climate as one of the team performance measures is also analyzed and compared in...
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Budowanie zespołu wirtualnego - zasady i wyzwania
PublicationArtykuł dotyczy tworzenia i współpracy w zespole wirtualnym, który jest zaangażowany w realizację konkretnego celu, najczęściej projektu, wymagającego współdziałania osób rozproszonych geograficznie i / lub organizacyjnie, komunikujących się głównie za pomocą technologii IT. Zaprezentowano charakterystykę wirtualnej współpracy z uwzględnieniem zalet i zagrożeń wynikających z ograniczenia komunikacji bezpośredniej. Na podstawie...
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ZARZĄDZANIE ZESPOŁEM WIRTUALNYM JAKO WYZWANIE DLA LIDERA ZESPOŁU
PublicationRozdział dotyczy zarządzania zespołem wirtualnym, który charakteryzuje się rozproszeniem członków zespołu oraz współpracą za pośrednictwem technologii informacyjnej. Tak funkcjonujące zespoły nakładają na lidera dodatkowe wyzwania związane z koniecznością kompensowania braku bezpośredniego kontaktu oraz samodzielnością poszczególnych osób w zespole. Przedstawiono najważniejsze zadania, które podnoszą efektywność zarządzania zespołem...
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Attitudes towards Collaboration in Multicultural Teams in the opinion of Polish and Chinese Students
PublicationThe main goal of this paper is to present results of research that addresses the issue of attitudes towards working in both multicultural and single culture teams among Polish and Chinese students. The relationship between those attitudes and factors that includes individual experiences of research participants as well as characteristics of team tasks was analyzed. The research was conducted with students of one Polish and one...
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SUBIEKTYWNE POSTRZEGANIE RÓŻNORODNOŚCI ZESPOŁU – PERSPEKTYWA MENADŻERA
PublicationZarządzanie zespołami zróżnicowanymi powinno przejawiać się aktywnym i świadomym działaniem prowadzącym do pełnego wykorzystania potencjału zespołu. To, czy potencjał ten zostanie wykorzystany, zależy od wielu czynników. Wydaje się, że jednym z najważniejszych jest nie tyle rzeczywiste,obiektywne zróżnicowanie członków zespołu, ile to, w jaki sposób różnorodność ta jest subiektywnie postrzegana. Artykuł przedstawia wyniki badań...
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Preferences Towards Working in Culturally Diverse Teams at Different Stages of the Entrepreneurial Process
PublicationAs entrepreneurial teams become prevalent, it is important to study factors related to their creation and effectiveness. The goal of the current research was to analyze preferences towards working in a multicultural team (MCT) versus a single culture team (SCT) at different stages of the entrepreneurial process. The study involved students originating from various cultures with previous experience in both SCTs and MCTs as participants....
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Zaufanie w zespole projektowym a (kobiecy) model przywództwa
PublicationArtykuł prezentuje wyniki badań dotyczące znaczenia czynników kształtujących zaufanie w pracy zespołowej, do których należą: adekwatne nagradzanie, dzielenie się informacjami, ustalone cele i zasady pracy, przejrzystość środowiska i otwarta komunikacja. Wyniki koncentrują się na zachowaniach lidera/ przywódcy, które maja wpływ na kształtowanie zaufanie w zespole i pokazują różnice w zależności od płci.
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Attributes of Entrepreneurial Teams as Elements of a Mental Model
PublicationAn entrepreneurial team can be defined as a small group of individuals holding ownership or control positions who create or develop an entrepreneurial venture and have shared commitments towards each other. Entrepreneurial teams start numerous new ventures or affect the performance of firms due to their social capital based on some characteristic attributes. The mental models of teams refer to internal, organised representation...
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Intercultural Challenges in Virtual Teams
Publication: Virtual teams are usually geographically dispersed and consist of members from different countries and cultures. They influences internal communication processes and can cause personal conflicts, misunderstandings or lack of trust. Intercultural diversity is also significant for goal setting and team effectiveness. The aim of this article is to check if virtual team members appreciate the cultural diversity or rather suffer from lack...
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The preferable ways of decision-making in IT teams
PublicationSoftware development team collaboration requires various decisions regarding essential aspects of a project’s progress. General and particular decision-making models are considered, and their main aspects such as team types, problem solving categories, and decision-making ways are analyzed. The research concerns representative groups of IT specialists and their preferences in decision-making are investigated. Four possible cases were...
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A modified hat problem
PublicationThe topic of our paper is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of a win. There are known many...
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An Adaptive Network Model Simulating the Effects of Different Culture Types and Leader Qualities on Mistake Handling and Organisational Learning
PublicationThis paper investigates computationally the following research hypotheses: (1) Higher flexibility and discretion in organizational culture results in better mistake management and thus better organizational learning, (2) Effective organizational learning requires a transformational leader to have both high social and formal status and consistency, and (3) Company culture and leader’s behavior must align for the best learning effects....
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Computational Simulation of the Effects of Different Culture Types and Leader Qualities on Mistake Handling and Organisational Learning
PublicationThis chapter investigates computationally the following research hypotheses: (1) Higher flexibility and discretion in organisational culture results in better mistake management and thus better organisational learning, (2) Effective organisational learning requires a transformational leader to have both high social and formal status and consistency, and (3) Company culture and leader’s behavior must align for the best learning...
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An Adaptive Network Model Simulating the Effects of Different Culture Types and Leader Qualities on Mistake Handling and Organisational Learning
PublicationThis paper investigates computationally the following research hypotheses: (1) Higher flexibility and discretion in organizational culture results in better mistake management and thus better organizational learning, (2) Effective organizational learning requires a transformational leader to have both high social and formal status and consistency, and (3) Company culture and leader's behavior must align for the best learning effects....
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Proces tworzenia zespołów zróżnicowanych jako element zarządzania zasobami ludzkimi
PublicationArtykuł dotyczy problematyki zarządzania zespołami zróżnicowanymi pod względem płci i wieku w kontekście procesów zarządzania zasobami ludzkimi. Skupiono się głównie na pierwszych etapach tego procesu, czyli na planowaniu zasobów i doborze pracowników i wskazano ich znaczenie dla zarządzania kapitałem ludzkim zespołów pracowniczych. Zaprezentowano wyniki badań przeprowadzonych na pracownikach działów HR, które dotyczyły uwzględniania...
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CDIO IN GDANSK: PEOPLE-ORIENTED STRATEGY
PublicationThe CDIO system implementation in Poland meets problems and Gdansk University of Technology (GUT) is still a single higher education institution in Poland accepted as the member of CDIO Initiative. The paper detects and characterizes the existing problems to be solved. In particular, the different groups of people are considered as supporters or fighters against CDIO idea, their attitudes being considered and applied strategy demonstrated. The...
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Urban Prototyping in CAVE Cooperation Between the Academy of Fine Arts in Gdansk and the Gdansk University of Technology
PublicationThe paper describes results of cooperation between the Passive Architecture Laboratory at the Academy of Fine Arts in Gdańsk and the Immersive 3D Visualization Lab at the Gdańsk University of Technology. The authors as the design supervisors (respectively for a team of architects and a team of IT specialists) present advantages and disadvantages of urban design with use of virtual reality.
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Kobiety i mezczyźni w zespole - wartość czy wyzwanie
PublicationArtykuł dotyczy zarządzania zespołami zróżnicowanymi pod względem płci. Zaprezentowano wyniki badań przeprowadzonych wśród słuchaczy podyplomowych studiów Zarządzania Zasobami Ludzkimi. Celem badań była weryfikacja sposobu postrzegania zespołów zróżnicowanych pod względem płci przez osoby związane z zarządzaniem kapitałem ludzkim. Dodatkowo oceniono poziom wykorzystywania wartości takich zespołów w firmach reprezentowanych przez...
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Razem czy osobno - zespoły a działania przedsiębiorcze
PublicationPrzedsiębiorczość rozumiana jako atrybut jednostki, charakteryzowana jest ponad 40 pojęciami. Wiadomo jest jednak, że zakres i różnorodność kompetencji pojedynczej osoby jest zazwyczaj mniejszy niż zespołu. Jednostka może posiadać wybitną wiedzę, niezwykły poziom umiejętności i ogromne doświadczenie, ale ich zakres może zostać rozszerzony o właściwie dobrane kompetencje innej jednostki. Z drugiej strony zarówno działania zespołowe...
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Scaling scrum with a customized nexus framework: A report from a joint industry‐academia research project
Publicationespite a wide range of scaling frameworks available, large-scale agile transformations are not straightforward undertakings. Few organizations have structures in place that fit the predefined workflows – while once one applies an off-the-shelf framework outside of its prescribed process, guidance quickly runs out. In this paper, we demonstrate how to instantiate a method configuration process using a lightweight experimental approach...
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Implementacja procesów zarządzania zmianami w przedsiębiorstwie
PublicationImplementacja procesów zarządzania zmianami w przedsiębiorstwie. W artykule przedstawiono sposób implementacji procesów zarządzania zmianami w przedsiębiorstwie w oparciu o IBM Rational Team Concert. Celem artykułu jest wskazanie na przydatność wspierania procesów zarządzania zmianą przy pomocy IBM Rational Team Concert.
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Utilizing online collaborative games to facilitate Agile Software Development
PublicationEffective collaboration and interaction among the development team and between the team and the customer as well as proactive attitude in initiating and implementing improvements play vital roles in the success of agile projects. The challenge is how to address these social aspects since neither the Agile Manifesto nor the Scrum Guide specify techniques that aid the human side of software development. To fill this gap, we developed...
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Wave Method for Structural Health Monitoring: Testing Using Full-Scale Shake Table Experiment Data
PublicationAn algorithm of the wave method for structural health monitoring (SHM) is tested and calibrated using shake table experiment data of a full-scale, seven-story, reinforced-concrete building slice. The method is based on monitoring changes in the velocity of waves propagating vertically through the structure, identified by least-squares (LSQ) fit of beam models. The experiment was conducted by a team from the University of California,...
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An integrated geoarchaeological approach to late Iron Age settlement at Kaštelina hillfort (Lopar, Island of Rab, Croatia) using Amplitude Data Comparison (ADC) method and trial excavation
PublicationGeophysical prospection and small-scale archaeological excavation were undertaken on the site of Kaštelina, a Late Iron Age hillfort settlement located on the Stolac promontory in the northern part of Rab island (Kvarner Gulf, Croatia). Within the frame of the “Archaeological topography of the island of Rab” program, a Polish–Croatian team applied a series of multidisciplinary methods to study the occupational history of the...
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The congruence of mental models in entrepreneurial teams – implications for performance and satisfaction in teams operating in an emerging economy
PublicationPurpose – The paper aims to explore the relationship between the congruence of mental models held by the members of entrepreneurial teams operating in an emerging economy (Poland) and entrepreneurial outcomes (performance and satisfaction). Design/methodology/approach – The data obtained from 18 nascent and 20 established entrepreneurial teams was analysed to answer hypotheses. The research was quantitative and was conducted using...
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Pomiędzy kontrolą i zaufaniem – jakich liderów potrzebują wirtualne zespoły projektowe
PublicationArtykuł dotyczy zarządzania zespołem wirtualnym, które jest szczególnym wyzwaniem ze względu na rozproszenie geograficzne członków zespołu oraz porozumiewanie się za pośrednictwem technologii informacyjnej. Skoncentrowano się na utrzymywaniu odpowiedniej proporcji pomiędzy zaufaniem i kontrolą zespołu i opracowano listę rekomendacji dla liderów zespołów wirtualnych, dotyczących budowania zaufania i koordynacji pracy. Do realizacji...
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Wyzwania współpracy z robotem jako członkiem zespołu
Publication– Cel: Ocena, jakie są przekonania dotyczące współpracy z robotami w zespole, jakie są obawy i oczekiwania związane z „zatrudnianiem” robotów. – Metodyka badań: Badania ilościowe zrealizowane z zastosowaniem kwestionariusza ankiety w grupie 593 specjalistów IT. – Wyniki badań: Roboty nadal traktowane są głównie jako narzędzia, nie jako podmioty uczestniczące w pracy zespołu. Przekonanie, że obecność robota w zespole nie wyeliminuje...
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A construction for the hat problem on a directed graph
PublicationA team of n players plays the following game. After a strategy session, each player is randomly fitted with a blue or red hat. Then, without further communication, everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. Visibility is defined by a directed graph; that is, vertices correspond to players, and a player can see each player to whom he is connected by an arc. The...
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Odpowiedzialność kierownicza w biznesie – zagadnienia procesowe i rodzajowe
PublicationCelem podjętych prac było przeprowadzenie rozważań nad zagadnieniami powstawania, ponoszenia, podejmowania oraz pociągania do odpowiedzialności kierowniczej. Kontynuacja badań nad odpowiedzialnością kierowniczą została oparta na sformułowanej wcześniej definicji. Umożliwiło to procesowe ujęcie przedmiotu eksploracji. W procesie tym wyróżniono fazy: przywołania, przyjęcia oraz poniesienia odpowiedzialności kierowniczej. Przeprowadzone...
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Boundary conditions for non-residential buildings from the user’s perspective: literature review
PublicationBackground and objective: This paper aims to review the boundary conditions (B/C) in specific categories (energy, building use, and lighting) within non-residential buildings to pave the way to a better understanding of users’ requirements and needs of the built environment. For this paper, B/C are understood as unique preconditions, specific characteristics for use, determining specific features of buildings, enabling an accurate...
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DECISION - MAKING IN VIRTUAL SOFTWARE TEAMS USING CLOUD PLATFORMS
PublicationSoftware development projects are usually realized by traditional or virtual IT teams using computing clouds. Team collaboration requires decision - making regarding essential aspects of a project progress. The article concerns methods of decision – making process in the case of traditional and virtual teams’ work. The research results conducted in a group of IT specialists are presented, and to analyze their preferences in decision-making...
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ASSESSMENT OF CLIFF STABILITY AFTER THE DEMOLITION OF THE ENGINEERING FACILITIES
PublicationAs a part of an experiment, cliff in Gdynia Redlowo (southern coast of Baltic Sea, Gdansk Bay) was measured using terrestrial laser scanner. The main reason for taking up the subject of the Orlowo Cliff’s stability was a decision about controlled removal one of the war fortification elements. The main purpose of that analysis was to specify suitability of laser scanning in determination of slope’s stability after a violent event....
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Evaluation of the Possibility of Identifying a Complex Polygonal Tram Track Layout Using Multiple Satellite Measurements
PublicationWe present the main assumptions about the algorithmization of the analysis of measurement data recorded in mobile satellite measurements. The research team from the Gda´nsk University of Technology and the Maritime University in Gdynia, as part of a research project conducted in cooperation with PKP PLK (Polish Railway Infrastructure Manager), developed algorithms supporting the identification and assessment of track axis layout....
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Evaluation of the Possibility of Identifying a Complex Polygonal Tram Track Layout Using Multiple Satellite Measurements
PublicationWe present the main assumptions about the algorithmization of the analysis of measurement data recorded in mobile satellite measurements. The research team from the Gda´nsk University of Technology and the Maritime University in Gdynia, as part of a research project conducted in cooperation with PKP PLK (Polish Railway Infrastructure Manager), developed algorithms supporting the identification and assessment of track axis layout....
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Collaborative urban studios in Poland. Teaching collective problem solving via live projects
PublicationThe requirements of contemporary architectural and urban design practice places a growing importance on the ability to generate new solutions to complex design challenges. Such an approach is particularly relevant in the context of contemporary urban projects in need of urban innovation and socially engaged practice, i.e. urban regeneration or street quality improvement projects. Meaningful involvement in such topics requires a...
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Life after BEXUS: Stratospheric Balloon Activities at Gdańsk University of Technology
PublicationHow do you restart an academic stratospheric balloon programme after taking part in the REXUS/BEXUS programme? How to assemble a new team and share the passion for stratosphere with a new generation of students? In this paper we want to summarise the stratospheric balloon activities at Gdańsk University of Technology held by SimLE Science Club since 2022. We’ll outline the challenges of creating a new team as well as the technical...
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Student Perspectives on the 2017 ESA Concurrent Engineering Challenge
PublicationIn September 2017, the first ESA Academy’s Concurrent Engineering Challenge (CEC) was held, giving 88 Master’s and PhD-level students from twelve ESA Member and Associate States a powerful platform to experience system engineering in an intense, fast paced, and real-world environment. Within four days, teams of physics and engineering students in Concurrent Design Facilities (CDF) located in Politecnico di Torino, Universidad Polit´ecnica...
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Adopting Collaborative Games into Agile Requirements Engineering
PublicationIn agile software development, where great emphasis is put on effective informal communication involving diverse stakeholders, success depends on human and social factors. Not surprisingly, the Agile Manifesto advocates principles and values such as “individuals and interactions over processes and tools”, “focus on the customer”, “collaborate regularly”, “communicate face-to-face within the team” and “have regular team introspection”....
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Effective Collaboration of Entrepreneurial Teams—Implications for Entrepreneurial Education
PublicationIn the situation of a permanent change and increased competition, business ventures are more and more often undertaken not by individuals but by entrepreneurial teams. The main aim of this paper is to examine the team principles implemented by eective entrepreneurial teams and how they dier in nascent and established teams. We also focused on the relationship between the implementation of these rules by entrepreneurial team members...
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Playing the Sprint Retrospective: A Replication Study
PublicationThe Sprint Retrospective is a vehicle for continuous process improvement. Even though it is a well established agile practice, running effective retrospective meetings is challenging. There have been a lot of identified problems that commonly occur during these meetings. To address them, Przybyłek & Kotecka [20] successfully revitalized retrospective meetings by adopting collaborative games, which represent a powerful tool in improving...
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The hat problem on a union of disjoint graphs
PublicationThe topic is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of winning. In this version every player...
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On the hat problem, its variations, and their applications
PublicationThe topic of our paper is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of a win. There are known many...
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Hat problem on the cycle C4
PublicationThe topic of our paper is the hat problem. In that problem, each of n people is randomly tted with a blue or red hat. Then everybody can try to guess simultanously his own hat color looking at the hat colors of the other people. The team wins if at least one person guesses his hat color correctly and no one guesses his hat color wrong, otherwise the team loses. The aim is to maximize the probability of win. In this version every...
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The High Quality Business School Academic Teacher of the 21st Century – Polish Students’ Perspective
PublicationThe literature shows that the success and competence of future managers depend on the quality of their academic teachers. Moreover high quality study requires high quality lecturing/teaching that creates an environment in which deep learning outcomes are made possible for students. The aim was to identify the characteristics of the academic teacher working at business schools, according to the expectations of Polish students...
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GNSS INVENTORY OF HISTORIC NARROW-GAUGE RAILWAY LINE IN KOSZALIN UNDER EXTREMELY UNFAVORABLE MEASUREMENTS CONDITIONS FROM THE POINT OF VIEW OF SATELLITE SIGNALS AVAILABILITY
PublicationA team of academic researchers from the Gdańsk University of Technology, Gdynia Maritime University and the Polish Naval Academy have been working since 2009 on the methodology of using active GNSS geodetic networks for geodetic inventory of railways and on adapting this measurement technique for designing geometric layouts of railway and tram lines. Over the years, the team tested a variety of configurations of receivers and settings...
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The hydrodynamic pressure field of the ship Zodiak, measurements and calculations
PublicationThe article presents the results of measurements of the slowly changing hydrodynamic pressure field HPF generated by the movement of the ship, Zodiak, in the Bay of Gdansk. The measurement results have been obtained in the framework of the program of the work in Siramis, under the auspices of the European Defence Administration of the EU, by the research team of the Naval Academy in Gdynia. The measurement results were compared with...
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A more colorful hat problem
PublicationThe topic is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of winning. We consider a generalized hat...
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The hat problem on cycles on at least nine vertices
PublicationThe topic is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of winning. In this version every player...
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Model oceny dojrzałości przedsiębiorstw do zastosowania zwinnych metodyk zarządzania projektami IT
PublicationDysertacja koncentruje się na budowie modelu, który ocenia gotowość przedsiębiorstw do wdrożenia zwinnych metodyk zarządzania projektami IT. Analizuje istniejące metody oceny dojrzałości projektowej i wprowadza własny model, biorąc pod uwagę krytyczne czynniki sukcesu i skuteczność zwinnych metod. Rozprawa zawiera badania literaturowe, empiryczne studium przypadku oraz weryfikację i rekomendacje modelu, dostarczając wglądu w praktyczne...
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Fast collaborative graph exploration
PublicationWe study the following scenario of online graph exploration. A team of k agents is initially located at a distinguished vertex r of an undirected graph. At every time step, each agent can traverse an edge of the graph. All vertices have unique identifiers, and upon entering a vertex, an agent obtains the list of identifiers of all its neighbors. We ask how many time steps are required to complete exploration, i.e., to make sure...