Wyniki wyszukiwania dla: TEAM MANAGEMENT - MOST Wiedzy

Wyszukiwarka

Wyniki wyszukiwania dla: TEAM MANAGEMENT

Filtry

wszystkich: 228
wybranych: 184

wyczyść wszystkie filtry


Filtry wybranego katalogu

  • Kategoria

  • Rok

  • Opcje

wyczyść Filtry wybranego katalogu niedostępne

Wyniki wyszukiwania dla: TEAM MANAGEMENT

  • Team Roles and Team Performance in Small Virtual Software Teams

    The article presents the results of research on the composition of team roles conducted in 24 student software teams. An adaptation of M. Belbin’s model by B. Kożusznik was used. The model of team balance according to Belbin and Haaf is presented and correlations between team balance and team performance are analysed. Team performance is measured at three levels: result, satisfaction and team climate. The selected constellation...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • The role of resilience in explaining hotel growth: A fuzzy-set QCA approach

    Publikacja

    Purpose: Due to the detrimental effects of the recent pandemic on the hotel sector, hotel resilience research and its impact on hotel recovery have received lots of academic attention. However, a sustainable perspective on hotel resilience, as an approach for investigating its impact on long-term hotel growth, has been largely overlooked in the hospitality resilience literature. Therefore, this paper aims to address the research...

    Pełny tekst do pobrania w portalu

  • Trust triggers and barriers in intercultural teams

    Intercultural teams are more and more popular nowadays — they constitute a serious challenge in terms of effective cooperation and trust building, however. The article presents the potential problems that can affect intercultural cooperation and stresses the power of trust in cultural diversity conditions. The ten-factor model of intercultural team trust is presented. The main aim was to answer the questions: what are the differences...

    Pełny tekst do pobrania w portalu

  • Fuzzy Methods and Models for a Team-Building Process

    Publikacja

    - Rok 2014

    This chapter contains an introduction to fuzzy-logic model-based approaches for a team-building process. Such appraches allow extending typical recruiting practice and selection processes to enable a wider and more precise assessment of a new team and/or existing team members, taking into account both their hard and soft skills. Moreover, as effectiveness of teams depends on the interpersonal skills and emotional intelligence...

  • Preferences Towards Working in Culturally Diverse Teams at Different Stages of the Entrepreneurial Process

    As entrepreneurial teams become prevalent, it is important to study factors related to their creation and effectiveness. The goal of the current research was to analyze preferences towards working in a multicultural team (MCT) versus a single culture team (SCT) at different stages of the entrepreneurial process. The study involved students originating from various cultures with previous experience in both SCTs and MCTs as participants....

    Pełny tekst do pobrania w portalu

  • Attributes of Entrepreneurial Teams as Elements of a Mental Model

    An entrepreneurial team can be defined as a small group of individuals holding ownership or control positions who create or develop an entrepreneurial venture and have shared commitments towards each other. Entrepreneurial teams start numerous new ventures or affect the performance of firms due to their social capital based on some characteristic attributes. The mental models of teams refer to internal, organised representation...

    Pełny tekst do pobrania w portalu

  • Tacit Knowledge Sharing and Personal Branding. How to Derive Innovation From Project Teams?

    Publikacja

    Innovation, relationships, cooperation, and knowledge are key factors which determine a competitive advantage in the networked economy. A network serves as a contemporary form of market process coordination. Network economy, according to the idea of prosumerism, is founded on collaboration of individual creators based on a network of values instead of hierarchical dependencies. Another feature of a network is that it imposes symmetry...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • The preferable ways of decision-making in IT teams

    Software development team collaboration requires various decisions regarding essential aspects of a project’s progress. General and particular decision-making models are considered, and their main aspects such as team types, problem solving categories, and decision-making ways are analyzed. The research concerns representative groups of IT specialists and their preferences in decision-making are investigated. Four possible cases were...

    Pełny tekst do pobrania w portalu

  • A modified hat problem

    The topic of our paper is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of a win. There are known many...

    Pełny tekst do pobrania w portalu

  • Urban Prototyping in CAVE Cooperation Between the Academy of Fine Arts in Gdansk and the Gdansk University of Technology

    Publikacja

    - Rok 2018

    The paper describes results of cooperation between the Passive Architecture Laboratory at the Academy of Fine Arts in Gdańsk and the Immersive 3D Visualization Lab at the Gdańsk University of Technology. The authors as the design supervisors (respectively for a team of architects and a team of IT specialists) present advantages and disadvantages of urban design with use of virtual reality.

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Implementacja procesów zarządzania zmianami w przedsiębiorstwie

    Implementacja procesów zarządzania zmianami w przedsiębiorstwie. W artykule przedstawiono sposób implementacji procesów zarządzania zmianami w przedsiębiorstwie w oparciu o IBM Rational Team Concert. Celem artykułu jest wskazanie na przydatność wspierania procesów zarządzania zmianą przy pomocy IBM Rational Team Concert.

  • Utilizing online collaborative games to facilitate Agile Software Development

    Effective collaboration and interaction among the development team and between the team and the customer as well as proactive attitude in initiating and implementing improvements play vital roles in the success of agile projects. The challenge is how to address these social aspects since neither the Agile Manifesto nor the Scrum Guide specify techniques that aid the human side of software development. To fill this gap, we developed...

    Pełny tekst do pobrania w portalu

  • The congruence of mental models in entrepreneurial teams – implications for performance and satisfaction in teams operating in an emerging economy

    Purpose – The paper aims to explore the relationship between the congruence of mental models held by the members of entrepreneurial teams operating in an emerging economy (Poland) and entrepreneurial outcomes (performance and satisfaction). Design/methodology/approach – The data obtained from 18 nascent and 20 established entrepreneurial teams was analysed to answer hypotheses. The research was quantitative and was conducted using...

    Pełny tekst do pobrania w portalu

  • A construction for the hat problem on a directed graph

    Publikacja

    A team of n players plays the following game. After a strategy session, each player is randomly fitted with a blue or red hat. Then, without further communication, everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. Visibility is defined by a directed graph; that is, vertices correspond to players, and a player can see each player to whom he is connected by an arc. The...

    Pełny tekst do pobrania w portalu

  • DECISION - MAKING IN VIRTUAL SOFTWARE TEAMS USING CLOUD PLATFORMS

    Publikacja

    Software development projects are usually realized by traditional or virtual IT teams using computing clouds. Team collaboration requires decision - making regarding essential aspects of a project progress. The article concerns methods of decision – making process in the case of traditional and virtual teams’ work. The research results conducted in a group of IT specialists are presented, and to analyze their preferences in decision-making...

    Pełny tekst do pobrania w portalu

  • On the Agile Mindset of an Effective Team – An Industrial Opinion Survey

    In this paper we present the results of an opinion survey among 52 agile practitioners who evaluated the importance of 26 selected elements of the agile mindset to the effectiveness of an agile team. In total, we have identified 70 unique agile mindset elements based on 11 literature sources and 5 interviews with industry experts. 7 elements belonged to the “support for business goals” category, 20 to the “relationships within...

    Pełny tekst do pobrania w portalu

  • Intercultural interactions at multinational corporations' workplace: Grounded theory.

    Publikacja

    - Journal of Positive Management - Rok 2016

    environments is a new challenge for employees and managers. The aim of the paper is to analyze the social interactions in multicultural environments of multinational corporations (MNCs) as well as to propose a model of intercultural social interactions in MNCs’ specifi c context. Design/methodology/approach: The grounded theory approach was applied to create a model of intercultural interactions in MNCs. The data was obtained during...

    Pełny tekst do pobrania w portalu

  • GROUP COMPOSER - System for Modeling Agents’ Team Building for Tasks

    Multi-agent systems consist of many autonomous units, called agents, that can interact when trying to achieve their goals. The selection of interaction partners is called team formation. Three basic approaches can be considered to match multi-agent system resources to the problem at hand. To research the properties of different approaches, a software for modeling team formation in multi-agent systems has been created and is presented...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Zarządzanie zapasami dla praktyków

    Publikacja

    - Rok 2015

    Dążenie do redukcji zapasów jest naturalnym trendem wszystkich przedsiębiorstw dbających o dostęp do tzw. wolnej gotówki. 11 lat prowadzonych przeze mnie obserwacji w toku realizowanych kilkuset projektów wskazuje, że tylko ok 0,5% przedsiębiorstw (w danym momencie) nie zajmuje się pracą nad obniżeniem zapasów. Jak ta redukcja zapasów zazwyczaj się odbywa? Szef stawia cel swojemu zespołowi: „dziś rotacja naszego zapasu...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Adopting Collaborative Games into Agile Requirements Engineering

    Publikacja

    In agile software development, where great emphasis is put on effective informal communication involving diverse stakeholders, success depends on human and social factors. Not surprisingly, the Agile Manifesto advocates principles and values such as “individuals and interactions over processes and tools”, “focus on the customer”, “collaborate regularly”, “communicate face-to-face within the team” and “have regular team introspection”....

    Pełny tekst do pobrania w portalu

  • Effective Collaboration of Entrepreneurial Teams—Implications for Entrepreneurial Education

    In the situation of a permanent change and increased competition, business ventures are more and more often undertaken not by individuals but by entrepreneurial teams. The main aim of this paper is to examine the team principles implemented by eective entrepreneurial teams and how they dier in nascent and established teams. We also focused on the relationship between the implementation of these rules by entrepreneurial team members...

    Pełny tekst do pobrania w portalu

  • Student Perspectives on the 2017 ESA Concurrent Engineering Challenge

    Publikacja
    • K. Doerksen
    • T. van‘t Klooster
    • W. Ferguson
    • S. Pepper
    • D. van Paridon
    • R. Amorim
    • R. Chotalal
    • K. Ciechowska
    • A. Dąbrowski
    • V. Kunbrger... i 4 innych

    - Rok 2018

    In September 2017, the first ESA Academy’s Concurrent Engineering Challenge (CEC) was held, giving 88 Master’s and PhD-level students from twelve ESA Member and Associate States a powerful platform to experience system engineering in an intense, fast paced, and real-world environment. Within four days, teams of physics and engineering students in Concurrent Design Facilities (CDF) located in Politecnico di Torino, Universidad Polit´ecnica...

    Pełny tekst do pobrania w portalu

  • Hat problem on the cycle C4

    The topic of our paper is the hat problem. In that problem, each of n people is randomly tted with a blue or red hat. Then everybody can try to guess simultanously his own hat color looking at the hat colors of the other people. The team wins if at least one person guesses his hat color correctly and no one guesses his hat color wrong, otherwise the team loses. The aim is to maximize the probability of win. In this version every...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • On the hat problem, its variations, and their applications

    The topic of our paper is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of a win. There are known many...

    Pełny tekst do pobrania w portalu

  • The hat problem on a union of disjoint graphs

    The topic is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of winning. In this version every player...

    Pełny tekst do pobrania w portalu

  • Playing the Sprint Retrospective: A Replication Study

    Publikacja

    - Rok 2020

    The Sprint Retrospective is a vehicle for continuous process improvement. Even though it is a well established agile practice, running effective retrospective meetings is challenging. There have been a lot of identified problems that commonly occur during these meetings. To address them, Przybyłek & Kotecka [20] successfully revitalized retrospective meetings by adopting collaborative games, which represent a powerful tool in improving...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • GNSS INVENTORY OF HISTORIC NARROW-GAUGE RAILWAY LINE IN KOSZALIN UNDER EXTREMELY UNFAVORABLE MEASUREMENTS CONDITIONS FROM THE POINT OF VIEW OF SATELLITE SIGNALS AVAILABILITY

    Publikacja

    - Rok 2015

    A team of academic researchers from the Gdańsk University of Technology, Gdynia Maritime University and the Polish Naval Academy have been working since 2009 on the methodology of using active GNSS geodetic networks for geodetic inventory of railways and on adapting this measurement technique for designing geometric layouts of railway and tram lines. Over the years, the team tested a variety of configurations of receivers and settings...

  • The hat problem on cycles on at least nine vertices

    Publikacja

    The topic is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of winning. In this version every player...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • A more colorful hat problem

    The topic is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of winning. We consider a generalized hat...

    Pełny tekst do pobrania w portalu

  • The hydrodynamic pressure field of the ship Zodiak, measurements and calculations

    Publikacja

    The article presents the results of measurements of the slowly changing hydrodynamic pressure field HPF generated by the movement of the ship, Zodiak, in the Bay of Gdansk. The measurement results have been obtained in the framework of the program of the work in Siramis, under the auspices of the European Defence Administration of the EU, by the research team of the Naval Academy in Gdynia. The measurement results were compared with...

    Pełny tekst do pobrania w portalu

  • Fast collaborative graph exploration

    Publikacja

    - INFORMATION AND COMPUTATION - Rok 2015

    We study the following scenario of online graph exploration. A team of k agents is initially located at a distinguished vertex r of an undirected graph. At every time step, each agent can traverse an edge of the graph. All vertices have unique identifiers, and upon entering a vertex, an agent obtains the list of identifiers of all its neighbors. We ask how many time steps are required to complete exploration, i.e., to make sure...

    Pełny tekst do pobrania w portalu

  • Fast Collaborative Graph Exploration

    Publikacja

    - LECTURE NOTES IN COMPUTER SCIENCE - Rok 2013

    We study the following scenario of online graph exploration. A team of k agents is initially located at a distinguished vertex r of an undirected graph. At every time step, each agent can traverse an edge of the graph. All vertices have unique identifiers, and upon entering a vertex, an agent obtains the list of identifiers of all its neighbors. We ask how many time steps are required to complete exploration, i.e., to make sure...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Odour Perception Using a Sniffing Team at a Municipal Solid Waste Treatment Plant: A Case Study

    Publikacja

    - Sustainability - Rok 2023

    The monitoring of odour intensity, generated by a landfill area, is a difficult activity since it is a multi-source problem with discontinuous odour emissions. A modified sniffing team method is described here and applied to determine the main odour sources in a landfill located in Pomerania, Poland. Four consecutive test sessions were performed during the following months: August, December, April, and June. It was found that the...

    Pełny tekst do pobrania w portalu

  • Rapid development of custom web application with ruby on rails framework on the example of group project system

    Publikacja

    - Rok 2010

    Technology industry labor market requires engineers with a good preparation for work with project's tasks and team cooperation skills. One of the way for achieve that abilities during technical university education are students group projects. Running of group projects at university brings new challenges, from recruitment of students with required skills for par-ticular project, to lack of industrial procedures and ready to use...

  • On the Hat Problem on the Cycle C7

    The topic is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of a win. In this version every player can...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Decontaminating Arbitrary Graphs by Mobile Agents: a Survey

    Publikacja

    A team of mobile agents starting from homebases need to visit and clean all nodes of the network. The goal is to find a strategy, which would be optimal in the sense of the number of needed entities, the number of moves performed by them or the completion time of the strategy. Currently, the field of distributed graph searching by a team of mobile agents is rapidly expanding and many new approaches and models are being presented...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Identification of the Agile Mindset and Its Comparison to the Competencies of Selected Agile Roles

    Publikacja

    - Rok 2020

    In this paper we present the results of the identification and evalua-tion of the elements of an agile mindset as well as its comparison to the compe-tence models for the roles of Scrum Master, Product Owner and agile analyst. We have identified 70 unique agile mindset elements from literature and 5 in-terviews with experts. Based on an opinion survey among 52 agile practitioners we evaluated the importance of 26 selected elements...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Collaborative Exploration of Trees by Energy-Constrained Mobile Robots

    Publikacja

    - THEORY OF COMPUTING SYSTEMS - Rok 2018

    We study the problem of exploration of a tree by mobile agents (robots) that have limited energy. The energy constraint bounds the number of edges that can be traversed by a single agent. We use a team of agents to collectively explore the tree and the objective is to minimize the size of this team. The agents start at a single node, the designated root of the tree and the height of the tree is assumed to be less than the energy...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Reducing the Environmental Impact of the Public Water Transportation Systems by Parametric Design and Optimization of Vessels’ Hulls. Study of the Gdańsk’s Electric Passenger Ferry (2015-2016).

    Publikacja

    - Rok 2016

    The paper presents the potential and risks of utilizing Rhinoceros and Grasshopper software for parametric design and multi-varietal optimization of the hull of a small sustainable ferry. The sustainability criteria, parametric design flowchart and optimizing methods are described. As the result, the advantages and disadvantages of this approach obtained in the research-by-design process conducted by an intercollegiate team at...

  • Determination of the tram track axis using a multi receiver GNSS measurement system

    Publikacja

    - Przegląd Komunikacyjny - Rok 2020

    This article refers to research, that has been conducted by an interdisciplinary research team from the Gdańsk University of Technology and the Maritime University in Gdynia since 2009. These investigation concerns the determination of a railway track axis using the mobile satellite measurement technique. Following the dynamic development of GNSS techniques, that could be seen in the last decade, the team carried out further experiments...

    Pełny tekst do pobrania w portalu

  • Hat problem on a graph

    Publikacja

    The topic of our paper is the hat problem. In that problem, each of n people is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color looking at the hat colors of the other people. The team wins if at least one person guesses his hat color correctly and no one guesses his hat color wrong, otherwise the team loses. The aim is to maximize the probability of win. In this version every...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • MSRL 2.0. as a new method for research education on urban issues

    Publikacja

    The MSRL 2.0. research is focused on the Baltic Sea Region (BSR) as a multidimensional urban phenomenon with Gdansk acting as a hub for the research teams. The idea of the MSRL 2.0. is to promote the collaboration of professionals and graduate and PhD students by bringing together the mentor(s) with a local research team sharing experiences and proposing strategic recommendations to strengthen sustainable urban development initiatives...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Methodology of estimating temperature measurement uncertainty in a system for endurance tests.

    The team consisting of the article authors developed a non-invasive method and a system for measuring temperature during an endurance test. A thermocouple which provided the required accuracy of changes in temperature dynamics measurements was used for the purpose of the required research. The paper presents the methodology for estimating uncertainty of temperature measurement done with the presented system, using a method based...

    Pełny tekst do pobrania w portalu

  • Creating a modern educational system based on IT competence centers

    Publikacja

    This article indicates the need to support University Competence Centers. These are specialized cen-ters which aim to support teaching and the development of the latest software technologies, educating students, PhD students and scientific workers and also raising the competitiveness of the university on the higher education market. The article presents the characteristics of: IBM Rational RequisitePro, IBM Rational Requirements...

  • Arch bridges under test loadings

    This paper illustrates experience in arch bridges test loadings of the research team of Department of Structural Mechanics and Bridge Structures from the Gdansk University of Technology. The presented calculations results constist the analysis of spatial construction schemes made using the finite elements method (FEM) and its comparison to the field studies. Arch bridges with the longest spans, visualisation of the computational...

    Pełny tekst do pobrania w portalu

  • Modeling of Human Tissue for Medical Purposes

    The paper describes the possibilities offered for medicine by modeling of human tissue using virtual and augmented reality. It also presents three proposals of breast modeling for the use in clinical practice. These proposals are the result of arrangements of medical and computer scientists team (the authors) and will be pursued and implemented in the near future. There is included also a brief description of the most popular methods...

    Pełny tekst do pobrania w portalu

  • Test loading of the longest span arch bridge in Poland

    Bridge structures undergo thorough examination during test loading before they come into use. The aim of the examination is to check the correctness of the working structure and construction design assumptions. Test loading on the bridge is preceded by examination specification. This paper describes computational model and test loading results carried out during examibation of the bridge over the Vistula within the bypass of Puławy...

  • Playing the Sprint Retrospective

    In agile software development, where great emphasis is put on effective informal communication, success depends heavily on human and social factors. However, Scrum does not specify any techniques that aid the human side of software development. In this paper we investigate the use of 6 collaborative games for the Sprint Retrospective. Each game was implemented twice in a Scrum team in Intel Technology Poland. The received feedback...

    Pełny tekst do pobrania w portalu

  • Mobile Laser Scanning Calibration on a Marine Platform

    The article describes the method of calibration of the Riegl VMZ-400 mobile scanning system on a floating platform and an experiment aimed at conducting measurements from a previously calibrated instrument. The issue of factors affecting the quality of measurements was discussed. Mobile laser scanning is an increasingly popular measurement solution, but it is still innovative on a European scale. The use of a floating platform...

    Pełny tekst do pobrania w portalu

  • Potential applicability of ontologies for the evaluation of information technology

    Publikacja

    In this article we present the possibilities of using ontologies as a part of a multi-agent system (MAS) designed for the evaluation of information technologies. This is a part of a broader idea devel-oped by the team of researchers at Gdańsk University of Technology. The article deals with defining ontologies, presenting main technologies for their design and implementation and proposes, initially, domains of the ontologies' interest...