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Wyniki wyszukiwania dla: DESIGNING LEARNING ENVIRONMENTS
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Designing learning-skills towards industry 4.0
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The role and construction of educational agents in distance learning environments
PublikacjaArtykuł przedstawia definicję oraz klasyfikację agentów edukacyjnych. Wskazuje typowe cele i zadania agentów, a także omawia schemat ich budowy i funkcjonowania. Wskazano także różnorodność możliwości, jakie stwarzają różne rodzaje agentów w procesie nauczania. W artykule opisano także wytworzony w ramach badań prototyp agenta WAS, którego zadaniem jest wspomaganie uczniów w zakresie pracy z materiałami edukacyjnymi.
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Designing acoustic scattering elements using machine learning methods
PublikacjaIn the process of the design and correction of room acoustic properties, it is often necessary to select the appropriate type of acoustic treatment devices and make decisions regarding their size, geometry, and location of the devices inside the room under the treatment process. The goal of this doctoral dissertation is to develop and validate a mathematical model that allows predicting the effects of the application of the scattering...
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Deep learning-based waste detection in natural and urban environments
PublikacjaWaste pollution is one of the most significant environmental issues in the modern world. The importance of recycling is well known, both for economic and ecological reasons, and the industry demands high efficiency. Current studies towards automatic waste detection are hardly comparable due to the lack of benchmarks and widely accepted standards regarding the used metrics and data. Those problems are addressed in this article by...
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Deep learning-based waste detection in natural and urban environments
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Designing RBF Networks Using the Agent-Based Population Learning Algorithm
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Designing learning spaces through international and interdisciplinary collaborative design studio: The case of engineer architects and pedagogic students
PublikacjaThe study explores the dynamics and outcomes of an international interdisciplinary design studio focusing on innovative learning spaces. Conducted over two years between students of Faculty of Architecture at Gdansk Tech and pedagogic students from Kibbutzim College in Tel Aviv, this design-based study examines the contributions of unique educational program to student learning, the evolution of the design process, collaboration,...
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Model of distributed learning objects repository for a heterogenic internet environment
PublikacjaW artykule wprowadzono pojęcie komponentu edukacyjnego jako rozszerzenie obiektu edukacyjnego o elementy zachowania (metody). Zaproponowane podejście jest zgodne z paradygmatem obiektowym. W oparciu o komponent edukacyjny zaprojektowano model budowy repozytorium materiałów edukacyjnych. Model ten jest oparty o usługi sieciowe i rejestry UDDI. Komponent edukacyjny oraz model repozytorium mogą znaleźć zastosowanie w konstrukcji zbiorów...
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System Loss Model for Body-to-Body Networks in Indoor and Outdoor Environments
PublikacjaA system loss model for body-to-body networks in indoor and outdoor environments is proposed in this paper, based on measurements taken at 2.45 GHz. The influence of the type of environment, antenna visibility and user mobility on model parameters has been investigated. A significant impact of mutual antennas’ placement and their visibility is shown. The proposed model fits well to empirical data, with the average root mean square...
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Measuring research on radio wave propagation
PublikacjaTelecommunication connections are increasingly based on the wireless links, both fixed and mobile, carried out under different radio systems. This kind of solution has many advantages. However, the propagation medium is a factor that causes many difficulties in designing wireless networks, because of large diversity of propagation environments. Transmission loss in each environment is determined by many variables phenomena and...
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Dynamic Signal Strength Mapping and Analysis by Means of Mobile Geographic Information System
PublikacjaBluetooth beacons are becoming increasingly popular for various applications such as marketing or indoor navigation. However, designing a proper beacon installation requires knowledge of the possible sources of interference in the target environment. While theoretically beacon signal strength should decay linearly with log distance, on-site measurements usually reveal that noise from objects such as Wi-Fi networks operating in...
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Nano-engineered diamond-based materials for supercapacitor electrodes: A review
PublikacjaOwing to the popularity of carbon-based supercapacitors, diamond has also been examined as a potential candidate with unique advantages such as a wide electrochemical potential window and stable capacitive behavior in both aqueous and non-aqueous electrolytes. Moreover, its chemical stability in harsh environments at extreme applied potential and current provides rare opportunities for designing new supercapacitors. Owing to the...
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Embedded device for indoor positioning of mobile terminals in ISM 2.4 GHz frequency band integrated with ESPAR antenna
PublikacjaIn the era of multifunctional mobile phones, wireless positioning is one of the most important branches of telecommunications development. This functionality is possible thanks to global positioning systems such as GPS, whose services are available to every average user. Global systems, however, suffer from their low accuracy in confined environments such as forests and building interiors. A popular...
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Application of Intelligent Conversational Agents in E-learing Environments
PublikacjaThe paper concerns intelligent tutoring systems and concentrates on apliaction of virtual mentors in distance learning environments. Different educational agent types are described. The prototype of an agent developed at Gdansk University of Technology is also presented, as well as its internal representation and construction. Benefits of virtual mentors applied in distance learning are also pointed out.
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THRIVING AND JOB SATISFACTION IN MULTICULTURAL ENVIRONMENTS OF MNCS
PublikacjaPurpose of the article The aim of the paper is to analyze the relationship between thriving and job satisfaction in multicultural environments of multinational corporations (MNCs). Methodology/methods The quantitative cross-sectional study was conducted on the sample of 128 individuals from subsidiaries of various MNCs located in Poland involved in intercultural interactions. Scientific aim The aim of this study was to examine...
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Bacterial Community Structures in Freshwater Polar Environments of Svalbard
PublikacjaTwo thirds of Svalbard archipelago islands in the High Arctic are permanently covered with glacial ice and snow. Polar bacterial communities in the southern part of Svalbard were characterized using an amplicon sequencing approach. A total of 52,928 pyrosequencing reads were analyzed in order to reveal bacterial community structures in stream and lake surface water samples from the Fuglebekken and Revvatnet...
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Vehicular Communication Environments
PublikacjaCommunication to and between road vehicles (cars, truck, buses, trains, etc.) are of growing interest. This is partly due to the attractive services that cooperative intelligent transport systems (C-ITSs) provides, mainly in the areas of traffic safety and traffic efficiency. An enabler for C-ITS is wireless vehicle-to-vehicle (V2V) and vehicle-to-infrastructure (V2I) communication, collectively referred to as vehicle-to-X (V2X)...
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Trace Elements in Aquatic Environments
PublikacjaA trace element is defined as a chemical element whose the average concentration is less than 100 ppm (mg/kg, mg/L – in the case of a water matrix). In aquatic environments the concentrations of trace elements are usually at the level of picomoles per liter and lower. This causes extreme analytical problems, especially in situations where low content is in the range of background levels. Taking into account the role of trace elements...
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Lifelong Learning Idea in Architectural Education
PublikacjaThe recent advances in IT and technology are forcing changes in the approach to educating society. In the 20th century, life-long learning was understood as educating adults in order to improve their occupational qualifications. Life-long learning allows the needs of the present-day world to be addressed through providing the individual with education at every stage of his/her life various forms. The search for a new model...
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Affective computing and affective learning – methods, tools and prospects
PublikacjaEvery teacher knows that interest, active participation and motivation are important factors in the learning process. At the same time e-learning environments almost always address only the cognitive aspects of education. This paper provides a brief review of methods used for affect recognition, representation and processing as well as investigates how these methods may be used to address affective aspect of e-education. The paper...
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Deep Learning
PublikacjaDeep learning (DL) is a rising star of machine learning (ML) and artificial intelligence (AI) domains. Until 2006, many researchers had attempted to build deep neural networks (DNN), but most of them failed. In 2006, it was proven that deep neural networks are one of the most crucial inventions for the 21st century. Nowadays, DNN are being used as a key technology for many different domains: self-driven vehicles, smart cities,...
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Semantic modeling of contextual augmented reality environments
PublikacjaDespite significant progress in the field of augmented reality (AR), regarding both hardware and software, there is still a lack of universal models and methods that would enable building ubiquitous AR systems that could be used anywhere and anytime, covering different application areas. This dissertation describes a new approach to building AR systems, called the Contextual Augmented Reality Environment (CARE). The CARE approach...
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Edge-Computing based Secure E-learning Platforms
PublikacjaImplementation of Information and Communication Technologies (ICT) in E-Learning environments have brought up dramatic changes in the current educational sector. Distance learning, online learning, and networked learning are few examples that promote educational interaction between students, lecturers and learning communities. Although being an efficient form of real learning resource, online electronic resources are subject to...
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The Use of an Ontotrigger for Designing the Ontology of a Model Maturity Capsule
PublikacjaThe aim of this work is to give the definition and present the possibility of applying (introduced and defined here) ontotriggers to design the ontology of a maturity capsule used in the assessment of IT projects. The complexity of designing ontology processes raises the question of whether there is a need for designing ontologies in a situation where it is possible to map them. The work is divided into four main parts. The first...
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Knowledge sharing and knowledge hiding in light of the mistakes acceptance component of learning culture- knowledge culture and human capital implications
PublikacjaPurpose: This study examines the micromechanisms of how knowledge culture fosters human capital development. Method: An empirical model was developed using the structural equation modeling method (SEM) based on a sample of 321 Polish knowledge workers employed in different industries. Findings: This study provides direct empirical evidence that tacit knowledge sharing supports human capital, whereas tacit knowledge hiding does...
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Clickable polysaccharides for biomedical applications: A comprehensive review
PublikacjaRecent advances in materials science and engineering highlight the importance of designing sophisticated biomaterials with well-defined architectures and tunable properties for emerging biomedical applications. Click chemistry, a powerful method allowing specific and controllable bioorthogonal reactions, has revolutionized our ability to make complex molecular structures with a high level of specificity, selectivity, and yield...
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MANAGING LEARNING PROCESS WITH E-LEARNING TOOL
PublikacjaThis article presents one possibility to employ Moodle, the free e-Leaning platform, to organize learning understood as a process. Behavioral approach and application to massive courses are assumed. A case study is presented, where the introduction of Moodle resulted in better student performance in homework
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Model-free and Model-based Reinforcement Learning, the Intersection of Learning and Planning
PublikacjaMy doctoral dissertation is intended as the compound of four publications considering: structure and randomness in planning and reinforcement learning, continuous control with ensemble deep deterministic policy gradients, toddler-inspired active representation learning, and large-scale deep reinforcement learning costs.
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VARIANT DESIGNING IN the PRELIMINARY SMALL SHIP DESIGN PROCESS
PublikacjaShip designing is a complex process, as the ship itself is a complex, technical multi-level object which operates in the air/water boundary environment and is exposed to the action of many different external and internal factors resulting from the adopted technical solutions, type of operation, and environmental conditions. A traditional ship design process consists of a series of subsequent multistage iterations, which gradually...
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Bandwidth Dependence of the Propagation Channel in Circular Metallic BAN Environments
PublikacjaIn this paper, the bandwidth dependence of the propagation channel for Body Area Networks (BANs) in circular metallic environments is addressed and models are proposed to evaluate the appropriate short-term fading margins that should be considered as a function of the system bandwidth. The deployment of BANs in metallic indoor environments, such as ships, factories, warehouses and other similar environments, involves additional...
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Blended Learning Model for Computer Techniques for Students of Architecture
PublikacjaAbstract: The article summarizes two-year experience of implementing hybrid formula for teaching Computer Techniques at the Faculty of Architecture at the Gdansk University of Technology. Original educational e-materials, consisting of video clips, text and graphics instructions, as well as links to online resources are embedded in the university e-learning educational platform. The author discusses technical constraints associated...
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Selected elements of the methodology and method of designing amphibious flood rescue vehicles
PublikacjaThe methodology of designing amphibious flood rescue vehicles at the preliminary stage of the design process has been presented. The study has been focused on the properties of such vehicles when afloat, with their on-land behaviour and performance characteristics having been left aside. In the study, a general assumption has been made that the amphibious flood rescue vehicles should be designed as, above all, watercraft that additionally...
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Deep Learning: A Case Study for Image Recognition Using Transfer Learning
PublikacjaDeep learning (DL) is a rising star of machine learning (ML) and artificial intelligence (AI) domains. Until 2006, many researchers had attempted to build deep neural networks (DNN), but most of them failed. In 2006, it was proven that deep neural networks are one of the most crucial inventions for the 21st century. Nowadays, DNN are being used as a key technology for many different domains: self-driven vehicles, smart cities,...
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To Survive in a CBRN Hostile Environment: Application of CAVE Automatic Virtual Environments in First Responder Training
PublikacjaThis paper is of a conceptual nature and focuses on the use of a specific virtual reality environment in civil-military training. We analyzed the didactic potential of so-called CAVE automatic virtual environments for First Responder training, a type of training that fills the gap between First Aid training and the training received by emergency medical technicians. Since real training involves live drills based on unexpected situations,...
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A novel architecture for e-learning knowledge assessment systems
PublikacjaIn this paper we propose a novel e-learning system, dedicated strictly to knowledge assessment tasks. In its functioning it utilizes web-based technologies, but its design differs radically from currently popular e-learning solutions which rely mostly on thin-client architecture. Our research proved that such architecture, while well suited for didactic content distribution systems is ill-suited for knowledge assessment products....
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A novel architecture for e-learning knowledge assessment systems
PublikacjaIn this paper we propose a novel e-learning system, dedicated strictly to knowledge assessment tasks. In its functioning it utilizes web-based technologies, but its design differs radically from currently popular e-learning solutions which rely mostly on thin-client architecture. Our research proved that such architecture, while well suited for didactic content distribution systems is ill-suited for knowledge assessment products....
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New Materiality-towards ‘Media Environments
PublikacjaArticle presents media solutions providing new materiality of architectural spaces. Media solutions in architecture evolve in new forms. Articlepresentsboth the developmentof new technological solutionsas well as new ways of application of media solutions in relation toarchitectural form. The aim of the article is to show technical aspects of new materiality - intelligent materials, allowing transmission of changeable visual content...
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Designing a ship course controller by applying the adaptivebackstepping method
PublikacjaThe article discusses the problem of designing a proper and efficient adaptive course-keeping control system for a seagoingship based on the adaptive backstepping method. The proposed controller in the design stage takes into account thedynamic properties of the steering gear and the full nonlinear static maneuvering characteristic. The adjustable parametersof the achieved nonlinear control structure were tuned up by using the...
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Path Loss Modelling in the Untypical Outdoor Propagation Environments
PublikacjaIn the paper three ways of path loss modelling in the untypical outdoor environments are presented. The exemplary untypical outdoor environment is analyzed. The investigated environment is characterized, and the measurement campaign are shortly described. The following models have been analyzed: the COST231 Walfisch-Ikegami model, the modified COST231Walfisch-Ikegami model tuned on the basis of empirical data, and the empirical...
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Social learning in cluster initiatives
PublikacjaPurpose – The purpose of the paper is to portray social learning in cluster initiatives (CIs), namely: 1) to explore, with the lens of the communities of practice (CoPs) theory, in what ways social learning occurs in CIs; 2) to discover how various CoPs emerge and evolve in CIs to facilitate a collective journey in their learning process. Subsequently, the authors address the research questions: In what ways does social learning...
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Affective Learning Manifesto – 10 Years Later
PublikacjaIn 2004 a group of affective computing researchers proclaimed a manifesto of affective learning that outlined the prospects and white spots of research at that time. Ten years passed by and affective computing developed many methods and tools for tracking human emotional states as well as models for affective systems construction. There are multiple examples of affective methods applications in Intelligent Tutoring Systems (ITS)....
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A novel architecture for e-learning knowledge assessment systems
PublikacjaAbstract. In this paper we propose a novel e-learning system, dedicated strictly to knowledge assessment tasks. In its functioning it utilizes web-based technologies, but its design differs radically from currently popular e-learning solutions which rely mostly on thin-client architecture. Our research proved that such architecture,while well suited for didactic content distribution systems is ill-suited for knowledge assessment...
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TensorHive: Management of Exclusive GPU Access for Distributed Machine Learning Workloads
PublikacjaTensorHive is a tool for organizing work of research and engineering teams that use servers with GPUs for machine learning workloads. In a comprehensive web interface, it supports reservation of GPUs for exclusive usage, hardware monitoring, as well as configuring, executing and queuing distributed computational jobs. Focusing on easy installation and simple configuration, the tool automatically detects the available computing...
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Fading Modeling in Maritime Container Terminal Environments
PublikacjaIn this paper, an analytical model for slow and fast fading effects in maritime container terminals is derived, from fitting distributions to the results of measurements performed in an actual operational environment. The proposed model is composed of a set of equations, enabling to evaluate fading statistical distribution parameters for different system and environments conditions, as a function of frequency, base station antenna...
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Matching Exception Class Hierarchies between .NET, Java Environments
PublikacjaThe paper presents a methodology of exception classification and matching exception messages between .NET andJava environments. The methodology operates on existing exception class hierarchies and proposes two complementingapproaches: automated and manual matching. The automated matching uses the similarity measure to find associationsbetween exception messages from the two sets of classes for the considered programming languages....
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Concrete mix design using machine learning
PublikacjaDesigning a concrete mix is a process of synthesizing many components, it is not a simple process and requires extensive technical knowledge. The design process itself focuses on obtaining the required strength of concrete. Very often designing a concrete mix takes into account the need to maintain the proper water-demand and frost-resistance features. The parameters that influence the concrete class most significantly are the...
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A tool for designing water tanks for measuring hydroacoustic transducers
PublikacjaSpecial water tanks are commonly used to measure the parameters of underwater acoustic systems. They must meet specific requirements, the fulfilment of which ensures very small but acceptable measurement errors. These requirements define the size of the tank and its shape as well as the strong attenuation of reflected waves. At the design stage, it is necessary to determine the impact of the tank structure on the measurement errors...
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Virtual immersive environments
PublikacjaYet a higher level of active systems may be achieved when users are fully immersed in an interface which is a 3D computer generated virtual world and can interact with surrounding objects of that world as they were in a real one. This is the issue covered by Chapter 7. Interaction in such a world is both multidimensional and multimodal, with the possibility of free movement of the user in any direction and the simultaneous stimulation...
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Innovative Turbine Intake Air Cooling Systems and Their Rational Designing
PublikacjaThe improved methodology of the engine intake air cooling system designing based on the annual effect due to cooling was developed. It involves determining the optimal value of cooling capacity, providing the minimum system sizes at maximum rate of annual effect increment, and its rational value, providing a close to maximum annual effect without system oversizing at the second maximum rate of annual effect increment within the...
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Preliminary designing method of external pressure vessels for sea subsurface aplications
PublikacjaThis paper describes a unique engineering method intended for the preliminary designing of marine subsurface buoy mooring systems. The solved designing problem consists in determining geometrical parameters and selecting structural materials for a vessel of a buoyancy necessary to contain measuring instruments of a given mass, as well as its maximum dimensions and operational submersion depth. The assumed variability range of...