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wyświetlamy 1000 najlepszych wyników Pomoc
Wyniki wyszukiwania dla: PSYCHOLOGY, COMPUTER ARCHITECTURE, DECISION MAKING, ROBOT SENSING SYSTEMS, APPRAISAL
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Quantum structure in competing lizard communities
PublikacjaAlmost two decades of research on applications of the mathematical formalism of quantum theory as a modeling tool in domains different from the micro-world has given rise to many successful applications in situations related to human behavior and thought, more specifically in cognitive processes of decision-making and the ways concepts are combined into sentences. In this article, we extend this approach to animal behavior, showing...
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The FEM analysis of pressure installation elements after simulated accidental overheating
PublikacjaThe paper presents innovative analysis focused on the safety aspects of existing pressure installation operation after overheating accidents. Results presented here can be applied in decision-making process concerning further operation of existing pressure installation after cooling system failure. In this paper the results of FEM analysis performed for a straight pipe and 90 degrees elbow, made of super duplex stainless steel,...
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Mining Knowledge of Respiratory Rate Quantification and Abnormal Pattern Prediction
PublikacjaThe described application of granular computing is motivated because cardiovascular disease (CVD) remains a major killer globally. There is increasing evidence that abnormal respiratory patterns might contribute to the development and progression of CVD. Consequently, a method that would support a physician in respiratory pattern evaluation should be developed. Group decision-making, tri-way reasoning, and rough set–based analysis...
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Waste management in the mining industry of metals ores, coal, oil and natural gas - A review
PublikacjaWaste generated due to mining activity poses a serious issue due to the large amounts generated, even up to 65 billion tons per year, and is often associated with the risk posed by its storage and environmental management. This work aims to review waste management in the mining industry of metals ores, coal, oil and natural gas. It includes an analysis and discussion on the possibilities for reuse of certain types of wastes generated...
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Generalized adaptive notch smoothers for real-valued signals and systems
PublikacjaSystems with quasi-periodically varying coefficients can be tracked using the algorithms known as generalized adaptive notch filters (GANFs). GANF algorithms can be considered an extension, to the system case, of classical adaptive notch filters (ANFs). We show that estimation accuracy of the existing algorithms, as well as their robustness to the choice of design parameters, can be considerably improved by means of compensating...
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Implementation of multicriteria decision analysis in design of experiment for dispersive liquid-liquid microextraction optimization for chlorophenols determination
PublikacjaA novel and efficient approach to optimization of extraction step prior the chromatographic determination of nine chlorinated phenols is described. It is based on the combination of design of experiments and multicriteria decision analysis. Such an approach is used to optimize dispersive liquid-liquid microextraction procedure for the determination of 9 chlorophenols in water samples. Three parameters are optimized – sample volume,...
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Boron-doped diamond nanosheet volume-enriched screen-printed carbon electrodes: a platform for electroanalytical and impedimetric biosensor applications
PublikacjaThis paper focuses on the development of a novel electrode based on boron-doped diamond nanosheet full-volume-enriched screen-printed carbon electrodes (BDDPE) for use as an impedimetric biosensor. Impedimetric biosensors offer high sensitivity and selectivity for virus detection, but their use as point-of-care devices is limited by the complexity of nanomaterials’ architecture and the receptor immobilisation procedures. The study...
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Human-computer interaction approach applied to the multimedia system of polysensory integration
PublikacjaIn the paper an approach of utilizing an interaction between the human and computer in a therapy of dyslexia and other sensory disorders is presented. Bakker's neuropsychological concept of dyslexia along with therapy methods are reviewed in the context of the Multimedia System of Polysensory Integration, proposed at the Multimedia Systems Department of Gdansk Univ. of Technology. The system is presented along with the training...
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From Linear Classifier to Convolutional Neural Network for Hand Pose Recognition
PublikacjaRecently gathered image datasets and the new capabilities of high-performance computing systems have allowed developing new artificial neural network models and training algorithms. Using the new machine learning models, computer vision tasks can be accomplished based on the raw values of image pixels instead of specific features. The principle of operation of deep neural networks resembles more and more what we believe to be happening...
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Cognitum Ontorion: Knowledge Representation and Reasoning System
Publikacja“If knowledge can create problems, it is not through ignorance that we can solve them.” (Isaac Asimov). Nevertheless, at any point of human activity, knowledge (besides practice) is a key factor in understanding and solving any given problem. Nowadays, computer systems have the ability to support their users in an efficient and reliable way. In this paper we present and describe the functionality of the Cognitum Ontorion system....
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Virtual immersive environments
PublikacjaYet a higher level of active systems may be achieved when users are fully immersed in an interface which is a 3D computer generated virtual world and can interact with surrounding objects of that world as they were in a real one. This is the issue covered by Chapter 7. Interaction in such a world is both multidimensional and multimodal, with the possibility of free movement of the user in any direction and the simultaneous stimulation...
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Biometric identity verification
PublikacjaThis chapter discusses methods which are capable of protecting automatic speaker verification systems (ASV) from playback attacks. Additionally, it presents a new approach, which uses computer vision techniques, such as the texture feature extraction based on Local Ternary Patterns (LTP), to identify spoofed recordings. We show that in this case training the system with large amounts of spectrogram patches may be difficult, and...
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Innovative Solutions for Immersive 3D Visualization Laboratory
PublikacjaThe paper presents results of the work concerning the technical specification of Immersive 3D Visualization Laboratory to be opened in late summer 2014 at the Faculty of Electronics, Telecommunications and Informatics at Gdańsk University of Technology in Poland. The person immersed in VR space will be placed in a transparent sphere with a diameter of over 10 feet, supported on rollers and equipped with a motion tracking system....
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A ship domain-based model of collision risk for near-miss detection and Collision Alert Systems
PublikacjaThe paper presents a new model of ship collision risk, which utilises a ship domain concept and the related domain-based collision risk parameters. An encounter is here described by five variables representing: degree of domain violation (DDV), relative speed of the two vessels, combination of the vessels’ courses, arena violations and encounter complexity. As for the first three variables, their values can be directly computed...
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A multiparameter simulation-driven analysis of ship response when turning concerning a required number of irregular wave realizations
PublikacjaThe growing implementation of Decision Support Systems on modern ships, digital-twin technology, and the introduction of autonomous vessels cause the marine industry to seek accurate modeling of vessel response. Despite the contemporary 6DOF models can be used to predict ship motions in irregular waves, the impact of their stochastic realization is usually neglected and remains under-investigated. Especially in the case of turning, differences...
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Multi-layered tissue head phantoms for noninvasive optical diagnostics
PublikacjaExtensive research in the area of optical sensing for medical diagnostics requires development of tissue phantoms with optical properties similar to those of living human tissues. Development and improvement of in vivo optical measurement systems requires the use of stable tissue phantoms with known characteristics, which are mainly used for calibration of such systems and testing their performance over time. Optical and mechanical...
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Towards automating repairs of IT systems
PublikacjaThis paper presents formal description of working principles of the repair library, being the essential component of the Repair Management Framework (RMF), which aims at automating the process of repairing IT systems, and consists also of the Repair Management Model (RMM) and the Repair Management System (RMS). RMM introduces two mathematical models (model of monitoring and model of repair processes), general enough to cover the...
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Measurements of ASON/GMPLS connection control layer performance according to the ETSI methodology
PublikacjaMeasurements of performance have always been crucial for evaluation of telecommunication systems, especially for implementation of network control elements responsible for connection handling which regards to bandwidth reservation, modification and release. That problem also arises in Automatically Switched Optical Network/Generalized Multiprotocol Label Switching (ASON/GMLPS) architecture, which is considered as one of the components...
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Digital microcontroller for sonar waveform generator
PublikacjaGenerating sounding signals is essential for the operation of active sonar. The system should be highly reliable. This can be achieved through architecture, communication between the devices, and a well-designed and self–testing software. The system presented in the article is responsible for the generation of hydroacoustic sounding signals, and ensures proper interaction between power amplifiers and power supplies. Thanks to its...
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Perspectives of Telematics Implementation in Tri-City Transport Systems Management and Planning
PublikacjaIn 2010 the City of Gdynia applied for match funding the project ''Implementation of the Integrated Traffic Management System TRISTAR in Tri-City" under the Operational Programme Infrastructure and Environment. This year the project has been placed on a list approved by the Ministry of Infrastructure. Tri-City proceeds with a tender for the implementation of the system. The project will be implemented in key elements are included...
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Transmission parameters of underwater communication channels
PublikacjaThe underwater environment is tough and demanding as a communication channel for ultrasonic signals. The channel transmission characteristics in marine and inland waters depend much on local bathymetry and changing weather conditions. The architecture and performance of a reliable underwater acoustic communication (UAC) system should allow real-time adaptation of its transmission parameters to a large variety of possible channel...
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NVRAM as Main Storage of Parallel File System
PublikacjaModern cluster environments' main trouble used to be lack of computational power provided by CPUs and GPUs, but recently they suffer more and more from insufficient performance of input and output operations. Apart from better network infrastructure and more sophisticated processing algorithms, a lot of solutions base on emerging memory technologies. This paper presents evaluation of using non-volatile random-access memory as a...
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Balance recognition on the basis of EEG measurement.
PublikacjaAlthough electroencephalography (EEG) is not typically used for verifying the sense of balance, it can be used for analysing cortical signals responsible for this phenomenon. Simple balance tasks can be proposed as a good indicator of whether the sense of balance is acting more or less actively. This article presents preliminary results for the potential of using EEG to balance sensing....
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Enhanced Eye-Tracking Data: a Dual Sensor System for Smart Glasses Applications
PublikacjaA technique for the acquisition of an increased number of pupil positions, using a combined sensor consisting of a low-rate camera and a high-rate optical sensor, is presented in this paper. The additional data are provided by the optical movement-detection sensor mounted in close proximity to the eyeball. This proposed solution enables a significant increase in the number of registered fixation points and saccades and can be used...
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Top k Recommendations using Contextual Conditional Preferences Model
PublikacjaRecommender systems are software tools and techniques which aim at suggesting to users items they might be interested in. Context-aware recommender systems are a particular category of recommender systems which exploit contextual information to provide more adequate recommendations. However, recommendation engines still suffer from the cold-start problem, namely where not enough information about users and their ratings is available....
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The lemniscate knowledge flow model
PublikacjaKnowledge is seen as one of the main resources for organizations providing knowledge-intensive services. Therefore, sharing and reusing are the main goals of modern knowledge management (KM) approach, driven by information and communication technologies (ICT). However, one can ask for the details in order to provide means and tools to design and deploy environment able to fulfil these two goals. We observed that occurred interactions...
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Towards better understanding of context-aware knowledge transformation
PublikacjaConsidering different aspects of knowledge functioning, context is poorly understood in spite of intuitively identifying this concept with environmental recognition. For dynamic knowledge, context especially seems to be an essential factor of change. Investigation on the impact of context on knowledge dynamics or more generally on the relationship between knowledge and its contextual interpretation is important in order to understand...
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Game with a Purpose for Mappings Verification
PublikacjaMappings verification is a laborious task. The paper presents a Game with a Purpose based system for verification of automatically generated mappings. General description of idea standing behind the games with the purpose is given. Description of TGame system, a 2D platform mobile game with verification process included in the gameplay, is provided. Additional mechanisms for anti-cheating, increasing player’s motivation and gathering...
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Limitations of Emotion Recognition in Software User Experience Evaluation Context
PublikacjaThis paper concerns how an affective-behavioural- cognitive approach applies to the evaluation of the software user experience. Although it may seem that affect recognition solutions are accurate in determining the user experience, there are several challenges in practice. This paper aims to explore the limitations of the automatic affect recognition applied in the usability context as well as...
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Modeling energy consumption of parallel applications
PublikacjaThe paper presents modeling and simulation of energy consumption of two types of parallel applications: geometric Single Program Multiple Data (SPMD) and divide-and-conquer (DAC). Simulation is performed in a new MERPSYS environment. Model of an application uses the Java language with extension representing message exchange between processes working in parallel. Simulation is performed by running threads representing distinct process...
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Designing effective educational games - a case study of a project management game
PublikacjaThis paper addresses the issues of designing effective educational games. We aim at investigating how the cognitive, behavioral and emotional aspects of the games influence their educational effectiveness. The results were obtained with an observational user experience study extended with affect analysis carried out for a project management game GraPM. We analyzed the...
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AgileSafe – a method of introducing agile practices into safety-critical software development processes
PublikacjaThis article introduces AgileSafe, a new method of incorporating agile practices into critical software development while still maintaining compliance with the software assurance requirements imposed by the application domain. We present the description of the method covering the process of its application and the input and output artefacts.
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Towards the participant observation of emotions in software development teams
PublikacjaEmotions, moods and temperament influence our behaviour in every aspect of life. Until now plenty of research has been conducted and many theories have been proposed to explain the role of emotions within the working environment. However, in the field of software engineering, interest in the role of human factors in the process of software development is relatively new. In the paper the research design process that has been proposed...
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Situational Awareness Network for the Electric Power System: the Architecture and Testing Metrics
PublikacjaThe contemporary electric power system is highly dependent on Information and Communication Technologies which results in its exposure to new types of threats, such as Advanced Persistent Threats (APT) or Distributed-Denial-of-Service (DDoS) attacks. The most exposed components are Industrial Control Systems in substations and Distributed Control Systems in power plants. Therefore, it is necessary to ensure the cyber security of...
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Applications for investigating therapy progress of autistic children
PublikacjaThe paper regards supporting behavioral therapy of autistic children with mobile applications, specifically applied for measuring the child’s progress. A family of five applications is presented, that was developed as an investigation tool within the project aimed at automation of therapy progress monitoring. The applications were already tested with children with autism spectrum disorder. Hereby we analyse children’ experience...
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Virtual Sightseeing in Immersive 3D Visualization Lab
PublikacjaThe paper describes the modern Immersive 3D Visualization Lab (I3DVL) established at the Faculty of Electronics, Telecommunications and Informatics of the Gdańsk University of Technology (GUT) and its potential to prepare virtual tours and architectural visualizations on the example of the application allowing a virtual walk through the Coal Market in Gdańsk. The paper presents devices of this laboratory (CAVE, walk simulator etc.),...
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Talents, Competencies and Techniques of Business Analyst: A Balanced Professional Development Program
PublikacjaThis paper presents preliminary results of action research in which we search for fundamentals of an universal theory of balanced approaches to software process. It is developed on the basis of balanced approach for professional development program for business analysts which integrates approaches oriented on talents, competencies and techniques. This paper includes the description of key concepts in background approaches, components...
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Completeness and Consistency of the System Requirement Specification
PublikacjaAlthough the System Requirement Specification, as a first formal and detailed document, is the base for the software project in classic software methodologies, there is a noticeable problem of assuring the completeness of this document. The lack of its completeness causes uncertainty of the project foundations. This was one of motivations for agile methodologies – if the SRS cannot be easily validated, if it can change in late project...
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Towards detecting programmers’ stress on the basis of keystroke dynamics
PublikacjaThe article describes the idea of detecting stress among programmers on the basis of keystroke dynamics. An experiment with a group of students of artificial intelligence classes was performed. Two samples of keystroke data were recorded for each case, the first while programming without stress, the second under time pressure. A number of timing and frequency parameters were calculated for each sample. Then statistical analysis...
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Information Logistics as a Paradigm
PublikacjaThis paper presents a paradigm-based approach to information logistics. The approach deals with extracting concepts specific to information logistics in categories typical to paradigms. The resulting description should be easily connected to complementary components which are based on other paradigms, e.g. business process management and information systems development. Empirical part aims at checking and enhancing features typical...
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Do online reviews reveal mobile application usability and user experience? The case of WhatsApp
PublikacjaThe variety of hardware devices and the diversity of their users imposes new requirements and expectations on designers and developers of mobile applications (apps). While the Internet has enabled new forms of communication platform, online stores provide the ability to review apps. These informal online app reviews have become a viral form of electronic wordof-mouth (eWOM), covering a plethora of issues. In our study, we set ourselves...
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On the Agile Mindset of an Effective Team – An Industrial Opinion Survey
PublikacjaIn this paper we present the results of an opinion survey among 52 agile practitioners who evaluated the importance of 26 selected elements of the agile mindset to the effectiveness of an agile team. In total, we have identified 70 unique agile mindset elements based on 11 literature sources and 5 interviews with industry experts. 7 elements belonged to the “support for business goals” category, 20 to the “relationships within...
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Playing the Sprint Retrospective
PublikacjaIn agile software development, where great emphasis is put on effective informal communication, success depends heavily on human and social factors. However, Scrum does not specify any techniques that aid the human side of software development. In this paper we investigate the use of 6 collaborative games for the Sprint Retrospective. Each game was implemented twice in a Scrum team in Intel Technology Poland. The received feedback...
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Preliminary Citation and Topic Analysis of International Conference on Agile Software Development Papers (2002-2018)
PublikacjaThis study utilizes citation analysis and automated topic analysis of papers published in International Conference on Agile Software Development (XP) from 2002 to 2018. We collected data from Scopus database, finding 789 XP papers. We performed topic and trend analysis with R/RStudio utilizing the text mining approach, and used MS Excel for the quantitative analysis of the data. The results show that the first five years of XP...
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Assessing Effectiveness of Recommendations to Requirements-Related Problems through Interviews with Experts
PublikacjaRequirements Engineering and Business Analysis are known as very important to software project outcome but also difficult activities, coping with many problems and challenges. The work reported in this paper was preceded by a survey which revealed most common requirements-related problems in Polish IT industry. We addressed ten most frequently reported problems by reviewing the literature for recommen¬dations how to cope with...
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Analyzing energy/performance trade-offs with power capping for parallel applications on modern multi and many core processors
PublikacjaIn the paper we present extensive results from analyzing energy/performance trade-offs with power capping observed on four different modern CPUs, for three different parallel applications such as 2D heat distribution, numerical integration and Fast Fourier Transform. The CPU tested represent both multi-core type CPUs such as Intel⃝R Xeon⃝R E5, desktop and mobile i7 as well as many-core Intel⃝R Xeon PhiTM x200 but also server, desktop...
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MaliciousIDE – software development environment that evokes emotions
PublikacjaEmotions affect every aspect of human live, including work. Numerous studies in software engineering have shown that negative emotions can lower the productivity of programmers. Unlike traditional approaches to managing software development, modern methods, such as Agile and Lean, take into account human aspects of programming. To thoroughly investigate the impact of negative emotions on the work of programmers, a malicious integrated...
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Stereoscopy in Graphics APIs for CAVE Applications
PublikacjaThe paper compares the advantages and disadvantages of a variety of Graphics Application Programming Interfaces (APIs) from the perspective of obtaining stereoscopy in applications written for a CAVE virtual reality environment. A number of problems have been diagnosed and an attempt has been made to solve them using OpenGL, DirectX 11 and 12, Vulkan, as well as the Unity Engine which can internally use DirectX, OpenGL and Vulkan,...
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The Role of a Software Product Manager in Various Business Environments
PublikacjaThe aim of the paper is to identify the role of the software product manager depending on the size of the company and the characteristics of the product they are working on. This has been achieved in cooperation with 15 experts from the IT industry. The companies were divided into 4 levels of size: micro-enterprises, small businesses, medium businesses and large enterprises. The characteristics of the products were divided into...
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Problems and Solutions of Software Design in Scrum Projects
PublikacjaThe aim of the paper is to identify the problems and solutions of the software design in Scrum project as well as to analyze the effectiveness of the solutions. Through a series of workshops with 4 experts from IT industry and academia we have identified 52 problems and 99 unique solutions. In this paper we present a list of 10 common problems and 5 solutions for each problem selected by the number of sources. The effectiveness...