Wyniki wyszukiwania dla: USER- - MOST Wiedzy

Wyszukiwarka

Wyniki wyszukiwania dla: USER-

Filtry

wszystkich: 589
wybranych: 508

wyczyść wszystkie filtry


Filtry wybranego katalogu

  • Kategoria

  • Rok

  • Opcje

wyczyść Filtry wybranego katalogu niedostępne

Wyniki wyszukiwania dla: USER-

  • Variable length sliding models for banking clients face biometry

    An experiment was organized in 100 bank branches to acquire biometric samples from nearly 5000 clients including face images. A procedure for creating face verification models based on continuously expanding database of biometric samples is proposed, implemented, and tested. The presented model applies to circumstances where it is possible to collect and to take into account new biometric samples after each positive verification...

    Pełny tekst do pobrania w portalu

  • Energy Efficiency Study of Audio-video Content Consumption on Selected Android Mobile Terminals

    Publikacja

    Mobile devices are widely used by billions of users worldwide. Thanks to their main advantage, which is portability, they should be fully operational as long as possible, without the need to recharge or connect them to external power sources. This paper describes a study, carried out on four different mobile devices, with different hardware and software parameters, running the Android operating system. The research campaign involved...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • System Loss Model for Body Area Networks in Room Scenarios

    Publikacja
    • M. M. Ferreira
    • F. D. Cardoso
    • S. J. Ambroziak
    • M. Särestöniemi
    • L. M. Correia

    - Rok 2023

    This paper presents an analysis of system loss in Body Area Networks for room scenarios, based on a wideband measurement campaign at 5.8 GHz. The measurements were performed with a fixed antenna transmitting vertically and horizontally polarised signals, while the user wears dualpolarised antennas. The average system losses in co- and crosspolarised channels are 41.4 and 42.6 dB for vertically polarised transmitted signals and...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Design thinking (DT) for the design and planning education of engineer-architects

    Engineers are facing new challenges connected with globalisation, digitisation and the increased complexity of the design process. This calls for new, more interdisciplinary and user-oriented approaches to problem- solving. In this article, the authors analyse design thinking (DT) as a method to support the education of engineers specialising in architecture and urban planning. Identified in this study are the opportunities this...

    Pełny tekst do pobrania w portalu

  • Luminance Distribution Measurements in CAVE-Type Virtual Reality Systems

    In this article, the immerse 3D visualization lab just opened at the Gdańsk University of Technology is presented. The effect of user “immersion,” it such virtual reality systems, is largely dependent on the optical properties of projected images. Luminance distribution of screens was measured and the luminance uniformity was determined and discussed.

    Pełny tekst do pobrania w serwisie zewnętrznym

  • The effect of social media communication on consumer perceptions of brands

    Researchers and brand managers have limited understanding of the effects social media communication has on how consumers perceive brands. We investigated 504 Facebook users in order to observe the impact of firm-created and user-generated (UG) social media communication on brand equity (BE), brand attitude (BA) and purchase intention (PI) by using a standardized online survey throughout Poland. To test the conceptual model, we...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Zgred - Zgred Graph Editor

    Publikacja

    - Rok 2014

    The paper presents a graph editor that was developed as a supplementary tool for the Koala graph library. We discuss its requirements, design choices and main ideas behind the implementation. The later part of the paper is meant to be a brief user manual, as we go through the functionality provided by the editor

  • Controlling computer by lip gestures employing neural network

    Publikacja

    - Rok 2010

    Results of experiments regarding lip gesture recognition with an artificial neural network are discussed. The neural network module forms the core element of a multimodal human-computer interface called LipMouse. This solution allows a user to work on a computer using lip movements and gestures. A user face is detected in a video stream from a standard web camera using a cascade of boosted classifiers working with Haar-like features....

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Linux scheduler improvement for time demanding network applications, running on Communication Platform Systems

    Communication Platform Systems as ex. ATCA standard blades located in standardized chassis provides high level communication services between system peripherals. Each ATCA blade brings dedicated functionality to the system but can as well exist as separated host responsible for servicing set of task. According to platform philosophy these parts of system can be quite independent against another solutions provided by competitors....

    Pełny tekst do pobrania w portalu

  • Performance of Noise Map Service Working in Cloud Computing Environment

    In the paper a noise map service designated for the user interested in environmental noise subject is presented. It is based on cloud computing. Noise prediction algorithm and source model, developed for creating acoustic maps, are working in cloud computing environment. In the study issues related to noise modeling of sound propagation in urban spaces are discussed with a special focus on road noise. Examples of results obtained...

    Pełny tekst do pobrania w portalu

  • The Decisional DNA-Based Smart Bike for Internet of Things

    Publikacja

    - Rok 2014

    In this paper, we introduce a novel application of the Internet of Things, the Decisional DNAbased Smart Bike. The Decisional DNA is a domain-independent, flexible and standard knowledge representation structure; it allows its domains to acquire and store experiential knowledge and formal decision events in an explicit way. By using Decisional DNA, the sensor-equipped bicycle is able to learn its user’s weight, riding habits, etc....

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Multimedia interface using head movements tracking

    The presented solution supports innovative ways of manipulating computer multimedia content, such as: static images, videos and music clips and others that can be browsed subsequently. The system requires a standard web camera that captures images of the user face. The core of the system is formed by a head movement analyzing algorithm that finds a user face and tracks head movements in real time. Head movements are tracked with...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Mobility’s Influence on System Loss in Off-Body BAN Scenarios

    Publikacja

    - Rok 2022

    In this paper, a measurement campaign for off body communications in an indoor environment is investigated for a set of on-body antennas. The channel impulse response was measured with the user approaching and departing from an off-body fixed antenna using two user dynamics, standing at fixed positions and walking. The processing of the measurement data allowed to evaluate system loss statistics. Different antenna configurations...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Changing by light - how the lighting of intelligent spaces can influence the urban image

    Publikacja

    - Rok 2012

    In the article light will be presented as a tool in the process of transforming the urban space. The reason for this use of light is the commercial aspect of space that forces it to be still competitive and profitable. Such a need gives rise to many innovative solutions in the city space, which allow transmitting information in order to attract human attention, and sometimes make it even possible to involve the user in the interaction...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Symulacja napędów przekształtnikowych z zastosowaniem pakietu TCAD 7.

    Publikacja

    - Rok 2004

    W artykule przedstawiono nowe możliwości symulatora układów i napędów energoelektronicznych TCad 7. Wskazano na udoskonalenia najnowszej wersji symulatora związane szczególnie z pracą wielookienkową, upełnieniem biblioteki elementów oraz wykorzystaniem definiowanych przez użytkownika bloków sterowaniatypu USER.

  • Eye Blink Based Detection of Liveness in Biometric Authentication Systems Using Conditional Random Fields

    Publikacja

    - Rok 2012

    The goal of this paper was to verify whether the conditional random fields are suitable and enough efficient for eye blink detection in user authentication systems based on face recognition with a standard web camera. To evaluate this approach several experiments were carried on using a specially developed test application and video database.

  • Enterprise Gamification - Learning as a Side Effect of Competition

    Publikacja

    - Rok 2017

    Gmification in companies can be used for driving desired employees behaviour that are advantageous to their development and performance improvement. This paper presents tools acquired from online social networking services and game mechanisms to encourage managers to compete by providing extended statistics and user profiles features in e-learning system.

  • Wordventure - cooperative wordnet editor. Architecture for lexical semantic aquisition

    Publikacja

    - Rok 2009

    This article presents architecture for acquiring lexical semanticsin a collaborative approach paradigm. The system enablesfunctionality for editing semantic networks in a wikipedia-like style. The core of the system is a user-friendly interface based on interactive graph navigation.It has been used for semantic network presentation,and brings simultaneously modification functionality.

  • Creative sprints: an unplanned broad agile evaluation and redesign process.

    Publikacja

    - Rok 2014

    We report how a request for routine usability work rapidly evolved into a novel agile process for evaluation and redesign. This process is described and then analysed to identify reasons for success. This analysis supports realistic knowledge transfer between User Experience professionals by outlining how similar future processes could succeed.

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Eye-tracking Web Usability Research

    Publikacja

    In this paper we present the results of a study that aims to evaluate the usability of three selected web services, based on eye–tracking and thinking aloud techniques. The gathered comments and observations, recapitulated and supported by particular measures, allow us to discover and describe typical user behavior pertaining to given tasks to solve.

    Pełny tekst do pobrania w serwisie zewnętrznym

  • THE PROBLEM OF THE CALCULATION OF THE FREQUENCY OF DIAGNOSTIC EXAMINATIONS BASED ON DEVICE’S PROPER OPERATION TIME

    Publikacja

    The paper presents the proposal to apply the normal distribution to solve the problem of the frequency of diagnostic tests. Particular emphasis is placed on simplicity of the method. This method may be useful for the average user technical system. The method reduces the number of assumptions to a minimum. The results do not raise of serious doubts but they require verification of course.

    Pełny tekst do pobrania w portalu

  • Changes in Functional and Spatial Layouts of Polish Single-Family Houses

    Article presents the evolution of functional and spatial layouts of single-family houses in Poland, with particular emphasis on the functions of a contemporary house. Singlefamily housing constitutes a significant part of the construction market in Poland. The way of forming functions in single-family buildings in the historical cycle has characteristic features resulting from the culture of the society in a given period. The functional...

    Pełny tekst do pobrania w portalu

  • WordVenture - COOPERATIVE WordNet EDITOR Architecture for Lexical Semantic Acquisition

    Publikacja

    - Rok 2017

    This article presents architecture for acquiring lexical semantics in a collaborative approach paradigm. The system enables functionality for editing semantic networks in a wikipedia-like style. The core of the system is a user-friendly interface based on interactive graph navigation. It has been used for semantic network presentation, and brings simultaneously modification functionality.

    Pełny tekst do pobrania w serwisie zewnętrznym

  • An approach to evaluation of arguments in trust cases

    Publikacja

    - Rok 2008

    Trustworthiness of IT systems can be justified using the concept of a trust case. A trust case is an argument structure which encompasses justification and evidence supporting claimed properties of a system. It represents explicitly an expert's way of assessing that a certain object has certain properties. Trust cases can be developed collaboratively on the basis of evidence and justification of varying quality. They can be complex...

  • Optimized Computational Intelligence Model for Estimating the Flexural Behavior of Composite Shear Walls

    Publikacja

    - Buildings - Rok 2023

    This article presents a novel approach to estimate the flexural capacity of reinforced concrete-filled composite plate shear walls using an optimized computational intelligence model. The proposed model was developed and validated based on 47 laboratory data points and the Transit Search (TS) optimization algorithm. Using 80% of the experimental dataset, the optimized model was selected by determining the unknown coefficients of...

    Pełny tekst do pobrania w portalu

  • Depth Images Filtering In Distributed Streaming

    In this paper, we propose a distributed system for point cloud processing and transferring them via computer network regarding to effectiveness-related requirements. We discuss the comparison of point cloud filters focusing on their usage for streaming optimization. For the filtering step of the stream pipeline processing we evaluate four filters: Voxel Grid, Radial Outliner Remover, Statistical Outlier Removal and Pass Through....

    Pełny tekst do pobrania w portalu

  • Completeness and Consistency of the System Requirement Specification

    Although the System Requirement Specification, as a first formal and detailed document, is the base for the software project in classic software methodologies, there is a noticeable problem of assuring the completeness of this document. The lack of its completeness causes uncertainty of the project foundations. This was one of motivations for agile methodologies – if the SRS cannot be easily validated, if it can change in late project...

    Pełny tekst do pobrania w portalu

  • The literature review on boundary conditions of use for non-residential buildings

    Publikacja

    - Rok 2022

    This paper describes the results of qualitative and quantitative literature reviews on boundary conditions within educational buildings, emphasising the users' perspective. The reviews were performed before and during the COVID-19 pandemic using Scopus, Taylor& Francis, Web of Science databases. The boundary conditions understood as special characteristics for use and or precondition, determining specific features of buildings...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • The literature review on boundary conditions of use for non-residential buildings. Educational buildings.

    Publikacja

    - Rok 2022

    This paper describes the results of qualitative and quantitative literature reviews on boundary conditions within educational buildings, emphasising the users' perspective. The studies were performed before and during the COVID-19 pandemic using Scopus, Taylor& Francis, and Web of Science databases. The boundary conditions are understood as special characteristics for use and or precondition, determining specific features of...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Study on VR Application Efficiency of Selected Android OS Mobile Devices

    Publikacja

    Currently, the number of scenarios for using VR (Virtual Reality) technology grows every year. Yet, there are still issues associated with it, related with the performance of the mobile device itself. The aim of this work is to perform an analysis of the effectiveness of virtual reality applications in case of mobile platforms. We put the main emphasis on examining the performance and efficiency of four different hardware and software...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Interactive Information Retrieval Algorithm for Wikipedia Articels

    Publikacja

    - Rok 2012

    The article presents an algorithm for retrieving textual information in documents collection. The algorithm employs a category system that organizers the repository and using interaction with user improves search precision. The algorithm was implemented for simple English Wikipedia and the first evaluation results indicates the proposed method can help to retrieve information from large document repositories.

  • Self Organizing Maps for Visualization of Categories

    Publikacja

    - Rok 2012

    Visualization of Wikipedia categories using Self Organizing Mapsshows an overview of categories and their relations, helping to narrow down search domains. Selecting particular neurons this approach enables retrieval of conceptually similar categories. Evaluation of neural activations indicates that they form coherent patterns that may be useful for building user interfaces for navigation over category structures.

  • Data visualization of marine objects on digital maps

    The paper presents the implementation of two multithreaded applications for data visualization of marine objects written in C#, designed to run on operator consoles with 32-bit or 64-bit Windows 7 OS. The article describes the most important functionality and features of the developed C# .NET user controls for data visualization on digital maps and in the configurable tables.

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Utilization of fuzzy rules in computer character animation

    Publikacja

    - Rok 2010

    The chapter presents a method for automatic enhancement of computer character animation utilizing fuzzy inference. First the user designs a prototype version of animation, with keyframes only for important poses, roughly describing the action. Then animation is enriched with new motion phases calculated by the fuzzy inference system using descriptors given by the user. Various degrees of motion fluency and naturalness are possible...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • DEPTH IMAGES FILTERING IN DISTRIBUTED STREAMING

    In this paper we discuss the comparison of point cloud filters focusing on their applicability for streaming optimization. For the filtering stage within a stream pipeline processing we evaluate three filters: Voxel Grid, Pass Through and Statistical Outlier Removal. For the filters we perform series of the tests aiming at evaluation of changes of point cloud size and transmitting frequency (various fps ratio). We propose a distributed...

    Pełny tekst do pobrania w portalu

  • Things You Might Not Know about the k-Nearest Neighbors Algorithm

    Publikacja

    Recommender Systems aim at suggesting potentially interesting items to a user. The most common kind of Recommender Systems is Collaborative Filtering which follows an intuition that users who liked the same things in the past, are more likely to be interested in the same things in the future. One of Collaborative Filtering methods is the k Nearest Neighbors algorithm which finds k users who are the most similar to an active user...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Usability Techniques Possible to Use in Diagnostic Tools Interface Improvement

    Publikacja

    - Rok 2018

    The development of diagnostic tools has caused a rapid increase in the amount of information generated and presented, necessitating the use of computer displays as an interface to data presentation and the use of modern diagnostic tools. The paper presents methods for testing usability that can be used in designing and improving the quality of interfaces of modern diagnostic tools that use communication through graphical user interfaces.

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Z punktu widzenia uzytkownika.

    Publikacja

    - Rok 2004

    W artykule przedstawiono wspólczesne podejscia stosowane w zakresie zapewnienia jakosci uzytkowej oprogramowania i uslug interaktywnych. Omowiono projektowanie zorientowane na uzytkownika (UCD - User Centred Design) jako widodacy kierunek w zapewnieniu satysfakcji uzytkownika koncowego oraz dokonano przegladu technik projektowo-ewaluacyjnych stosowanych w tym zakresie.

  • Digital Audio Broadcasting or Webcasting: A Network Quality Perspective

    In recent years, many alternative technologies of delivering audio content have emerged, with different advantages and disadvantages. In this paper pros and cons of digital audio broadcasting and webcasting transmission techniques in a network quality perspective are described. A case study of user expectations with respect to currently available services is analyzed, and the perceived quality of real digital broadcasted and webcasted...

    Pełny tekst do pobrania w portalu

  • Experience Visualizaton

    Publikacja

    Set of Experience Knowledge Structure (SOEKS) has proved its capability of storing substantial part of experience at a particular decision point. The management of SOEKS record is also proposed in many papers for example referring to concepts of Decisional DNA knowledge representation, that is a collection of a number of SOEKS. The aim of this paper is to focus on visualization and practical aspects of presenting gathered knowledge...

  • Validating data acquired with experimental multimodal biometric system installed in bank branches

    An experimental system was engineered and implemented in 100 copies inside a real banking environment comprising: dynamic handwritten signature verification, face recognition, bank client voice recognition and hand vein distribution verification. The main purpose of the presented research was to analyze questionnaire responses reflecting user opinions on: comfort, ergonomics, intuitiveness and other aspects of the biometric enrollment...

    Pełny tekst do pobrania w portalu

  • A framework of open government data (OGD) e-service quality dimensions with future research agenda

    Publikacja
    • C. H. Alexopoulos
    • S. Saxena
    • N. Rizun
    • S. Deo

    - Records Management Journal - Rok 2023

    Purpose This research paper aims to present a framework of open government data (OGD) relating to e-service quality dimensions. In addition, it provides a research agenda for the e-service delivery of OGD. Design/methodology/approach A literature review pertaining to e-service quality with special reference to e-government was delivered to deduce the key dimensions of e-service quality for OGD. Findings Five e-service quality dimensions...

    Pełny tekst do pobrania w portalu

  • Smart Services for Improving eCommerce

    Publikacja

    - Rok 2020

    The level of customer support provided by the existing eCom-merce solutions assumes that the person using the functionality of theshop has sufficient knowledge to decide on the purchase transaction. Alow conversion rate indicates that customers are more likely to seekknowledge about the particular product than finalize the transaction.This is facilitated by the continuous development of customers’ digi-tal...

  • Eye-tracking everywhere - software supporting disabled people in interaction with computers

    Publikacja

    - Rok 2022

    In this paper we present comprehensive system for communication with computer by gaze. One of the main assumptions behind this work was to provide solution that can be used with standard RGB webcam. The proposed comprehensive system included the eye tracking module and user interface for convenient gaze interaction with computer. As a result a fully functional application was developed. The average accuracy of the eye tracking...

    Pełny tekst do pobrania w serwisie zewnętrznym

  • Quality Aspects in Digital Broadcasting and Webcasting Systems: Bitrate versus Loudness

    In this paper the quality aspects of bitrate and loudness in digital broadcasting and webcasting systems are examined. The authors discuss a survey concerning user preferences related with processing and managing audio content. The coding efficiency of a popular audio format is analyzed in the context of storing media. An objective study on a representative group of signal samples, as well as a subjective study of the perceived...

    Pełny tekst do pobrania w portalu

  • Flexible Knowledge–Vision–Integration Platform for Personal Protective Equipment Detection and Classification Using Hierarchical Convolutional Neural Networks and Active Leaning

    Publikacja

    - CYBERNETICS AND SYSTEMS - Rok 2018

    This work is part of an effort to develop of a Knowledge-Vision Integration Platform for Hazard Control (KVIP-HC) in industrial workplaces, adaptable to a wide range of industrial environments. The paper focuses on hazards resulted from the non-use of personal protective equipment (PPE). The objective is to test the capability of the platform to adapt to different industrial environments by simulating the process of randomly selecting...

    Pełny tekst do pobrania w portalu

  • Long Distance Vital Signs Monitoring with Person Identification for Smart Home Solutions

    Publikacja

    - Rok 2018

    Abstract— Imaging photoplethysmography has already been proved to be successful in short distance (below 1m). However, most of the real-life use cases of measuring vital signs require the system to work at longer distances, to be both more reliable and convenient for the user. The possible scenarios that system designers must have in mind include monitoring of the vital signs of residents in nursing homes, disabled people, who...

    Pełny tekst do pobrania w portalu

  • Knowledge Management Challenges in Collaborative Design of a Virtual Call Centre

    This paper presents the analysis of knowledge management issues for an user interface consulting project relevant during the development of a Virtual Call Centre. Experiences gathered by the team of designers and team of usability consultants have been described and evaluated from the knowledge management viewpoint. A concept of a knowledge-based system, potentially supporting usability consulting in subsequent IT projects has...

  • Metodyka tworzenia materiałów multimedialnych dla e-edukacji− propozycje autorskie

    Publikacja

    W artykule przedstawiono metodykę tworzenia i wykorzystania akademickich podreczników multimedialnych przeznaczonych do udostępniania w sieci. Opisana metodyka określana jest mianem UCD (User Centered Design). Sczegółowo omówiono trzy etapy procesu, a mianowicie: analizę, projektowanie i testowanie. Przedstawione przykłady szczegółowych rozwiazań funkcjonalnych i graficznych pochodzą z autorskich pdręczników stworzonych w technologii...

  • Accelerometer-based Human Activity Recognition and the Impact of the Sample Size

    Publikacja

    The presented study focused on the recognition of eight user activities (e.g. walking, lying, climbing stairs) basing on the measurements from an accelerometer embedded in a mobile device. It is assumed that the device is carried in a specific location of the user’s clothing. Three types of classifiers were tested on different sizes of the samples. The influence of the time window (the duration of a single trial) on selected activities...

    Pełny tekst do pobrania w serwisie zewnętrznym