Search results for: VIRTUAL ENVIRONMENT
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A Method and Device for 3D Recognition of Cutting Edge Micro Geometry
PublicationA very useful method was successfully applied in the investigation of tools for machining wood and wood based composites. It allows scanning of the cutting edge micro geometry in three dimensions and reproducing it in a virtual space as a 3D surface. The application of the method opens new possibilities of studying tool wear by scanning, including the calculation of volume loss and other analysis of tool wedge geometry along and...
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BUILDINGS AND CONSTRUCTIONS FROM BUILDING WASTE MATERIALS IN ACCORDANCE WITH THE NEW CIRCULAR ECONOMY TREND
PublicationMATERIALS April 18-22, 2022 / BOSTON, MA Abstract Book 3rd INTERNATIONAL CONFERENCE ON MATERIALS SCIENCE & ENGINEERING Day 5 Friday, April 22, 2022 Parallel Sessio II- (Virtual EST Zone) pp. 154 3rd INTERNATIONAL CONFERENCE ON MATERIALS SCIENCE & ENGINEERING APRIL 18-22, 2022 | BOSTON, MAAt: Boston, MAAffiliation: UNICEF at: USA BOSTONVolume: 2022
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Integrating Digital Twin Technology Into Large Panel System Estates Retrofit Projects
PublicationAs sustainability is now a standard for the proposed developments, the focus ought to be shifted towards the existing buildings and, among them, the worldwide stock of large panel system (LPS) buildings. Major upgrades and retrofits were done to some of the LPS estates in Germany and France, but a leading sustainable way must still be developed for LPS buildings in Eastern European countries, where apartments in those half‐a‐century‐old...
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Nauka w świecie cyfrowym okiem młodego inżyniera - początki techniki wirtualnej rzeczywistości
PublicationIstnieje wiele definicji wirtualnej rzeczywistości (VR – Virtual Reality), które mniej lub bardziej pokrywają się ze sobą w różnych obszarach naukowych. Obecnie, gdy używamy określenia „VR”, odnosi się ono konkretnie do obrazów generowanych komputerowo, które zostały specjalnie zaprojektowane tak, aby dostarczyć jak najbardziej immersyjnych wrażeń. Sporo opracowań mówi również, że VR musi być interaktywna. To odróżniałoby ją od...
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The preferable ways of decision-making in IT teams
PublicationSoftware development team collaboration requires various decisions regarding essential aspects of a project’s progress. General and particular decision-making models are considered, and their main aspects such as team types, problem solving categories, and decision-making ways are analyzed. The research concerns representative groups of IT specialists and their preferences in decision-making are investigated. Four possible cases were...
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A method for counting people attending large public events
PublicationThe algorithm for people counting in crowded scenes, based on the idea of virtual gate which uses optical flow method is presented. The concept and practical application of the developed algorithm under real conditions is depicted. The aim of the work is to estimate the number of people passing through entrances of a large sport hall. The most challenging problem was the unpredicted behavior of people while entering the building....
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Evaluation of Sound Enhancement in Mobile Device Using Virtual Bass Synthesiss Algorithm
PublicationAn experiment conducted to validate possibility of use virtual bass synthesis (VBS) algorithm in a portable computer is presented. The subjective listening tests based on the procedure of pairwise comparison between VBS, based on the so-called missing fundamental phenomenon, and standard bass boost technique are employed. The evaluation was carried out in two types of conditions: in a professional listening room and employing an...
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Virtual Space Vector Pulse Width Modulation Algorithm for Three-Level NPC Converters Based on the Final Element Shape Functions
PublicationThe paper puts forth a novel idea for the computation of Nearest Three Virtual Space Vector Pulse Width Modulation for the three level NPC converters. The computations are based on the concept of final element shape function widely used in the domain of finite element analysis. The proposed approach significantly frees the computations from the use of trigonometric functions, which simplifies the computations and permits easier...
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High-precision bearing estimation for active sonar with cylindrical array performed by interpolated array transformation
PublicationThe article presents a method for improving the accuracy of bearing in multibeam sonar with a cylindrical array. The antenna’s non-linear shape and the resulting non-uniform sampling of the signal in space, mean that known methods of high-resolution spectral analysis cannot be used. In order to apply an algorithm from this group, a linear virtual antenna must be produced. The paper presents a technique of mapping a cylindrical...
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Adaptive dynamic control allocation for over-actuated dynamic positioning system based on backstepping method in case of thruster faults
PublicationThe objective of the research considered in this paper is dynamic positioning of a nonlinear over-actuated marine vessel in the presence of limited information about thruster forces. First, the adaptive backstepping method is used to estimate the input matrix which will compensate partial loss of actuator effectiveness in the presence of actuator dynamics. Then, the adaptive commanded virtual forces and moment are allocated into...
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Application of virtual gate for counting people participating in large public events
PublicationThe concept and practical application of the developed algorithm forpeople counting in crowded scene is presented. The aim of the work is to estimatethe number of people passing towards entrances of a large sport hall. Thedetails of implemented the Virtual Gate algorithm are presented. The video signalfrom the camera installed in the building constituted the input for the algorithm.The most challenging problem was the unpredicted...
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Consumer social network brand identification and personal branding. How do social network users choose among brand sites?
PublicationBrands’ social networking sites (fan pages) are increasingly attracting the attention of scientists and managers intrigued by their potential application for brand value creation. The aim of this research is to understand better how users choose among social networking sites as an act of brand identification. The study presents a new model whose structure of identification drivers for social networking brand sites varies for customer...
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Decisional DNA based framework for representing Virtual Engineering Objects
PublicationIn this paper, we propose a frame-work to represent the Virtual Engineering Objects (VEO) utilizing Set of Knowledge Experience Structure (SOEKS) and Decisional DNA. A VEO will enable the discovery of new knowledge in a manufacturing unit and the generation of new rules that drive reasoning. The proposed VEO framework will not only be knowledge based representation but it will also have its associated experience embedded within...
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Beam on elastic foundation with anticlastic curvature: Application to analysis of mode I fracture tests
PublicationA first order correction is proposed taking into account both interface elasticity and transverse anticlastic curvature of flexible substrate(s) in the DCB (and related tests). Adherends are represented by Kirchhoff-Love plates, and the interface by Winkler-type elastic foundation. Two functions are introduced, representing evolution of beam deflection along the sample midline and anticlastic curvature along the plate. A method...
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Virtual Keyboard controlled by eye gaze employing speech synthesis
PublicationThe article presents the speech synthesis integrated into the eye gaze tracking system. This approach can significantly improve the quality of life of physically disabled people who are unable to communicate. The virtual keyboard (QWERTY) is an interface which allows for entering the text for the speech synthesizer. First, this article describes a methodology of determining the fixation point on a computer screen. Then it presents...
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Virtual keyboard controlled by eye gaze employing speech synthesis
PublicationThe article presents the speech synthesis integrated into the eye gaze tracking system. This approach can significantly improve the quality of life of physically disabled people who are unable to communicate. The virtual keyboard (QWERTY) is an interface which allows for entering the text for the speech synthesizer. First, this article describes a methodology of determining the fixation point on a computer screen. Then it presents...
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Simple gait parameterization and 3D animation for anonymous visual monitoring based on augmented reality
PublicationThe article presents a method for video anonymization and replacing real human silhouettes with virtual 3D figures rendered on a screen. Video stream is processed to detect and to track objects, whereas anonymization stage employs animating avatars accordingly to behavior of detected persons. Location, movement speed, direction, and person height are taken into account during animation and rendering phases. This approach requires...
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INCREASING POWER SUPPLY SAFETY IN THE ASPECT OF SUPPORTING THE RENEWABLE ENERGY SOURCES BY CONVENTIONAL AND VIRTUAL POWER STORES
PublicationThis paper presents characteristics and purposefulness of supporting the renewable energy sources (OZE) by means of energy stores. The main emphasis was placed on analysis of virtual energy stores available for implementation in Polish economy conditions. A role which management of Demand Side Response (DSR) may play in balancing Polish electric power system, is discussed. Implementation of such solutions together with conventional...
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A commonly-accessible toolchain for live streaming music events with higher-order ambisonic audio and 4k 360 vision
PublicationAn immersive live stream is especially interesting in the ongoing development of telepresence tools, especially in the virtual reality (VR) or mixed reality (MR) domain. This paper explores the remote and immersive way of enabling telepresence for the audience to high-fidelity music performance using freely-available and easily-accessible tools. A functional VR live-streaming toolchain, comprising 360 vision and higher-order ambisonic...
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Smart Modeling of Maritime Vessels
PublicationCurrently, the market offers many visualization tools available to graphic designers, engineers, managers and academics working on maritime environments. The practice of visualization involves making and manipulating images that convey novel phenomena and ideas. Visual communication, together with virtual reality environments, is an emerging and rapidly evolving discipline. It brings great advantage over written word or voice alone,...
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Strony WWW bibliotek jako element promocji i narzędzie komunikacji z użytkownikiem
PublicationW artykule przedstawiono zasady tworzenia stron WWW bibliotek, ze szczególnym uwzględnieniem bibliotek kościelnych. Zwrócono uwagę na elementy interfejsu i narzędzia służące informacji o zbiorach i usługach, a także promocji działalności biblioteki. Omówiono narzędzia z obszaru Web 2.0, służące komunikacji z użytkownikami w przestrzeni wirtualnej w czasie rzeczywistym (takie jak komunikatory, czaty, formularze zapytań) na przykładzie...
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Data fusion of GPS sensors using Particle Kalman Filter for ship dynamic positioning system
PublicationDepending on standards and class, dynamically positioned ships make use of different numbers of redundant sensors to determine current ship position. The paper presents a multi-sensor data fusion algorithm for the dynamic positioning system which allows it to record the proper signal from a number of sensors (GPS receivers). In the research, the Particle Kalman Filter with data fusion was used to estimate the position of the vessel....
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On weak solutions of boundary value problems within the surface elasticity of Nth order
PublicationA study of existence and uniqueness of weak solutions to boundary value problems describing an elastic body with weakly nonlocal surface elasticity is presented. The chosen model incorporates the surface strain energy as a quadratic function of the surface strain tensor and the surface deformation gradients up to Nth order. The virtual work principle, extended for higher‐order strain gradient media, serves as a basis for defining...
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3D Scanning of Semitransparent Amber with and without Inclusions
PublicationThis paper is concerned with making 3D scans of semitransparent ambers with and without inclusions. The paper presents results of using a variety of devices applied for this purpose. Equipment used in the experiments includes a 3D laser scanner, a structured light scanner, a stereo camera, a camera array and a tomograph. The main object used in the experiment was an amber with a fossil of a lizard. The paper shows possibilities...
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Virtual Engineering Objects: Effective Way of Knowledge Representation and Decision Making
PublicationThis paper presents a knowledge representation case study by constructing Decisional DNA of engineering objects. Decisional DNA, as a knowledge representation structure not only offers great possibilities on gathering explicit knowledge of formal decision events but also it is a powerful tool for decision-making process. The concept of Virtual engineering Object (VEO), which is a knowledge and experience representation of engineering...
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Virtual Engineering Object (VEO): Toward Experience-Based Design and Manufacturing for Industry 4.0
PublicationIn this article we propose the concept, its framework, and implementation methodology for Virtual Engineering Objects (VEO). A VEO is the knowledge representation of an engineering object that embodies its associated knowledge and experience. A VEO is capable of adding, storing, improving, and sharing knowledge through experience. Moreover, it is demonstrated that VEO is a specialization of a Cyber-Physical System (CPS). In this...
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A Simple Neural Network for Collision Detection of Collaborative Robots
PublicationDue to the epidemic threat, more and more companies decide to automate their production lines. Given the lack of adequate security or space, in most cases, such companies cannot use classic production robots. The solution to this problem is the use of collaborative robots (cobots). However, the required equipment (force sensors) or alternative methods of detecting a threat to humans are usually quite expensive. The article presents...
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Compressible gas density measurement by means of Fourier analysis of interferograms
PublicationThis paper describes a method for nonintrusive compressible gas density measurement by means of automated analysis of interferograms using FFT (Fast Fourier Transform), and its implementation using DFT (Discrete Fourier Transform), that does make this measurement technique a fairly valuable and accessible experimental method. The presented approach makes it possible to use the finite fringe setting of the interferometer, thus reducing...
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The Innovative Faculty for Innovative Technologies
PublicationA leaflet describing Faculty of Electronics, Telecommunications and Informatics, Gdańsk University of Technology. Multimedia Systems Department described laboratories and prototypes of: Auditory-visual attention stimulator, Automatic video event detection, Object re-identification application for multi-camera surveillance systems, Object Tracking and Automatic Master-Slave PTZ Camera Positioning System, Passive Acoustic Radar,...
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Augmented Reality for Privacy-Sensitive Visual Monitoring
PublicationThe paper presents a method for video anonymization and replacing real human silhouettes with virtual 3D figures rendered on the screen. Video stream is processed to detect and to track objects, whereas anonymization stage employs fast blurring method. Substitute 3D figures are animated accordingly to behavior of detected persons. Their location, movement speed, direction, and person height are taken into account during the animation...
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INFLUENCE OF A VERTEX REMOVING ON THE CONNECTED DOMINATION NUMBER – APPLICATION TO AD-HOC WIRELESS NETWORKS
PublicationA minimum connected dominating set (MCDS) can be used as virtual backbone in ad-hoc wireless networks for efficient routing and broadcasting tasks. To find the MCDS is an NP- complete problem even in unit disk graphs. Many suboptimal algorithms are reported in the literature to find the MCDS using local information instead to use global network knowledge, achieving an important reduction in complexity. Since a wireless network...
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Establishing intelligent enterprise through community of practice for product innovation
PublicationThis paper presents the idea of implementing the virtual Community of Practice for Product Innovation processes towards the establishment of intelligent enterprise. Since the fourth industrial revolution is passing through the developing phase, implementation of Cyber-Physical Production Systems require more realistic approach. Knowledge Management and Engineering plays an important role in manufacturing industries facing global...
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Theory and implementation of a virtualisation level Future Internet defence in depth architecture
PublicationAn EU Future Internet Engineering project currently underway in Poland defines three parallel internets (PIs). The emerging IIP system (IIPS, abbreviating the project’s Polish name), has a four-level architecture, with level 2 responsible for creation of virtual resources of the PIs. This paper proposes a three-tier security architecture to address level 2 threats of unauthorised traffic injection and IIPS traffic manipulation...
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Implementing Virtual Engineering Objects (VEO) with the Set of Experience Knowledge Structure (SOEKS)
PublicationThis paper illustrates the idea of Virtual Engineering Object (VEO) powered by Set of Experience Knowledge Structure (SOEKS) and Decisional DNA (DDNA). A VEO is the knowledge representation of an engineering object, having embodiment of all its associated knowledge and experience within it. Moreover, VEO is a specialization of Cyber-Physical System (CPS) in terms of that its extension in knowledge gathering and reuse, whereas CPS...
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Telekomunikacyjna sieć rdzeniowa dla zastosowań specjalnych
PublicationW referacie opisano propozycje architektur telekomunikacyjnych sieci rdzeniowych, które charakteryzują się cechami umożliwiającymi wykorzystanie ich w zastosowaniach specjalnych, np. Straży Granicznej. Przedstawiono ogólną koncepcję sieci rdzeniowych w kontekście Sieci Następnej Generacji (Next Generation Network). Przedstawione architektury sieci IP QoS/sieci rdzeniowych takie jak DiffServ, MPLS, GMPLS, ASON/GMPLS. Zaproponowano...
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Cryptographic Protocols' Performance and Network Layer Security of RSMAD
PublicationW artykule omówiono architekturę bezpieczeństwa warstwy sieciowej Radiowego Systemu Monitorowania i Akwizycji Danych z urządzeń fotoradarowych (w skrócie RSMAD). Bezpieczeństwo w warstwie sieciowej tego systemu jest zapewniane przede wszystkim dzięki wykorzystaniu Virtual Private Network (w skrócie VPN). W tym celu zaimplementowano dwa protokoły IPsec i L2TP.Zastosowane mechanizmy ochrony danych, w tym typy i parametry VPNów zostały...
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The Impact of Building Performance Analysis on intuition Development and Decision Making Rationality
PublicationContemporary architectural workshop is characterized by the ability to efficiently collect and process huge amounts of geometric and non-geometric information. Virtual substitutes for buildings and structures allow to analyze various aspects of real life activity at various stages of the design process. The possibility of increased prognostic quantitative data acquisition, such as cost of energy consumption, shifts architectural...
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Experimental and numerical evaluation of mechanical behaviour of composite structural insulated wall panels under edgewise compression
PublicationA composite structural insulated sandwich panel (CSIP) is a quite novel approach to the idea of sandwich structures. A series of natural-scale experimental test is required each time a change in panel’s geometry is planned and a reliable computational tool is required to precede actual laboratory testing with virtual simulations. An attempt of creating such a tool has been made with use of a commercial FEM code ABAQUS, in order...
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On modelling and non-linear elasto-plastic analysis of thin shells with deformable junctions
PublicationThe undeformed base surface of the irregular thin shell is modelled by the union of a finite number of regular smooth surface elements joined together along spatial curvilinear surface edges. The equilibrium conditions are formulated by postulating an appropriate form of the principle of virtual work, where also deformability of shell junctions is taken into account. The PVW is then discretised by C1 finite elements and the incremental-iterative...
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Optimization of the spindle speed during milling of large-sized structures with the use of technique of Experiment-Aided Virtual Prototyping
PublicationIn the paper are presented considerations concerning vibration suppression problems during milling of large-sized workpieces with the use of innovative method of matching the spindle speed of cutting tool. It depends on repeatable change of the spindle speed value as soon as the optimal vibration state of the workpiece approaches. The values of dominant “peaks” in the frequency spectra and the Root Mean Square (RMS) values of time...
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Smart Virtual Product Development (SVPD): Experience Based Product Development System for Industry 4.0
PublicationThis chapter presents the concept of smart virtual product development (SVPD) system capable of supporting industrial product development. It enhances the decision making process during various activities involved in product development i.e. product design, manufacturing, and inspection planning. This is achieved by using the explicit knowledge of past formal decision events, which are captured, stored, and recalled in the form...
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A method to determine the tightening sequence for standing rigging of a mast
PublicationThe article proposes an alternative method to determine the sequence of generation of pre-tension forces in standing rigging of a mast. The proposed approach has been verified on both a virtual simulation experiment and laboratory tests. In this method, the desired tension values are obtained using the influence matrix which allows to calculate the effect of tension change in an individual rope on the tension distribution in the...
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Decisional-DNA Based Smart Production Performance Analysis Model
Publicationn order to allocate resources effectively according to the production plan and to reduce disturbances, a framework for smart production performance analysis is proposed in this article. Decisional DNA based knowledge models of engineering objects, processes and factory are developed within the proposed framework. These models are the virtual representation of manufacturing resources, and with help of Internet of Things, are capable...
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Towards Experience-Based Smart Product Design for Industry 4.0
PublicationThis paper presents the concept of smart virtual product development (SVPD) system capable of supporting industrial product development process. It enhances the decision making process during different stages and activities involved in product development i.e. product design, manufacturing, and its inspection planning. The enhancement is achieved by using the explicit knowledge of formal past decision events, which are captured,...
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An Approach to Bass Enhancement in Portable Computers Employing Smart Virtual Bass Synthesis Algorithms
PublicationThe aim of this paper is to present a novel approach to the Virtual Bass Synthesis (VBS) algorithms applied to portable computers. The developed algorithms are related to intelligent, rule-based setting of synthesis parameters according to music genre of an audio excerpt and to the type of a portable device in use. To find optimum synthesis parameters of the VBS algorithms, subjective listening tests based on a parametric procedure...
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E-experiments in physics. Proper business process management, collaborative development process and project management guidance – remedy for avoiding the main IT project’s failure
PublicationOnly a few of learning aids and simulations of physical phenomena allow for building interactive experiments; experiments similar to those that should be conducted in physics laboratories at schools. Group of staff from Gdansk University of Technology decided to fill this market niche by designing and constructing a set of virtual experiments – so called e-experiments. To avoid common problems that a lot of IT products brought...
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Gesture-based computer control system applied to the interactive whiteboard
PublicationIn the paper the gesture-based computer control system coupled with the dedicated touchless interactive whiteboard is presented. The system engineered enables a user to control any top-most computer application by using one or both hands gestures. First, a review of gesture recognition applications with a focus on methods and algorithms applied is given. Hardware and software solution of the system consisting of a PC, camera, multimedia...
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Workflow patterns applicable to virtual knowledge-based organizations
PublicationWorkflow is a term specifying how to automate a business process, in whole or part during which documents, information or tasks are passed from one participant to another for action, according to a set of procedural rules. Workflow is therefore directly applicable in virtual knowledge-based organizations, where information is exchanged via electronic documents. In the literature, is presented a complete list of workflow control-flow...
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Gesture-based computer control system applied to the interactive whiteboard
PublicationIn the paper the gesture-based computer control system coupled with the dedicated touchless interactive whiteboard is presented. The system engineered enables a user to control any top-most computer application by using one or both hands gestures. First, a review of gesture recognition applications with a focus on methods and algorithms applied is given. Hardware and software solution of the system consisting of a PC, camera, multimedia...
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Computer animation system based on rough sets and fuzzy logic
PublicationA fuzzy logic inference system was created, based on the analysis of animated motion features. The objective of the system is to facilitate the creation of high quality animation by analyzing personalized styles contained in numerous animations. Sequences portraying a virtual character acting with a differentiating personalized style (natural or exaggerated) and various levels of fluidity were prepared and subjectively evaluated....