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Search results for: VIRTUAL LEARNING
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Urban Prototyping in CAVE Cooperation Between the Academy of Fine Arts in Gdansk and the Gdansk University of Technology
PublicationThe paper describes results of cooperation between the Passive Architecture Laboratory at the Academy of Fine Arts in Gdańsk and the Immersive 3D Visualization Lab at the Gdańsk University of Technology. The authors as the design supervisors (respectively for a team of architects and a team of IT specialists) present advantages and disadvantages of urban design with use of virtual reality.
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Architectural Heritage Virtual Models in Conservation Practice
PublicationThe article presents the issues concerning architectural heritage digital models’ applications in conservation practice. These considerations are discussed in the context of the commencement of creating virtual models regarding no-longer existing historical buildings in the first half of the 1980s. Such models’ applications and possible uses are analyzed within the adopted criteria that distinguish the following model types....
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Study on VR Application Efficiency of Selected Android OS Mobile Devices
PublicationCurrently, the number of scenarios for using VR (Virtual Reality) technology grows every year. Yet, there are still issues associated with it, related with the performance of the mobile device itself. The aim of this work is to perform an analysis of the effectiveness of virtual reality applications in case of mobile platforms. We put the main emphasis on examining the performance and efficiency of four different hardware and software...
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Enhancing Product Manufacturing through Smart Virtual Product Development (SVPD) for Industry 4.0
PublicationABSTRACT This paper proposes the Smart Virtual Product Development (SVPD) system, which enhances the industrial product manufacturing processes. The proposed system comprises of three main modules: design knowledge management (DKM), manufacturing capability analysis and process planning (MCAPP), and product inspection planning (PIP). Smart virtual product development system collects, stores, and uses experiential knowledge from...
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Virtual spring damper method for nonholonomic robotic swarm self-organization and leader following
PublicationIn this paper, we demonstrate a method for self-organization and leader following of nonholonomic robotic swarm based on spring damper mesh. By self-organization of swarm robots we mean the emergence of order in a swarm as the result of interactions among the single robots. In other words the self-organization of swarm robots mimics some natural behavior of social animals like ants among others. The dynamics of two-wheel robot...
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Mobile virtual presence in civil engineering education and training
PublicationEducation technologies are on the cusp, emerging technologies connected with each other might reveal new added value in this field. In this paper, the author showed a framework for conducting civil engineering classes with a virtual presence on the construction site. The presented idea might be realized by use of the unnamed aerial vehicle equipped with 360 video camera. On-site activities are transmitted at a distance by GSM and...
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Management Information Base module for electrical power system configuration and use
PublicationInternet standards describe a virtual information store, termed the Management Information Base (MIB), which is made available through Simple Network Management Protocol (SNMP). No standard MIB exists to date for monitoring power lines in facilities over IP network. This paper defines a subset of the MIB for power system monitoring.
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Real-Time connection Between Immerse 3D Vizualization Laboratory and Kaskada Platform
PublicationMultimedia stream processing into two cooperative different systems (cluster platform and virtual lab) is considered. The considered selected information about the systems is presented and the idea of its communication when executing the distributed application is proposed. A general schema of the communication architecture is given. Tests of data transmission quality are considered and their results are presented.
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Four Degree-of-Freedom Hydrodynamic Maneuvering Model of a Small Azipod-Actuated Ship With Application to Onboard Decision Support Systems
PublicationThe main contribution of this paper is a numerical ship motion model of NTNU’s research vessel Gunnerus, capturing the surge, sway, roll, and yaw dynamics when sailing in uniform and steady currents. The model utilizes a crossflow drag formulation for the transverse viscous loads, and it includes a nonlinear formulation for the propulsion and steering loads provided by two azipod thrusters. A wide range of experimental data obtained...
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Production of six-degrees-of-freedom (6DoF) navigable audio using 30 Ambisonic microphones
PublicationThis paper describes a method for planning, recording, and post-production of six-degrees-of-freedom audio recorded with multiple 3rd order Ambisonic microphone arrays. The description is based on the example of recordings conducted in August 2020 with the Poznan Philharmonic Orchestra using 30 units of Zylia ZM-1S. A convenient way to prepare and organize such a big project is proposed – this involves details of stage planning,...
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Virtual engineering process (VEP): a knowledge representation approach for building bio-inspired distributed manufacturing DNA
PublicationThe objective of this research is to provide a user-friendly and effective way of representing engineering processes for distributed manufacturing systems so that they can develop, accumulate and share knowledge. The basic defini-tion and principle of the approach is introduced first and then the prototype version of the system is developed and demonstrated with case studies, which verify the feasibility of the proposed approach....
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Application of data driven methods in diagnostic of selected process faults of nuclear power plant steam turbine
PublicationArticle presents a comparison of process anomaly detection in nuclear power plant steam turbine using combination of data driven methods. Three types of faults are considered: water hammering, fouling and thermocouple fault. As a virtual plant a nonlinear, dynamic, mathe- matical steam turbine model is used. Two approaches for fault detection using one class and two class classiers are tested and compared.
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Possible uses of crisis situation aiding system in virtual world simulation
PublicationMany of the real world crisis situations like spreading fire, hostile units attack, flood, and etc. are commonly used in computer games where a simulation of extensive virtual world is crucial. This paper presents some ideas for possible uses of existing crisis situation aiding system in such environments. Moreover it shows how this kind of system can be taught during subsequent games with a large number of players.
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GIS three-dimensional Modelling with geo-informatics techniques
PublicationThe integration issue of virtual models and geo-referenced database have a very broad spectrum of potential applications. Before the integration issue was on the cusp, it was quite problematic to combine three-dimensional models with the geo-referenced database. An integrated database contains a variety of data including such as object orientated data model and raster data. Within this paper, authors present an integration process...
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Knowledge Management Challenges in Collaborative Design of a Virtual Call Centre
PublicationThis paper presents the analysis of knowledge management issues for an user interface consulting project relevant during the development of a Virtual Call Centre. Experiences gathered by the team of designers and team of usability consultants have been described and evaluated from the knowledge management viewpoint. A concept of a knowledge-based system, potentially supporting usability consulting in subsequent IT projects has...
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CMMI - an Assurance of Transferability of Knowledge andProjects in a Distributed Enterprise
PublicationCMMI (Capability Maturity Model Integrated)is a reference model fordefining and performing processes in software and systems engineeringorganizations.An organization implementing CMMI,among other things,assures thatacit knowledge is properly externalized into formal knowledge.This externalization gives an organization opportunity to assure that knowledge and development projects are easily transferable across adistributed enterprise...
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BENEFITS FROM BREAKING UP WITH LINUX NATIVE PACKET PROCESSING WHILE USING INTEL DPDK LIBRARIES
PublicationThe Intel Data Plane Development Kit (DPDK) is a set of libraries and drivers for fast packet processing in Linux. It is a dedicated framework for building efficient high-speed data plane applications supporting QoS features with poll mode drivers which are supporting virtual and physical NIC’s so environment can be used to build efficient data plane applications for packet networks. The results of test on Quality of Service Metering...
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Virtual reality as a tool for development and simulation. Research projects and experience of the Gdańsk University of Technology
PublicationBy supporting the human imagination, virtual reality technology can be applied in almost every human activity. This is evidenced by the cooperation of the Immersive 3D Visualization Lab with specialists representing such different professions from architects and artists, astronomers and chemists, through historians and museologists, criminologists and military educators, mechanical and ship engineers, up to physicians and psychologists....
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Stereoscopy in Graphics APIs for CAVE Applications
PublicationThe paper compares the advantages and disadvantages of a variety of Graphics Application Programming Interfaces (APIs) from the perspective of obtaining stereoscopy in applications written for a CAVE virtual reality environment. A number of problems have been diagnosed and an attempt has been made to solve them using OpenGL, DirectX 11 and 12, Vulkan, as well as the Unity Engine which can internally use DirectX, OpenGL and Vulkan,...
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Determining horizontal curvature of railway track axis in mobile satellite measurements
PublicationThe article discusses the applicability of a novel method to determine horizontal curvature of the railway track axis based on results of mobile satellite measurements. The method is based on inclination angle changes of a moving chord in the Cartesian coordinate system. In the presented case, the variant referred to as the method of two virtual chords is applied which consists in manoeuvring with only one GNSS (Global Navigation...
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Hardware accelerated thin client for virtual reality applications
PublicationThin client applications often make minimal use of hardware available at the client side. This article focuses on the problem of creating portable thin client application for virtual reality applications, which allows use of client graphics hardware to aid rendering process. Some already available potential solutions are presented and entirely new protocol for client-server communication is presented to allow fast and reliable...
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On exact two-dimensional kinematics for the branching shells
PublicationWe construct the two-dimensional (2D) kinematics which is work-conjugate to the exact 2D local equilibrium conditions of the non-linear theory of branching shells. It is shown that the compatible shell displacements consist of the translation vector and rotation tensor fields defined on the regular parts of the shell base surface as well as independently on the singular surface curve modelling the shell branching. Several characteristic...
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Towards hardware built-in support for computer system safety
PublicationArtykuł omawia dostępne technologie wirtualizacji zasobów pamięci i systemów I/O w systemach komputerowych takie jak Execute Disable Bit (EDB) capability i Virtual Machine Architecture (VMA). Nastepnie wprowadza założenia na rozszerzenie tych technologii w celu uzyskania funkcjonalności Safe Call Execution dzieki technologii Execution Disabling Policies (EDP). Wprowadzono również założenia na funkcjonalność Memory Virtualization...
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Modeling of Human Tissue for Medical Purposes
PublicationThe paper describes the possibilities offered for medicine by modeling of human tissue using virtual and augmented reality. It also presents three proposals of breast modeling for the use in clinical practice. These proposals are the result of arrangements of medical and computer scientists team (the authors) and will be pursued and implemented in the near future. There is included also a brief description of the most popular methods...
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Ella4Life virtual assistant - user centered design strategy - evaluation following labolatory tests
PublicationIn the paper, we summarize the evaluation of Anne4Care system after laboratory tests. A group of end users, seniors over 55 years of age, rated a virtual assistant by completing a questionnaire. The objectives of the pilot evaluations are mainly to assess the feasibility, usability, acceptance and functionality of the system and the ability of the potential target user to use the system and receive valuable information from it...
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Optimization of clamping stiffness during milling of high-dimensional structures with the use of techniques of experiment – aided virtual prototyping
PublicationThe subject of this paper is a method of searching for conditions of minimizing the vibration level of a tool-high dimensional flexible workpiece, at unchangeable technological parameters of the machining process. It depends on repeatable change of the values of the stiffness coefficients as soon as an optimal vibration state of the workpiece approaches. There are assessed the values of dominant ”peaks” in the frequency spectra...
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BUILDINGS AND CONSTRUCTIONS FROM BUILDING WASTE MATERIALS IN ACCORDANCE WITH THE NEW CIRCULAR ECONOMY TREND
PublicationMATERIALS April 18-22, 2022 / BOSTON, MA Abstract Book 3rd INTERNATIONAL CONFERENCE ON MATERIALS SCIENCE & ENGINEERING Day 5 Friday, April 22, 2022 Parallel Sessio II- (Virtual EST Zone) pp. 154 3rd INTERNATIONAL CONFERENCE ON MATERIALS SCIENCE & ENGINEERING APRIL 18-22, 2022 | BOSTON, MAAt: Boston, MAAffiliation: UNICEF at: USA BOSTONVolume: 2022
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A Method and Device for 3D Recognition of Cutting Edge Micro Geometry
PublicationA very useful method was successfully applied in the investigation of tools for machining wood and wood based composites. It allows scanning of the cutting edge micro geometry in three dimensions and reproducing it in a virtual space as a 3D surface. The application of the method opens new possibilities of studying tool wear by scanning, including the calculation of volume loss and other analysis of tool wedge geometry along and...
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Possible uses of crisis situation aiding system in virtual world simulation
PublicationMany of the real world crisis situations like spreading fire, hostile units attack, flood, and etc. are commonly used in computer games where a simulation of extensive virtual world is crucial. This paper presents some ideas for possible uses of existing crisis situation aiding system in such environments. Moreover, it shows how this kind of system can be taught during subsequent games with a large number of players. As an example...
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Sensorless five-phase induction motor drive with third harmonic injection and inverter output filter
PublicationThe paper presents a sensorless control approach for a five-phase induction motor drive with third harmonic injection and inverter output filter. In the case of the third harmonic injection being utilised in the control, the physical machine has to be divided into two virtual machines that are controlled separately and independently. The control system structure is presented in conjunction with speed and rotor flux observers that...
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On FEM analysis of Cosserat-type stiffened shells. Static and stability linear analysis
PublicationThe present research investigates the theory and numerical analysis of shells stiffened with beams in the framework based on the geometrically exact theories of shells and beams. Shell’s and beam’s kinematics are described by the Cosserat surface and the Cosserat rod respectively, which are consistent including deformation and strain measures. A FEM approximation of the virtual work principle leads to the conforming shell and beam...
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Integrating Digital Twin Technology Into Large Panel System Estates Retrofit Projects
PublicationAs sustainability is now a standard for the proposed developments, the focus ought to be shifted towards the existing buildings and, among them, the worldwide stock of large panel system (LPS) buildings. Major upgrades and retrofits were done to some of the LPS estates in Germany and France, but a leading sustainable way must still be developed for LPS buildings in Eastern European countries, where apartments in those half‐a‐century‐old...
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A method for counting people attending large public events
PublicationThe algorithm for people counting in crowded scenes, based on the idea of virtual gate which uses optical flow method is presented. The concept and practical application of the developed algorithm under real conditions is depicted. The aim of the work is to estimate the number of people passing through entrances of a large sport hall. The most challenging problem was the unpredicted behavior of people while entering the building....
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Evaluation of Sound Enhancement in Mobile Device Using Virtual Bass Synthesiss Algorithm
PublicationAn experiment conducted to validate possibility of use virtual bass synthesis (VBS) algorithm in a portable computer is presented. The subjective listening tests based on the procedure of pairwise comparison between VBS, based on the so-called missing fundamental phenomenon, and standard bass boost technique are employed. The evaluation was carried out in two types of conditions: in a professional listening room and employing an...
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Virtual Space Vector Pulse Width Modulation Algorithm for Three-Level NPC Converters Based on the Final Element Shape Functions
PublicationThe paper puts forth a novel idea for the computation of Nearest Three Virtual Space Vector Pulse Width Modulation for the three level NPC converters. The computations are based on the concept of final element shape function widely used in the domain of finite element analysis. The proposed approach significantly frees the computations from the use of trigonometric functions, which simplifies the computations and permits easier...
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Nauka w świecie cyfrowym okiem młodego inżyniera - początki techniki wirtualnej rzeczywistości
PublicationIstnieje wiele definicji wirtualnej rzeczywistości (VR – Virtual Reality), które mniej lub bardziej pokrywają się ze sobą w różnych obszarach naukowych. Obecnie, gdy używamy określenia „VR”, odnosi się ono konkretnie do obrazów generowanych komputerowo, które zostały specjalnie zaprojektowane tak, aby dostarczyć jak najbardziej immersyjnych wrażeń. Sporo opracowań mówi również, że VR musi być interaktywna. To odróżniałoby ją od...
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The preferable ways of decision-making in IT teams
PublicationSoftware development team collaboration requires various decisions regarding essential aspects of a project’s progress. General and particular decision-making models are considered, and their main aspects such as team types, problem solving categories, and decision-making ways are analyzed. The research concerns representative groups of IT specialists and their preferences in decision-making are investigated. Four possible cases were...
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Application of virtual gate for counting people participating in large public events
PublicationThe concept and practical application of the developed algorithm forpeople counting in crowded scene is presented. The aim of the work is to estimatethe number of people passing towards entrances of a large sport hall. Thedetails of implemented the Virtual Gate algorithm are presented. The video signalfrom the camera installed in the building constituted the input for the algorithm.The most challenging problem was the unpredicted...
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Adaptive dynamic control allocation for over-actuated dynamic positioning system based on backstepping method in case of thruster faults
PublicationThe objective of the research considered in this paper is dynamic positioning of a nonlinear over-actuated marine vessel in the presence of limited information about thruster forces. First, the adaptive backstepping method is used to estimate the input matrix which will compensate partial loss of actuator effectiveness in the presence of actuator dynamics. Then, the adaptive commanded virtual forces and moment are allocated into...
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High-precision bearing estimation for active sonar with cylindrical array performed by interpolated array transformation
PublicationThe article presents a method for improving the accuracy of bearing in multibeam sonar with a cylindrical array. The antenna’s non-linear shape and the resulting non-uniform sampling of the signal in space, mean that known methods of high-resolution spectral analysis cannot be used. In order to apply an algorithm from this group, a linear virtual antenna must be produced. The paper presents a technique of mapping a cylindrical...
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Consumer social network brand identification and personal branding. How do social network users choose among brand sites?
PublicationBrands’ social networking sites (fan pages) are increasingly attracting the attention of scientists and managers intrigued by their potential application for brand value creation. The aim of this research is to understand better how users choose among social networking sites as an act of brand identification. The study presents a new model whose structure of identification drivers for social networking brand sites varies for customer...
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Decisional DNA based framework for representing Virtual Engineering Objects
PublicationIn this paper, we propose a frame-work to represent the Virtual Engineering Objects (VEO) utilizing Set of Knowledge Experience Structure (SOEKS) and Decisional DNA. A VEO will enable the discovery of new knowledge in a manufacturing unit and the generation of new rules that drive reasoning. The proposed VEO framework will not only be knowledge based representation but it will also have its associated experience embedded within...
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Hybrid fuzzy-ontological project framework of a team work simulation system
PublicationThe aim of this article is to present the project framework for constructing a Software Process Simulation Modeling (SPSM) system. SPSM systems can be used as a virtual environment for the selection of methods and tools of project management in IT support organizations. The constructed system simulates the Scrum methodology, including the management processes and the project roles. For the implementation of Scrum processes, the...
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Beam on elastic foundation with anticlastic curvature: Application to analysis of mode I fracture tests
PublicationA first order correction is proposed taking into account both interface elasticity and transverse anticlastic curvature of flexible substrate(s) in the DCB (and related tests). Adherends are represented by Kirchhoff-Love plates, and the interface by Winkler-type elastic foundation. Two functions are introduced, representing evolution of beam deflection along the sample midline and anticlastic curvature along the plate. A method...
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Virtual keyboard controlled by eye gaze employing speech synthesis
PublicationThe article presents the speech synthesis integrated into the eye gaze tracking system. This approach can significantly improve the quality of life of physically disabled people who are unable to communicate. The virtual keyboard (QWERTY) is an interface which allows for entering the text for the speech synthesizer. First, this article describes a methodology of determining the fixation point on a computer screen. Then it presents...
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Simple gait parameterization and 3D animation for anonymous visual monitoring based on augmented reality
PublicationThe article presents a method for video anonymization and replacing real human silhouettes with virtual 3D figures rendered on a screen. Video stream is processed to detect and to track objects, whereas anonymization stage employs animating avatars accordingly to behavior of detected persons. Location, movement speed, direction, and person height are taken into account during animation and rendering phases. This approach requires...
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INCREASING POWER SUPPLY SAFETY IN THE ASPECT OF SUPPORTING THE RENEWABLE ENERGY SOURCES BY CONVENTIONAL AND VIRTUAL POWER STORES
PublicationThis paper presents characteristics and purposefulness of supporting the renewable energy sources (OZE) by means of energy stores. The main emphasis was placed on analysis of virtual energy stores available for implementation in Polish economy conditions. A role which management of Demand Side Response (DSR) may play in balancing Polish electric power system, is discussed. Implementation of such solutions together with conventional...
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Virtual Keyboard controlled by eye gaze employing speech synthesis
PublicationThe article presents the speech synthesis integrated into the eye gaze tracking system. This approach can significantly improve the quality of life of physically disabled people who are unable to communicate. The virtual keyboard (QWERTY) is an interface which allows for entering the text for the speech synthesizer. First, this article describes a methodology of determining the fixation point on a computer screen. Then it presents...
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Multiuser Stereoscopic Projection Techniques for CAVE-Type Virtual Reality Systems
PublicationDespite the development of increasingly popular head mounted displays, CAVE-type systems may still be considered one of the most immersive virtual reality systems with many advantages. However, a serious limitation of most CAVE-type systems is the generation of a three-dimensional (3-D) image from the perspective of only one person. This problem is significant because in some applications, the participants must cooperate with each...
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A commonly-accessible toolchain for live streaming music events with higher-order ambisonic audio and 4k 360 vision
PublicationAn immersive live stream is especially interesting in the ongoing development of telepresence tools, especially in the virtual reality (VR) or mixed reality (MR) domain. This paper explores the remote and immersive way of enabling telepresence for the audience to high-fidelity music performance using freely-available and easily-accessible tools. A functional VR live-streaming toolchain, comprising 360 vision and higher-order ambisonic...