Wyniki wyszukiwania dla: TEAM EFFECTIVENESS - MOST Wiedzy

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Wyniki wyszukiwania dla: TEAM EFFECTIVENESS

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Wyniki wyszukiwania dla: TEAM EFFECTIVENESS

  • Fuzzy Methods and Models for a Team-Building Process

    Publikacja

    - Rok 2014

    This chapter contains an introduction to fuzzy-logic model-based approaches for a team-building process. Such appraches allow extending typical recruiting practice and selection processes to enable a wider and more precise assessment of a new team and/or existing team members, taking into account both their hard and soft skills. Moreover, as effectiveness of teams depends on the interpersonal skills and emotional intelligence...

  • On the Agile Mindset of an Effective Team – An Industrial Opinion Survey

    In this paper we present the results of an opinion survey among 52 agile practitioners who evaluated the importance of 26 selected elements of the agile mindset to the effectiveness of an agile team. In total, we have identified 70 unique agile mindset elements based on 11 literature sources and 5 interviews with industry experts. 7 elements belonged to the “support for business goals” category, 20 to the “relationships within...

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  • Preferences Towards Working in Culturally Diverse Teams at Different Stages of the Entrepreneurial Process

    As entrepreneurial teams become prevalent, it is important to study factors related to their creation and effectiveness. The goal of the current research was to analyze preferences towards working in a multicultural team (MCT) versus a single culture team (SCT) at different stages of the entrepreneurial process. The study involved students originating from various cultures with previous experience in both SCTs and MCTs as participants....

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  • Managing change through team building in the context of organizing Erasmus+ mobility projects at the Gdańsk Tech Library

    The article discusses managing change through team building in the context of organizing Erasmus+ mobility projects in the Gdańsk University of Technology Library as the main strategy which contributed to the projects’ success. The authors describe the projects realized in the years 2017-2019 within the scope of the Erasmus+ programme. The organizers decided to take a responsible and active approach towards managing change and...

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  • Intercultural Challenges in Virtual Teams

    : Virtual teams are usually geographically dispersed and consist of members from different countries and cultures. They influences internal communication processes and can cause personal conflicts, misunderstandings or lack of trust. Intercultural diversity is also significant for goal setting and team effectiveness. The aim of this article is to check if virtual team members appreciate the cultural diversity or rather suffer from lack...

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  • Zaufanie w zespole badawczym – studium przypadku (projekt CD NIWA realizowany na Politechnice Gdańskiej)

    Publikacja

    - Rok 2016

    Artykuł dotyczy tematyki klimatu pracy zespołowej, ze szczególnym uwzględnieniem zaufania w zespole jako czynnika warunkującego zaangażowanie, efektywność i innowacyjność zespołu. Przeanalizowano znaczenie oraz wymiary zaufania w zespole badawczym na podstawie koncepcji International Team Trust Indicator, czyli dziesięciowymiarowego modelu zaufania. Celem artykułu jest analiza klimatu współpracy i poziomu zaufania w interdyscyplinarnym...

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  • Zaufanie w zespole projektowym a (kobiecy) model przywództwa

    Artykuł prezentuje wyniki badań dotyczące znaczenia czynników kształtujących zaufanie w pracy zespołowej, do których należą: adekwatne nagradzanie, dzielenie się informacjami, ustalone cele i zasady pracy, przejrzystość środowiska i otwarta komunikacja. Wyniki koncentrują się na zachowaniach lidera/ przywódcy, które maja wpływ na kształtowanie zaufanie w zespole i pokazują różnice w zależności od płci.

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  • Identification of the Agile Mindset and Its Comparison to the Competencies of Selected Agile Roles

    Publikacja

    - Rok 2020

    In this paper we present the results of the identification and evalua-tion of the elements of an agile mindset as well as its comparison to the compe-tence models for the roles of Scrum Master, Product Owner and agile analyst. We have identified 70 unique agile mindset elements from literature and 5 in-terviews with experts. Based on an opinion survey among 52 agile practitioners we evaluated the importance of 26 selected elements...

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  • The Effectiveness of Basic Resuscitation Activities Carried out by Combat Paramedics of the Police, as Exemplified by Polish Counterterrorist Units

    Publikacja

    The tasks carried out by Police officers are often accompanied by dangerous situations that threaten the life and health of the people involved, the police themselves, and bystanders. It concerns especially counter-terrorism police units whose activities are aimed at terrorists and particularly dangerous criminals, and their course is violent and aggressive. In conjunction with the inability to bring civilian rescue services into...

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  • ZARZĄDZANIE ZESPOŁEM WIRTUALNYM JAKO WYZWANIE DLA LIDERA ZESPOŁU

    Publikacja

    - Rok 2016

    Rozdział dotyczy zarządzania zespołem wirtualnym, który charakteryzuje się rozproszeniem członków zespołu oraz współpracą za pośrednictwem technologii informacyjnej. Tak funkcjonujące zespoły nakładają na lidera dodatkowe wyzwania związane z koniecznością kompensowania braku bezpośredniego kontaktu oraz samodzielnością poszczególnych osób w zespole. Przedstawiono najważniejsze zadania, które podnoszą efektywność zarządzania zespołem...

  • OCENA KLIMATU PRACY W ZESPOLE WIELOKULTUROWYM

    Publikacja

    Artykuł dotyczy tematyki zespołów wielokulturowych, które ze względu na specyfikę globalnego rynku odgrywają coraz ważniejszą rolę we współczesnych organizacjach. Skoncentrowano się na kształtowaniu klimatu pracy zespołowej, który pozwala wykorzystać potencjał zespołu zróżnicowanego kulturowo, podkreślając potencjalne utrudnienia i ich źródła. Zaprezentowano wyniki badań kwestionariuszowych, których celem było sprawdzenie, na ile...

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  • Optimization model of agile team’s cohesion

    Publikacja

    - Procedia Computer Science - Rok 2014

    Team’s cohesion is one of the most important factors of IT project execution effectiveness. Optimization of team’s cohesion gives the possibility of reducing the risk of project failure. It also allows to increase the teamwork efficiency and thus optimize time of tasks execution, increase the guarantee of maintaining the scope of the project and the chance of achieving a given level of products quality. This article presents determination...

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  • Znaczenie i dynamika efektuacji w działaniach zespołów projektowych IT

    Cel: Celem opracowania jest sprawdzenie, na ile wdrażanie zasad efektuacji jest korzystne dla efektywności zespołów projektowych pracujących nad innowacyjnymi rozwiązaniami i czy wpływa na ich satysfakcję. Metodyka badań: Badania ilościowe zrealizowano w studenckich zespołach projektowych z branży IT, opracowujących rozwiązania na zlecenie interesariuszy zewnętrznych. Do pomiaru zmiennych wykorzystano autorskie kwestionariusze....

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  • Wave Method for Structural Health Monitoring: Testing Using Full-Scale Shake Table Experiment Data

    Publikacja

    - JOURNAL OF STRUCTURAL ENGINEERING-ASCE - Rok 2017

    An algorithm of the wave method for structural health monitoring (SHM) is tested and calibrated using shake table experiment data of a full-scale, seven-story, reinforced-concrete building slice. The method is based on monitoring changes in the velocity of waves propagating vertically through the structure, identified by least-squares (LSQ) fit of beam models. The experiment was conducted by a team from the University of California,...

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  • Attributes of Entrepreneurial Teams as Elements of a Mental Model

    An entrepreneurial team can be defined as a small group of individuals holding ownership or control positions who create or develop an entrepreneurial venture and have shared commitments towards each other. Entrepreneurial teams start numerous new ventures or affect the performance of firms due to their social capital based on some characteristic attributes. The mental models of teams refer to internal, organised representation...

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  • Overcoming Challenges of Virtual Scrum Teams: Lessons Learned Through an Action Research Study

    Publikacja

    - Rok 2023

    After the COVID-19 breakout, agile teams found themselves in situations that “pure agilists” and textbooks on agile methods had preferred to ignore. Whereas agile mindsets helped them to quickly shift to remote work, mere virtualization of agile practices often proved insufficient, and several challenges emerged. This paper reports on an Action Research project carried out in Lufthansa Systems Poland with the aim of (1) revisiting...

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  • Strategies for Dealing With Software Product Management Challenges

    Publikacja

    Software product management, which involves multiple processes and responsibilities and links to many activities within the organisation, increases the success rate of IT projects. However, the adoption of product management activities and the implementation of the software product manager role itself varies between companies. This research explores the topic of software product managers’ strategies for dealing with challenges...

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  • Team Roles and Team Performance in Small Virtual Software Teams

    The article presents the results of research on the composition of team roles conducted in 24 student software teams. An adaptation of M. Belbin’s model by B. Kożusznik was used. The model of team balance according to Belbin and Haaf is presented and correlations between team balance and team performance are analysed. Team performance is measured at three levels: result, satisfaction and team climate. The selected constellation...

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  • COMPARATIVE STUDY OF TRADITIONAL AND VIRTUAL TEAMS

    Publikacja

    The paper presents two kinds of cooperating teams: traditional and virtual, and proposes a new measure of the team virtuality level. Some representative teamwork characteristics, such as team member competencies, team diversity, leadership, and team decision-making are analyzed and compared depending on the degree of virtuality. Moreover, the team climate as one of the team performance measures is also analyzed and compared in...

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  • The preferable ways of decision-making in IT teams

    Software development team collaboration requires various decisions regarding essential aspects of a project’s progress. General and particular decision-making models are considered, and their main aspects such as team types, problem solving categories, and decision-making ways are analyzed. The research concerns representative groups of IT specialists and their preferences in decision-making are investigated. Four possible cases were...

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  • Optymalizacja strategii sieci inteligentnych agentów za pomocą programowania genetycznego w systemie rozproszonym realizującym paradygmat volunteer computing

    Publikacja

    - Rok 2017

    Dynamicznie rosnąca złożoność i wymagania w odniesieniu do rozproszonych systemów informatycznych utrudnia zarządzanie dostępnymi zasobami sprzętowymi i programistycznymi. Z tego powodu celem rozprawy jest opracowanie wielokryterialnej metody programowania genetycznego, która pozwala na optymalizację strategii zespołu inteligentnych agentów programistycznych w zakresie zarządzania systemem realizującym paradygmat volunteer computing....

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  • A modified hat problem

    The topic of our paper is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of a win. There are known many...

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  • Project Team Management Supported by an Agent-Based Model

    Publikacja

    This work is a continuation of a series of works about research into the use of multi-agent systems to support IT project management. Previous studies have shown the possibility of using a multi-agent in order to optimize management decisions concerning the selection of methods for project implementation. It was noted that the project manager's decisions are influenced by three fundamental parameters: the entropy of the project,...

  • Attitudes towards Collaboration in Multicultural Teams in the opinion of Polish and Chinese Students

    The main goal of this paper is to present results of research that addresses the issue of attitudes towards working in both multicultural and single culture teams among Polish and Chinese students. The relationship between those attitudes and factors that includes individual experiences of research participants as well as characteristics of team tasks was analyzed. The research was conducted with students of one Polish and one...

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  • Teams tools. Leading high-performance teams with different types of intelligence

    Publikacja

    - Rok 2018

    The subject of this paper is the analysis of necessary tools for global teams, image of the team leader, styles of leadership in global teams. The analysis is based on selected examples from high-performance teams with visible results. The purpose of the work is to answer for the following questions: What are the characteristics of the leading global teams? Which style of leadership use the global teams? Is a female leader different...

  • To Work or Not to Work… in a Multicultural Team?

    The main goal of the article is to present research findings regarding student’s attitude to working in a multicultural team (MCT). Research participants of different cultural background completed the research survey. Their willingness to work in MCT was measured together with factors that influence it. These include factors related to both team members and the task structure. Research findings indicate that the respondents preferred...

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  • Urban Prototyping in CAVE Cooperation Between the Academy of Fine Arts in Gdansk and the Gdansk University of Technology

    Publikacja

    - Rok 2018

    The paper describes results of cooperation between the Passive Architecture Laboratory at the Academy of Fine Arts in Gdańsk and the Immersive 3D Visualization Lab at the Gdańsk University of Technology. The authors as the design supervisors (respectively for a team of architects and a team of IT specialists) present advantages and disadvantages of urban design with use of virtual reality.

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  • Implementacja procesów zarządzania zmianami w przedsiębiorstwie

    Implementacja procesów zarządzania zmianami w przedsiębiorstwie. W artykule przedstawiono sposób implementacji procesów zarządzania zmianami w przedsiębiorstwie w oparciu o IBM Rational Team Concert. Celem artykułu jest wskazanie na przydatność wspierania procesów zarządzania zmianą przy pomocy IBM Rational Team Concert.

  • Utilizing online collaborative games to facilitate Agile Software Development

    Effective collaboration and interaction among the development team and between the team and the customer as well as proactive attitude in initiating and implementing improvements play vital roles in the success of agile projects. The challenge is how to address these social aspects since neither the Agile Manifesto nor the Scrum Guide specify techniques that aid the human side of software development. To fill this gap, we developed...

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  • Managing Virtual Teams: The Three Dimensions Scope

    Publikacja

    Due to globalisation and economic reasons the number of people working as a team in a virtual environment is increasing. Although virtual team can outperform teams working in a traditional environment still many managers face difficulties in achieving this goal. This article describes the idea of a system that would support knowledge management in virtual teams focusing on three dimensions of virtual work: location, organisation,...

  • Multi-agent graph searching and exploration algorithms

    Publikacja

    - Rok 2020

    A team of mobile entities, which we refer to as agents or searchers interchangeably, starting from homebases needs to complete a given task in a graph.The goal is to build a strategy, which allows agents to accomplish their task. We analyze strategies for their effectiveness (e.g., the number of used agents, the total number of performed moves by the agents or the completion time).Currently, the fields of on-line (i.e., agents...

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  • The congruence of mental models in entrepreneurial teams – implications for performance and satisfaction in teams operating in an emerging economy

    Purpose – The paper aims to explore the relationship between the congruence of mental models held by the members of entrepreneurial teams operating in an emerging economy (Poland) and entrepreneurial outcomes (performance and satisfaction). Design/methodology/approach – The data obtained from 18 nascent and 20 established entrepreneurial teams was analysed to answer hypotheses. The research was quantitative and was conducted using...

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  • Knowledge Management Challenges in Collaborative Design of a Virtual Call Centre

    This paper presents the analysis of knowledge management issues for an user interface consulting project relevant during the development of a Virtual Call Centre. Experiences gathered by the team of designers and team of usability consultants have been described and evaluated from the knowledge management viewpoint. A concept of a knowledge-based system, potentially supporting usability consulting in subsequent IT projects has...

  • A construction for the hat problem on a directed graph

    Publikacja

    A team of n players plays the following game. After a strategy session, each player is randomly fitted with a blue or red hat. Then, without further communication, everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. Visibility is defined by a directed graph; that is, vertices correspond to players, and a player can see each player to whom he is connected by an arc. The...

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  • DECISION - MAKING IN VIRTUAL SOFTWARE TEAMS USING CLOUD PLATFORMS

    Publikacja

    Software development projects are usually realized by traditional or virtual IT teams using computing clouds. Team collaboration requires decision - making regarding essential aspects of a project progress. The article concerns methods of decision – making process in the case of traditional and virtual teams’ work. The research results conducted in a group of IT specialists are presented, and to analyze their preferences in decision-making...

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  • GROUP COMPOSER - System for Modeling Agents’ Team Building for Tasks

    Multi-agent systems consist of many autonomous units, called agents, that can interact when trying to achieve their goals. The selection of interaction partners is called team formation. Three basic approaches can be considered to match multi-agent system resources to the problem at hand. To research the properties of different approaches, a software for modeling team formation in multi-agent systems has been created and is presented...

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  • Adopting Collaborative Games into Agile Requirements Engineering

    Publikacja

    In agile software development, where great emphasis is put on effective informal communication involving diverse stakeholders, success depends on human and social factors. Not surprisingly, the Agile Manifesto advocates principles and values such as “individuals and interactions over processes and tools”, “focus on the customer”, “collaborate regularly”, “communicate face-to-face within the team” and “have regular team introspection”....

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  • Student Perspectives on the 2017 ESA Concurrent Engineering Challenge

    Publikacja
    • K. Doerksen
    • T. van‘t Klooster
    • W. Ferguson
    • S. Pepper
    • D. van Paridon
    • R. Amorim
    • R. Chotalal
    • K. Ciechowska
    • A. Dąbrowski
    • V. Kunbrger... i 4 innych

    - Rok 2018

    In September 2017, the first ESA Academy’s Concurrent Engineering Challenge (CEC) was held, giving 88 Master’s and PhD-level students from twelve ESA Member and Associate States a powerful platform to experience system engineering in an intense, fast paced, and real-world environment. Within four days, teams of physics and engineering students in Concurrent Design Facilities (CDF) located in Politecnico di Torino, Universidad Polit´ecnica...

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  • Effective Collaboration of Entrepreneurial Teams—Implications for Entrepreneurial Education

    In the situation of a permanent change and increased competition, business ventures are more and more often undertaken not by individuals but by entrepreneurial teams. The main aim of this paper is to examine the team principles implemented by eective entrepreneurial teams and how they dier in nascent and established teams. We also focused on the relationship between the implementation of these rules by entrepreneurial team members...

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  • Hat problem on the cycle C4

    The topic of our paper is the hat problem. In that problem, each of n people is randomly tted with a blue or red hat. Then everybody can try to guess simultanously his own hat color looking at the hat colors of the other people. The team wins if at least one person guesses his hat color correctly and no one guesses his hat color wrong, otherwise the team loses. The aim is to maximize the probability of win. In this version every...

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  • On the hat problem, its variations, and their applications

    The topic of our paper is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of a win. There are known many...

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  • The hat problem on a union of disjoint graphs

    The topic is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of winning. In this version every player...

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  • Playing the Sprint Retrospective: A Replication Study

    Publikacja

    - Rok 2020

    The Sprint Retrospective is a vehicle for continuous process improvement. Even though it is a well established agile practice, running effective retrospective meetings is challenging. There have been a lot of identified problems that commonly occur during these meetings. To address them, Przybyłek & Kotecka [20] successfully revitalized retrospective meetings by adopting collaborative games, which represent a powerful tool in improving...

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  • GNSS INVENTORY OF HISTORIC NARROW-GAUGE RAILWAY LINE IN KOSZALIN UNDER EXTREMELY UNFAVORABLE MEASUREMENTS CONDITIONS FROM THE POINT OF VIEW OF SATELLITE SIGNALS AVAILABILITY

    Publikacja

    - Rok 2015

    A team of academic researchers from the Gdańsk University of Technology, Gdynia Maritime University and the Polish Naval Academy have been working since 2009 on the methodology of using active GNSS geodetic networks for geodetic inventory of railways and on adapting this measurement technique for designing geometric layouts of railway and tram lines. Over the years, the team tested a variety of configurations of receivers and settings...

  • The hydrodynamic pressure field of the ship Zodiak, measurements and calculations

    Publikacja

    The article presents the results of measurements of the slowly changing hydrodynamic pressure field HPF generated by the movement of the ship, Zodiak, in the Bay of Gdansk. The measurement results have been obtained in the framework of the program of the work in Siramis, under the auspices of the European Defence Administration of the EU, by the research team of the Naval Academy in Gdynia. The measurement results were compared with...

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  • The hat problem on cycles on at least nine vertices

    Publikacja

    The topic is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of winning. In this version every player...

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  • A more colorful hat problem

    The topic is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of winning. We consider a generalized hat...

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  • Teaching High Performance Computing Using BeesyCluster and Relevant Usage Statistics

    Publikacja

    - Rok 2014

    The paper presents motivations and experiences from using the BeesyCluster middleware for teaching high performance computing at the Faculty of Electronics, Telecommunications and Informatics, Gdansk University of Technology. Features of BeesyCluster well suited for conducting courses are discussed including: easy-to-use WWW interface for application development and running hiding queuing systems, publishing applications as services...

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  • Fast collaborative graph exploration

    Publikacja

    - INFORMATION AND COMPUTATION - Rok 2015

    We study the following scenario of online graph exploration. A team of k agents is initially located at a distinguished vertex r of an undirected graph. At every time step, each agent can traverse an edge of the graph. All vertices have unique identifiers, and upon entering a vertex, an agent obtains the list of identifiers of all its neighbors. We ask how many time steps are required to complete exploration, i.e., to make sure...

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  • Fast Collaborative Graph Exploration

    Publikacja

    - LECTURE NOTES IN COMPUTER SCIENCE - Rok 2013

    We study the following scenario of online graph exploration. A team of k agents is initially located at a distinguished vertex r of an undirected graph. At every time step, each agent can traverse an edge of the graph. All vertices have unique identifiers, and upon entering a vertex, an agent obtains the list of identifiers of all its neighbors. We ask how many time steps are required to complete exploration, i.e., to make sure...

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  • Odour Perception Using a Sniffing Team at a Municipal Solid Waste Treatment Plant: A Case Study

    Publikacja

    - Sustainability - Rok 2023

    The monitoring of odour intensity, generated by a landfill area, is a difficult activity since it is a multi-source problem with discontinuous odour emissions. A modified sniffing team method is described here and applied to determine the main odour sources in a landfill located in Pomerania, Poland. Four consecutive test sessions were performed during the following months: August, December, April, and June. It was found that the...

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  • Value of Age Diversity – Declarations and Practice in Polish Organizations

    The present article relates to management of age diverse teams in organisations and enterprises located in Poland. Managing diversity is an active and conscious process leading not only to a lack of discriminatory conduct but above all to making full use of the potential of the team. The potential resulting from the diversity of knowledge, skills and experience. The diversity of the age of the team members is in fact a differentiation...

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  • On the Hat Problem on the Cycle C7

    The topic is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of a win. In this version every player can...

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  • Rapid development of custom web application with ruby on rails framework on the example of group project system

    Publikacja

    - Rok 2010

    Technology industry labor market requires engineers with a good preparation for work with project's tasks and team cooperation skills. One of the way for achieve that abilities during technical university education are students group projects. Running of group projects at university brings new challenges, from recruitment of students with required skills for par-ticular project, to lack of industrial procedures and ready to use...

  • Decontaminating Arbitrary Graphs by Mobile Agents: a Survey

    Publikacja

    A team of mobile agents starting from homebases need to visit and clean all nodes of the network. The goal is to find a strategy, which would be optimal in the sense of the number of needed entities, the number of moves performed by them or the completion time of the strategy. Currently, the field of distributed graph searching by a team of mobile agents is rapidly expanding and many new approaches and models are being presented...

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  • Collaborative Exploration of Trees by Energy-Constrained Mobile Robots

    Publikacja

    - THEORY OF COMPUTING SYSTEMS - Rok 2018

    We study the problem of exploration of a tree by mobile agents (robots) that have limited energy. The energy constraint bounds the number of edges that can be traversed by a single agent. We use a team of agents to collectively explore the tree and the objective is to minimize the size of this team. The agents start at a single node, the designated root of the tree and the height of the tree is assumed to be less than the energy...

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  • Reducing the Environmental Impact of the Public Water Transportation Systems by Parametric Design and Optimization of Vessels’ Hulls. Study of the Gdańsk’s Electric Passenger Ferry (2015-2016).

    Publikacja

    - Rok 2016

    The paper presents the potential and risks of utilizing Rhinoceros and Grasshopper software for parametric design and multi-varietal optimization of the hull of a small sustainable ferry. The sustainability criteria, parametric design flowchart and optimizing methods are described. As the result, the advantages and disadvantages of this approach obtained in the research-by-design process conducted by an intercollegiate team at...

  • Determination of the tram track axis using a multi receiver GNSS measurement system

    Publikacja

    - Przegląd Komunikacyjny - Rok 2020

    This article refers to research, that has been conducted by an interdisciplinary research team from the Gdańsk University of Technology and the Maritime University in Gdynia since 2009. These investigation concerns the determination of a railway track axis using the mobile satellite measurement technique. Following the dynamic development of GNSS techniques, that could be seen in the last decade, the team carried out further experiments...

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  • Hat problem on a graph

    Publikacja

    The topic of our paper is the hat problem. In that problem, each of n people is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color looking at the hat colors of the other people. The team wins if at least one person guesses his hat color correctly and no one guesses his hat color wrong, otherwise the team loses. The aim is to maximize the probability of win. In this version every...

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  • MSRL 2.0. as a new method for research education on urban issues

    Publikacja

    The MSRL 2.0. research is focused on the Baltic Sea Region (BSR) as a multidimensional urban phenomenon with Gdansk acting as a hub for the research teams. The idea of the MSRL 2.0. is to promote the collaboration of professionals and graduate and PhD students by bringing together the mentor(s) with a local research team sharing experiences and proposing strategic recommendations to strengthen sustainable urban development initiatives...

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  • Methodology of estimating temperature measurement uncertainty in a system for endurance tests.

    The team consisting of the article authors developed a non-invasive method and a system for measuring temperature during an endurance test. A thermocouple which provided the required accuracy of changes in temperature dynamics measurements was used for the purpose of the required research. The paper presents the methodology for estimating uncertainty of temperature measurement done with the presented system, using a method based...

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  • Sharing research data across disciplines

    Publikacja

    - Rok 2022

    This monograph is a collection of experiences gathered by the team implementing the Bridge of Data project. However, it is not just a simple summary of the project implementation. It shows and systematizes the substantive and technical works performed by the teams and several issues related to data management itself in various disciplines, represented by members of the scientific team and other researchers from partner universities.The...

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  • Creating a modern educational system based on IT competence centers

    Publikacja

    This article indicates the need to support University Competence Centers. These are specialized cen-ters which aim to support teaching and the development of the latest software technologies, educating students, PhD students and scientific workers and also raising the competitiveness of the university on the higher education market. The article presents the characteristics of: IBM Rational RequisitePro, IBM Rational Requirements...

  • Developing competences for cooperation in international teams - tools and methods

    Publikacja

    The article presents the training methods that can be used to develop intercultural competences which are extremely important while working in intercultural teams. The mentioned methods like: case-studies, collaborating, role-play simulations, team working, video presentations and others are presented on the basis of authors’ experiences while teaching the international groups of students at Faculty of Management and Economics...

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  • Arch bridges under test loadings

    This paper illustrates experience in arch bridges test loadings of the research team of Department of Structural Mechanics and Bridge Structures from the Gdansk University of Technology. The presented calculations results constist the analysis of spatial construction schemes made using the finite elements method (FEM) and its comparison to the field studies. Arch bridges with the longest spans, visualisation of the computational...

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  • Test loading of the longest span arch bridge in Poland

    Bridge structures undergo thorough examination during test loading before they come into use. The aim of the examination is to check the correctness of the working structure and construction design assumptions. Test loading on the bridge is preceded by examination specification. This paper describes computational model and test loading results carried out during examibation of the bridge over the Vistula within the bypass of Puławy...

  • Modeling of Human Tissue for Medical Purposes

    The paper describes the possibilities offered for medicine by modeling of human tissue using virtual and augmented reality. It also presents three proposals of breast modeling for the use in clinical practice. These proposals are the result of arrangements of medical and computer scientists team (the authors) and will be pursued and implemented in the near future. There is included also a brief description of the most popular methods...

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  • Playing the Sprint Retrospective

    In agile software development, where great emphasis is put on effective informal communication, success depends heavily on human and social factors. However, Scrum does not specify any techniques that aid the human side of software development. In this paper we investigate the use of 6 collaborative games for the Sprint Retrospective. Each game was implemented twice in a Scrum team in Intel Technology Poland. The received feedback...

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  • Trust, Collaborative Culture and Tacit Knowledge Sharing in Project Management–a Relationship Model

    Publikacja

    The aim of this research is to study the relationship between Trust, Collaborative Culture, and Tacit Knowledge Sharing in Project Management as a source of Team Creativity in the context of delivering value through knowledge. For this purpose authors conducted a study of 514 Polish professionals with different functions and experience in managing projects in construction industry. The data collected during the study has been analysed...

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  • Mobile Laser Scanning Calibration on a Marine Platform

    The article describes the method of calibration of the Riegl VMZ-400 mobile scanning system on a floating platform and an experiment aimed at conducting measurements from a previously calibrated instrument. The issue of factors affecting the quality of measurements was discussed. Mobile laser scanning is an increasingly popular measurement solution, but it is still innovative on a European scale. The use of a floating platform...

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  • Potential applicability of ontologies for the evaluation of information technology

    Publikacja

    In this article we present the possibilities of using ontologies as a part of a multi-agent system (MAS) designed for the evaluation of information technologies. This is a part of a broader idea devel-oped by the team of researchers at Gdańsk University of Technology. The article deals with defining ontologies, presenting main technologies for their design and implementation and proposes, initially, domains of the ontologies' interest...

  • A Cross-Team Collaborative Evaluation of a CRM System

    Publikacja

    - Rok 2013

    This paper presents an analysis of an usability evaluation a CRM (Customer Relationship Management) performed by a team composed of external usability experts jointly with a CRM staff. The evaluation process differed from a classical scheme known from former projects, including some new elements resulting from a specific context of this study. These novel elements resulted in reshaping the role of the CRM system and considering...

  • ProSIL Software for functional saferty management in life cycle = Aplikacja ProSIL do zarządzania bezpieczeństwem funkcjonalnym w cyklu życia

    In the paper the ProSIL software to aid the functional safety management is presented. The software consists of three modules to aid: determination of the required SIL level (ProSILen), veryfication of the SIL level (ProSILver). In the aplication the method of the calibrated risk graph to determine the required safety integrity level SIL for defined safety instrumented functions is applied. The methods concerning functional safety...

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  • Launching of steel bridge girder. Application of nonlinear shell models

    Publikacja

    The paper describes the final technology of launching the steel bridge superstructure. The original technology failed in the first construction stage. Local damage of steel webs caused by plastic buckling stopped the procedure. In the effect of damage a new consulting team was employed to solve the problem and redesign a technology of constructing. The key element of the new solution was developed with great help of non-linear...

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  • IT PROJECT TEAMS CREATION AND ANALYSIS IN C2 NIWA ENVIRONMENT

    Publikacja

    Teams are the basic unit of the C2NIWA community, which – using the technical capabilities of this environment – focuses on the implementation of various projects. This article presents one of the competitions carried out within the framework of a C2NIWA project called Uwaga! Upadek! [Attention! Fall!], used as an example of a collaborative project for which analyses related to the assessment of teamwork based on the input-process-result...

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  • Harmony Search for Data Mining with Big Data

    Publikacja

    - Rok 2016

    In this paper, some harmony search algorithms have been proposed for data mining with big data. Three areas of big data processing have been studied to apply new metaheuristics. The first problem is related to MapReduce architecture that can be supported by a team of harmony search agents in grid infrastructure. The second dilemma involves development of harmony search in preprocessing of data series before data mining. Moreover,...

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  • CDIO IN GDANSK: PEOPLE-ORIENTED STRATEGY

    Publikacja

    The CDIO system implementation in Poland meets problems and Gdansk University of Technology (GUT) is still a single higher education institution in Poland accepted as the member of CDIO Initiative. The paper detects and characterizes the existing problems to be solved. In particular, the different groups of people are considered as supporters or fighters against CDIO idea, their attitudes being considered and applied strategy demonstrated. The...

  • Hat problem on odd cycles

    The topic is the hat problem in which each of n players is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of a win. In this version every player can...

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  • On the hat problem on a graph

    Publikacja

    The topic of this paper is the hat problem in which each of n players is uniformly and independently fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of winning....

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  • Theoretical analysis of the cable-stayed bridge over brda river in Bydgoszcz

    Publikacja

    The topic of this article is the numerical analysis carried out for the cable-stayed tram (road) bridge over Brda river in Bydgoszcz. The goal of numerical studies was the verification of project assumptions and construction solutions elaborated by the autonomous team. The bridge calculations were conducted on three independent FEM models The internal forces and the elements effort under different loading schemes were examined....

  • Modular Experience-Based Smart Innovation Engineering System

    Publikacja

    The current paper presents the systematic approach for supporting the product innovation process of manufactured products. The proposed system uses a collective, team-like knowledge developed by innovation related experiences of the formal decisional events. The proposed system for smart innovation engineering carries the promise to support the innovation processes in a quick and efficient way. It stores the past decisional events...

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  • The Use of an Autoencoder in the Problem of Shepherding

    Publikacja

    This paper refers to the problem of shepherding clusters of passive agents consisting of a large number of objects by a team of active agents. The problem of shepherding and the difficulties that arise with the increasing number of data describing the location of agents have been described. Several methods for reducing the dimensionality of data are presented. Selected autoencoding method using a Restricted Boltzmann Machine is...

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  • Model of management of knowledge bases in the information technology evaluation environment

    Publikacja

    - Rok 2008

    The paper presents the model of management of knowledge bases in multi-agent system for evaluation of information technologies (IT_MAS). Such system is being developed in Gdansk Uni-versity of Technology by Information Technology Management Team. Multi-agent system is supposed to support manager level specialists during decision processes when there is identified need to buy or change any information technology. The main goal of...

  • Hybrid fuzzy-ontological project framework of a team work simulation system

    Publikacja

    The aim of this article is to present the project framework for constructing a Software Process Simulation Modeling (SPSM) system. SPSM systems can be used as a virtual environment for the selection of methods and tools of project management in IT support organizations. The constructed system simulates the Scrum methodology, including the management processes and the project roles. For the implementation of Scrum processes, the...

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  • Centers of Excellence - initial conception

    Publikacja

    In literature, the most basic definition of centers of excellence is " CoE is a team of people that promote collaboration and use best practices around a specific focus area to drive business result". More broadly, center of excellence is defined as " a premier organization providing an exceptional product or service in an assigned sphere of expertise and within a specific field of technology, business, or government, consistent...

  • R&D of satellite pumps and motors with small geometrical displacement supplied with oil and non-flammable liquids

    Publikacja

    - Rok 2012

    The newest construction of satellite motors and self-suction satellite pumps with small geometrical displacement have been described in this article. The characteristics of volumetric and total efficiency of one satellite motor, selected from the series, supplied with oil have been presented. These characteristics have been compared with the orbital motors' characteristics. The remaining specifications of these motors were also...

  • Knowledge management in the processes of project requirements analysis

    Authors, based on one of popular software project management methods as RUP fo-cused on one of most important discipline in project management as requirements management. Authors decomposed the role of the business analyst and present methodological and realizational processes of knowledge managament in traditional and applied sources of knowledge tied with this role. An experiment was conducted in four project teams of all sizes,...

  • User -friendly E-learning Platform: a Case Study of a Design Thinking Approach Use

    E-learning systems are very popular means to support the teaching process today. These systems are mainly used by universities as well as by commercial training centres. We analysed several popular e-learning platforms used in Polish universities and find them very unfriendly for the users. For this reason, the authors began the work on the creation of a new system that would be not only useful, but also usable for students, teachers...

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  • Hybrid Fuzzy-Ontological Project Framework of a Team Work Simulation System

    The aim of this article is to present the project framework for constructing a Software Process Simulation Modeling (SPSM) system. SPSM systems can be used as a virtual environment for the selection of methods and tools of project management in IT support organizations. The constructed system simulates the Scrum methodology, including the management processes and the project roles. For the implementation of Scrum processes, the...

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  • The principles of arturbain.fr for teaching sustainable urban design

    The article is an attempt to show how important it is in the contemporary education of architecture students to use an ordered repertoire of principles and concepts of a universal nature, at the same time, pointing to the new directions of solutions and answers to the problems of the 21st century. This task is implemented by the French Association L'Arturbain dans les Territoires. It is accompanied by an idea consisting in observing...

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  • Ontology management in the multi-agent system for the it evaluation

    Publikacja

    The team of researchers at the Gdańsk University of Technology is currently developing a model of the multi-agent system (MAS_IT) that would aid the IT managers to find the most appropriate technology to the goals assumed. The knowledge is to be provided by experts and stored in the facts and rules bases. The responsibility of the verification process-on the input and query stages-is given to the ontology, making it to some extend...

  • DESIGN THINKING ORIENTED METHODOLOGY IN GROUP PROJECT AS A STEP IN THE CDIO APPROACH

    Recently much scientific research and industrial work is conducted in multidisciplinary teams, where cooperation between specialists from different areas of expertise is required in order to successfully address the challenging goals. Moreover, in start-up small companies the lack of supporting departments calls for additional multidisciplinary, economic and networking skills known as T-shaped personality. Recognizing these shortcomings...

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  • Adopting collaborative games into Open Kanban

    Publikacja

    - Rok 2016

    The crucial element of any agile project is people. Not surprisingly, principles and values such as "Respect for people", "Communication and Collaboration", "Lead using a team approach", and "Learn and improve continuously" are an integral part of Open Kanban. However, Open Kanban has not provided any tools or techniques to aid the human side of software development. Moreover, as a Lean initiative, it is not as comprehensively...

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  • New satellite pumps

    Publikacja

    - Rok 2012

    Stosowanie Maszyn company from Katowice was initiator and originator of newest original high pressure satellite pumps series of types PSM. Construction solution, research and development of these pumps have been conducted by Team of Hydraulics and Pneumatics of Gdansk University of Technology in cooperation with this company within the confines of research project nr R0300103 (source of funds: Ministry of Science and Higher Education)....

  • Building Project and Project Team Characteristics For Creating Hybrid Management Processes

    Publikacja
    • C. Orłowski
    • T. Deręgowski
    • M. Kurzawski
    • A. Ziółkowski
    • B. Chrabski

    - Rok 2016

    This paper introduces a method of building the characteristic of Software Development Project. Project characteristic is determined on the basis of several factors such as the complexity of Software Development Project and Project Team, results of historical projects and information on processes and methodologies, which are implemented in analyzed organizations. Information on project complexity can be applied to many different...

  • Evaluation of Ambient Air Odour Quality in Vicinity of Municipal Landfill Using Electronic Nose Technique

    The paper presents the results of investigation on ambient air quality evaluation with respect to concentration of odorants in a vicinity of municipal landfill. The investigation was carried out with a prototype of electronic nose and a team of panelists utilizing the Nasal Ranger field olfactometers. The prototype was equipped with a set of six semiconductor sensors by FIGARO Co. and one PID-type sensor. Performed measurements...

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  • High-quality Experiment Dedicated to microGravity Exploration, Heat Flow and Oscillation Measurement from Gdańsk

    In this paper we propose HEDGEHOG (High-quality Experiment Dedicated to microGravity Exploration, Heat flow and Oscillation measurement from Gdańsk) REXUS experiment to investigate vibrational and heat flow phenomena during the whole (ascent, microgravity phase, descent and recovery) flight of a sounding rocket. First, a proposed system of cantilever beams is discussed to study dynamic behaviour of dummy payload. Dimensioning has...

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  • Computational Simulation of the Effects of Different Culture Types and Leader Qualities on Mistake Handling and Organisational Learning

    Publikacja

    - Rok 2023

    This chapter investigates computationally the following research hypotheses: (1) Higher flexibility and discretion in organisational culture results in better mistake management and thus better organisational learning, (2) Effective organisational learning requires a transformational leader to have both high social and formal status and consistency, and (3) Company culture and leader’s behavior must align for the best learning...

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  • An Adaptive Network Model Simulating the Effects of Different Culture Types and Leader Qualities on Mistake Handling and Organisational Learning

    Publikacja

    - Rok 2022

    This paper investigates computationally the following research hypotheses: (1) Higher flexibility and discretion in organizational culture results in better mistake management and thus better organizational learning, (2) Effective organizational learning requires a transformational leader to have both high social and formal status and consistency, and (3) Company culture and leader's behavior must align for the best learning effects....

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  • An Adaptive Network Model Simulating the Effects of Different Culture Types and Leader Qualities on Mistake Handling and Organisational Learning

    Publikacja

    - Rok 2023

    This paper investigates computationally the following research hypotheses: (1) Higher flexibility and discretion in organizational culture results in better mistake management and thus better organizational learning, (2) Effective organizational learning requires a transformational leader to have both high social and formal status and consistency, and (3) Company culture and leader’s behavior must align for the best learning effects....

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