Wyniki wyszukiwania dla: GLOBAL VIRTUAL TEAM - MOST Wiedzy

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Wyniki wyszukiwania dla: GLOBAL VIRTUAL TEAM

Wyniki wyszukiwania dla: GLOBAL VIRTUAL TEAM

  • Team Roles and Team Performance in Small Virtual Software Teams

    The article presents the results of research on the composition of team roles conducted in 24 student software teams. An adaptation of M. Belbin’s model by B. Kożusznik was used. The model of team balance according to Belbin and Haaf is presented and correlations between team balance and team performance are analysed. Team performance is measured at three levels: result, satisfaction and team climate. The selected constellation...

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  • Virtual work and virtual team management

    Kursy Online
    • M. Zięba

  • Virtual Work and Virtual Team Management 2024

    Kursy Online

  • Virtual team collaboration - Spring'24

    Kursy Online
    • J. Dembski
    • B. Wiszniewski

    Objectives of the course include introducing non-algorithmic distributed computation models, indicating new trends in IT driving the development of the information society and demonstrating in practice several applications which represent basic classes of distributed interactive systems.

  • Virtual team collaboration - Spring'24

    Kursy Online

    Objectives of the course include introducing non-algorithmic distributed computation models, indicating new trends in IT driving the development of the information society and demonstrating in practice several applications which represent basic classes of distributed interactive systems.

  • Intercultural Challenges in Virtual Teams

    : Virtual teams are usually geographically dispersed and consist of members from different countries and cultures. They influences internal communication processes and can cause personal conflicts, misunderstandings or lack of trust. Intercultural diversity is also significant for goal setting and team effectiveness. The aim of this article is to check if virtual team members appreciate the cultural diversity or rather suffer from lack...

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  • COMPARATIVE STUDY OF TRADITIONAL AND VIRTUAL TEAMS

    Publikacja

    The paper presents two kinds of cooperating teams: traditional and virtual, and proposes a new measure of the team virtuality level. Some representative teamwork characteristics, such as team member competencies, team diversity, leadership, and team decision-making are analyzed and compared depending on the degree of virtuality. Moreover, the team climate as one of the team performance measures is also analyzed and compared in...

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  • Marek Moszyński dr hab. inż.

  • Managing Virtual Teams: The Three Dimensions Scope

    Publikacja

    Due to globalisation and economic reasons the number of people working as a team in a virtual environment is increasing. Although virtual team can outperform teams working in a traditional environment still many managers face difficulties in achieving this goal. This article describes the idea of a system that would support knowledge management in virtual teams focusing on three dimensions of virtual work: location, organisation,...

  • DECISION - MAKING IN VIRTUAL SOFTWARE TEAMS USING CLOUD PLATFORMS

    Publikacja

    Software development projects are usually realized by traditional or virtual IT teams using computing clouds. Team collaboration requires decision - making regarding essential aspects of a project progress. The article concerns methods of decision – making process in the case of traditional and virtual teams’ work. The research results conducted in a group of IT specialists are presented, and to analyze their preferences in decision-making...

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  • Knowledge Management Challenges in Collaborative Design of a Virtual Call Centre

    This paper presents the analysis of knowledge management issues for an user interface consulting project relevant during the development of a Virtual Call Centre. Experiences gathered by the team of designers and team of usability consultants have been described and evaluated from the knowledge management viewpoint. A concept of a knowledge-based system, potentially supporting usability consulting in subsequent IT projects has...

  • Hybrid fuzzy-ontological project framework of a team work simulation system

    Publikacja

    The aim of this article is to present the project framework for constructing a Software Process Simulation Modeling (SPSM) system. SPSM systems can be used as a virtual environment for the selection of methods and tools of project management in IT support organizations. The constructed system simulates the Scrum methodology, including the management processes and the project roles. For the implementation of Scrum processes, the...

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  • Urban Prototyping in CAVE Cooperation Between the Academy of Fine Arts in Gdansk and the Gdansk University of Technology

    Publikacja

    - Rok 2018

    The paper describes results of cooperation between the Passive Architecture Laboratory at the Academy of Fine Arts in Gdańsk and the Immersive 3D Visualization Lab at the Gdańsk University of Technology. The authors as the design supervisors (respectively for a team of architects and a team of IT specialists) present advantages and disadvantages of urban design with use of virtual reality.

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  • Hybrid Fuzzy-Ontological Project Framework of a Team Work Simulation System

    The aim of this article is to present the project framework for constructing a Software Process Simulation Modeling (SPSM) system. SPSM systems can be used as a virtual environment for the selection of methods and tools of project management in IT support organizations. The constructed system simulates the Scrum methodology, including the management processes and the project roles. For the implementation of Scrum processes, the...

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  • The preferable ways of decision-making in IT teams

    Software development team collaboration requires various decisions regarding essential aspects of a project’s progress. General and particular decision-making models are considered, and their main aspects such as team types, problem solving categories, and decision-making ways are analyzed. The research concerns representative groups of IT specialists and their preferences in decision-making are investigated. Four possible cases were...

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  • ZARZĄDZANIE ZESPOŁEM WIRTUALNYM JAKO WYZWANIE DLA LIDERA ZESPOŁU

    Publikacja

    - Rok 2016

    Rozdział dotyczy zarządzania zespołem wirtualnym, który charakteryzuje się rozproszeniem członków zespołu oraz współpracą za pośrednictwem technologii informacyjnej. Tak funkcjonujące zespoły nakładają na lidera dodatkowe wyzwania związane z koniecznością kompensowania braku bezpośredniego kontaktu oraz samodzielnością poszczególnych osób w zespole. Przedstawiono najważniejsze zadania, które podnoszą efektywność zarządzania zespołem...

  • Klimat pracy zespołu wirtualnego

    Publikacja

    - Rok 2015

    Artykuł dotyczy klimatu pracy zespołowej, rozumianego jako wspólna dla pracowników zespołu percepcja procesów, praktyk i zachowań, które towarzyszą pracy zespołowej i mają wpływ zarówno na satysfakcję jak i na efekty pracy zespołu. Celem artykułu jest weryfikacja założenia, że wymiary klimatu pracy zespołowej, rozpoznane jako istotne dla zespołów tradycyjnych, mają swoje odzwierciedlenie również we współpracy zespołów wirtualnych....

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  • Kompetencje członków zespołu wirtualnego

    Artykuł dotyczy problematyki wirtualnej współpracy, która wymaga od osób tworzących zespół oraz od lidera zespołu szczególnych kompetencji. Skoncentrowano się na wiedzy, cechach i umiejętnościach członków zespołu wirtualnego, które są konieczne, by efektywnie realizowali oni założone cele, kreując jednocześnie relacje oparte na wzajemnym zaufaniu. Artykuł zawiera przegląd literatury dotyczącej kompetencji członków zespołu wirtualnego...

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  • Znaczenie różnorodności w wirtualnej współpracy

    Różnorodność jest jedną z podstawowych cech zespołów wirtualnych. Odnosi się ona do geograficznego rozproszenia członków zespołu, różnic stref czasowych, w których pracują, zróżnicowania narodowogo i kulturowego, ale również do pracy dla różnych organizacji, pełnienia różnych ról zespołowych o odpowiedzialności za różne części realizowanego projektu. Artykuł dotyczy najważniejszych wymiarów różnorodności istotnych dla wirtualnej...

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  • Budowanie zespołu wirtualnego - zasady i wyzwania

    Artykuł dotyczy tworzenia i współpracy w zespole wirtualnym, który jest zaangażowany w realizację konkretnego celu, najczęściej projektu, wymagającego współdziałania osób rozproszonych geograficznie i / lub organizacyjnie, komunikujących się głównie za pomocą technologii IT. Zaprezentowano charakterystykę wirtualnej współpracy z uwzględnieniem zalet i zagrożeń wynikających z ograniczenia komunikacji bezpośredniej. Na podstawie...

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  • Implementing Smart Virtual Product Development (SVPD) to Support Product Manufacturing

    Publikacja

    - Rok 2019

    This paper illustrates the concept of providing the manufacturing knowledge during early stages of product life cycle to experts working on product development. The aim of this research is to enable a more collaborative product development environment by using Smart Virtual Product Development (SVPD) system, which is powered by Set of Experience Knowledge Structure (SOEKS) and Decisional DNA (DDNA). It enhances the industrial product...

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  • Magdalena Gajewska prof. dr hab. inż.

    Magdalena Gajewska (ur. 1.06.1968 r. w Gdańsku) ukończyła studia w 1993 roku na Wydziale Hydrotechniki Politechniki Gdańskiej.  Jest adiunktem w Katedrze Technologii Wody i Ścieków na Wydziale Inżynierii Lądowej i Środowiska Politechniki Gdańskiej. Doktorat (2001) i habilitacja (2013) w dyscyplinie inżynierii środowiska.  W kadencji 2016–2020 pełni funkcję prodziekana ds. nauki. Specjalizuję się w technologiach związanych z ekoinżynierią:...

  • Jakub Miler dr inż.

    Kariera akademicka: 2000: mgr inż. Wydział ETI, Politechnika Gdańska, praca pt. "Computer system for supporting risk management in a software engineering project", promotor prof. Janusz Górski 2005: dr inż. Wydział ETI, Politechnika Gdańska, rozprawa pt. "A Method of Software Project Risk Identification and Analysis", obroniona z wyróżnieniem, dziedzina nauki techniczne, dyscyplina informatyka, promotor prof. Janusz Górski Zainteresowania...

  • „PRACODAWCY DLA ZiE” - Wydziałowe Targi Pracy on-line

    Wydarzenia

    18-03-2021 11:00 - 18-03-2021 13:00

    Zapraszamy 18 marca (czwarte) na wydziałowe targi pracy! Możliwość porozmawiania z przedstawicielami firm oraz uczestniczenia w webinariach. Spotkania odbywają się on-line.

  • Pomiędzy kontrolą i zaufaniem – jakich liderów potrzebują wirtualne zespoły projektowe

    Artykuł dotyczy zarządzania zespołem wirtualnym, które jest szczególnym wyzwaniem ze względu na rozproszenie geograficzne członków zespołu oraz porozumiewanie się za pośrednictwem technologii informacyjnej. Skoncentrowano się na utrzymywaniu odpowiedniej proporcji pomiędzy zaufaniem i kontrolą zespołu i opracowano listę rekomendacji dla liderów zespołów wirtualnych, dotyczących budowania zaufania i koordynacji pracy. Do realizacji...

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  • Modeling of Human Tissue for Medical Purposes

    The paper describes the possibilities offered for medicine by modeling of human tissue using virtual and augmented reality. It also presents three proposals of breast modeling for the use in clinical practice. These proposals are the result of arrangements of medical and computer scientists team (the authors) and will be pursued and implemented in the near future. There is included also a brief description of the most popular methods...

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  • OCENA KLIMATU PRACY W ZESPOLE WIELOKULTUROWYM

    Publikacja

    Artykuł dotyczy tematyki zespołów wielokulturowych, które ze względu na specyfikę globalnego rynku odgrywają coraz ważniejszą rolę we współczesnych organizacjach. Skoncentrowano się na kształtowaniu klimatu pracy zespołowej, który pozwala wykorzystać potencjał zespołu zróżnicowanego kulturowo, podkreślając potencjalne utrudnienia i ich źródła. Zaprezentowano wyniki badań kwestionariuszowych, których celem było sprawdzenie, na ile...

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  • A Simple Neural Network for Collision Detection of Collaborative Robots

    Publikacja

    Due to the epidemic threat, more and more companies decide to automate their production lines. Given the lack of adequate security or space, in most cases, such companies cannot use classic production robots. The solution to this problem is the use of collaborative robots (cobots). However, the required equipment (force sensors) or alternative methods of detecting a threat to humans are usually quite expensive. The article presents...

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  • Justyna Szostak dr inż.

    I Gdańsk University of Technology: Chair of the Rector’s Internationalization Committee (October 2020 - Present) Erasmus + Coordinator for students and staff members, Faculty of Applied Physics and Mathematics (Mar 2017 - Present) Dean's Proxy for Internationalization, Faculty of Applied Physics and Mathematics (October 2020 - Present) Coordinator of the International Relations Office of the Faculty of Applied Physics and...

  • Systemy bezprzewodowej łączności i transmisji danych dla potrzeb bezpieczeństwa publicznego (studium stanu i rozwiązań)

    W niniejszym rozdziale przedstawiono charakterystyki rozwiązań użytkowych zrealizowanych w Katedrze Systemów i Sieci Radiokomunikacyjnych Politechniki Gdańskiej. Autorzy scharakteryzowali opracowane przez zespół badawczy Katedry, systemy bezprzewodowego monitoringu zagrożeń bezpieczeństwa oraz zarządzania i sterowania infrastrukturami krytycznymi. W tym też kontekście omówiono następujące systemy i aplikacje użytkowe: − globalny...

  • To Work or Not to Work… in a Multicultural Team?

    The main goal of the article is to present research findings regarding student’s attitude to working in a multicultural team (MCT). Research participants of different cultural background completed the research survey. Their willingness to work in MCT was measured together with factors that influence it. These include factors related to both team members and the task structure. Research findings indicate that the respondents preferred...

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  • Fuzzy Methods and Models for a Team-Building Process

    Publikacja

    - Rok 2014

    This chapter contains an introduction to fuzzy-logic model-based approaches for a team-building process. Such appraches allow extending typical recruiting practice and selection processes to enable a wider and more precise assessment of a new team and/or existing team members, taking into account both their hard and soft skills. Moreover, as effectiveness of teams depends on the interpersonal skills and emotional intelligence...

  • Ekonomiczne aspekty zastosowania techniki Mobilnych Pomiarów Satelitarnych przy regulacji osi toru

    Publikacja

    Od 2009 roku interdyscyplinarny zespół naukowy Politechniki Gdańskiej i Akademii Marynarki Wojennej (a obecnie Akademii Morskiej w Gdyni) rozwija technikę Mobilnych Pomiarów Satelitarnych toru kolejowego. Technika ta polega na objeździe trasy ciągnikiem szynowym z przyczepą (wagonem-platformą) lub wózkami, z zainstalowanymi na tych pojazdach odbiornikami sygnałów satelitarnych. Umożliwia ona precyzyjne określenie współrzędnych...

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  • Project Team Management Supported by an Agent-Based Model

    Publikacja

    This work is a continuation of a series of works about research into the use of multi-agent systems to support IT project management. Previous studies have shown the possibility of using a multi-agent in order to optimize management decisions concerning the selection of methods for project implementation. It was noted that the project manager's decisions are influenced by three fundamental parameters: the entropy of the project,...

  • Electric Machines Virtual Laboratory

    Kursy Online
    • F. Kutt
    • M. Michna
    • G. A. Kostro
    • R. Ryndzionek
    • Ł. Sienkiewicz

    This is an educational aid for students. It shows the environment of industrial application of electric machines and allows for a look inside them. Users can see the main components of the power system in its natural environment. This course is to allow access to the VR app – Electric Machines Virtual Laboratory.

  • On the Agile Mindset of an Effective Team – An Industrial Opinion Survey

    In this paper we present the results of an opinion survey among 52 agile practitioners who evaluated the importance of 26 selected elements of the agile mindset to the effectiveness of an agile team. In total, we have identified 70 unique agile mindset elements based on 11 literature sources and 5 interviews with industry experts. 7 elements belonged to the “support for business goals” category, 20 to the “relationships within...

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  • A Cross-Team Collaborative Evaluation of a CRM System

    Publikacja

    - Rok 2013

    This paper presents an analysis of an usability evaluation a CRM (Customer Relationship Management) performed by a team composed of external usability experts jointly with a CRM staff. The evaluation process differed from a classical scheme known from former projects, including some new elements resulting from a specific context of this study. These novel elements resulted in reshaping the role of the CRM system and considering...

  • Mariusz Figurski prof. dr hab. inż.

    Dyrektor Centrum Modelowania Meteorologicznego Instytut Meteorologii i Gospodarki Wodnej - Państwowy Instytut Badawczy. Urodził się 27 kwietnia 1964 roku w Łasinie. Egzamin maturalny złożył w 1983 roku po ukończeniu II Liceum Ogólnokształcącego im. Jana III Sobieskiego w Grudziądzu, Studia wyższe w trybie indywidualnym ukończył w 1989 (10.07.1989) na Wydziałach Elektromechanicznym i Inżynierii Lądowej i Geodezji Wojskowej Akademii...

  • 2022_Elective Design II_S_Hudnik_K_Zyczkowska_There is no Planet B

    Kursy Online
    • K. Życzkowska

    There is no Planet B The studio will use practical interventions to explore how climate change is affecting transformations in urban / non-urban space in Gdansk. Through the identification of problems and the importance of reading the consequences in space and architecture, students will learn about the method of opening a critical public debate. Through a variety of topics and actions – micro interventions, they will record their...

  • Virtual immersive environments

    Publikacja

    - Rok 2022

    Yet a higher level of active systems may be achieved when users are fully immersed in an interface which is a 3D computer generated virtual world and can interact with surrounding objects of that world as they were in a real one. This is the issue covered by Chapter 7. Interaction in such a world is both multidimensional and multimodal, with the possibility of free movement of the user in any direction and the simultaneous stimulation...

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  • Team Strategies - sem. 2022/23

    Kursy Online
    • T. Białaszewski

    The main aim of the course is to familiarize students with the basic problems in team strategies, such as: the use of the particle swarm optimization algorithms, the ant colony optimization, stochastic distributed searches, algorithms for team strategy, multi-agent systems, modeling intelligent cooperation, simulations of social behavior. The form of passing the course is passing the exam and completing a project task

  • Team Strategies - sem. 2023/24

    Kursy Online
    • T. Białaszewski

    The main aim of the course is to familiarize students with the basic problems in team strategies, such as: the use of the particle swarm optimization algorithms, the ant colony optimization, stochastic distributed searches, algorithms for team strategy, multi-agent systems, modeling intelligent cooperation, simulations of social behavior. The form of passing the course is passing the exam and completing a project task

  • GROUP COMPOSER - System for Modeling Agents’ Team Building for Tasks

    Multi-agent systems consist of many autonomous units, called agents, that can interact when trying to achieve their goals. The selection of interaction partners is called team formation. Three basic approaches can be considered to match multi-agent system resources to the problem at hand. To research the properties of different approaches, a software for modeling team formation in multi-agent systems has been created and is presented...

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  • Sławomir Ostrowski dr inż.

    Sławomir Ostrowski jest pracownikiem naukowo-dydaktycznym zatrudnionym na stanowisku adiunkta w Katedrze Informatyki w Zarządzaniu na Wydziale Zarządzania i Ekonomii Politechniki Gdańskiej. W 2018 roku uzyskał stopień doktora nauk ekonomicznych w dyscyplinie: nauki o zarządzaniu. Absolwent jednolitych studiów magistersko-inżynierskich na kierunku Zarządzanie (specjalność Zarządzanie Technologiami IT) na Wydziale Zarządzania i Ekonomii...

  • A-Team Middleware on a Cluster

    Publikacja

    - Rok 2009

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  • The Snow Team Problem

    Publikacja

    - Rok 2017

    We study several problems of clearing subgraphs by mobile agents in digraphs. The agents can move only along directed walks of a digraph and, depending on the variant, their initial positions may be pre-specified. In general, for a given subset~$\cS$ of vertices of a digraph $D$ and a positive integer $k$, the objective is to determine whether there is a subgraph $H=(\cV_H,\cA_H)$ of $D$ such that (a) $\cS \subseteq \cV_H$, (b)...

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  • Virtual inertia in Electric Power System

    The article presents the idea of introducing virtual inertia system to the electric power systems. The virtual inertia aim is to reduce or eliminate the effect of reducing the inertia of the power system as a result of replacing classic electricity generating units with renewable renergy sources (RES). The considerations are ilustrated by a computational example.

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  • Aleksandra Parteka dr hab. inż.

    About me: I am an associate professor and head of doctoral studies at the Faculty of Management and Economics, Gdansk University of Technology (GdanskTech, Poland).  I got my MSc degree in Economics from Gdansk University of Technology (2003) and Universita’ Politecnica delle Marche (2005), as well as MA degree in Contemporary European Studies from Sussex University (2006, with distinction).  I received my PhD in Economics...

  • Evaluation the effectiveness of virtual machine integrated with CPU

    Publikacja

    - Rok 2013

    In the paper effectiveness of example CPU with integrated virtual machine is presented. The idea and implementation of virtual machine is shown. In next sections reference CPU and sample virtual machine is described. Finally optimality of the translation process is analysed.

  • Team project I (2020/21)

    Kursy Online
    • A. Dąbrowski
    • M. Chodnicki

    Within this team project, students will be designing a space mission. Each student will choose a subsystem: mission analysis, propulsion, communication, structure, mechanisms, power, thermal, onboard data handling. Together, by means of concurrent engineering a primary system definition will be completed.

  • Virtual reality technology in architectural education

    Contemporary virtual reality (VR) technology allows the recreation of non-existent architectural objects of which there may be no trace remaining. Virtual reality applications allow access to digital models, which visualise the lost architecture. The popularity of VR has resulted in it being applied not only to computer games, but also in visualising the past. Maps allow movement through historical trails and 3D models of architecture...

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  • Virtual touchpad - video-based multimodal interface

    A new computer interface named Virtual-Touchpad (VTP) is presented. The Virtual-Touchpad provides a multimodal interface which enables controlling computer applications by hand gestures captured with a typical webcam. The video stream is processed in the software layer of the interface. Hitherto existing video-based interfaces analyzing frames of hand gestures are presented. Then, the hardware configuration and software features...

  • Team Performance Management

    Czasopisma

    ISSN: 1352-7592 , eISSN: 1758-6860

  • Virtual Engineering Object / Virtual Engineering Process: A specialized form of Cyber Physical System for Industrie 4.0

    Publikacja

    - Procedia Computer Science - Rok 2015

    This paper reviews the theories, parallels and variances between Virtual Engineering Object (VEO) / Virtual Engineering Process (VEP) and Cyber Physical System (CPS). VEO and VEP is an experience based knowledge representation of engineering objects and processes respectively. Cyber–physical systems (CPSs) are the next generation of engineered systems in which computing, communication, and control technologies are tightly integrated....

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  • Virtual Sightseeing in Immersive 3D Visualization Lab

    The paper describes the modern Immersive 3D Visualization Lab (I3DVL) established at the Faculty of Electronics, Telecommunications and Informatics of the Gdańsk University of Technology (GUT) and its potential to prepare virtual tours and architectural visualizations on the example of the application allowing a virtual walk through the Coal Market in Gdańsk. The paper presents devices of this laboratory (CAVE, walk simulator etc.),...

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  • Team project

    Kursy Online
    • M. Klugmann

  • Web Accessible A-Team Middleware

    Publikacja
    • D. Barbucha
    • I. Czarnowski
    • P. Jędrzejowicz
    • E. Ratajczak-Ropel
    • I. Wierzbowska

    - Rok 2008

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  • Global edge alliances in graphs

    In the paper we introduce and study a new problem of finding a minimum global edge alliance in a graph which is related to the global defensive alliance (Haynes et al., 2013; Hedetniemi, 2004) and the global defensive set (Lewoń et al., 2016). We proved the NP-completeness of the global edge alliance problem for subcubic graphs and we constructed polynomial time algorithms for trees. We found the exact values of the size of the...

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  • Teaching architectural history through virtual reality

    The impact of implementing 3D models and virtual reality in teaching the theory of architecture and architectural history is the theme of this article. Virtual reality and easy-to-use 3D tools allow a whole historic object to be visualised. As a result, there is social and economic pressure to modernise present educational methods using this technology. Therefore, the authors have focused their research on an issue of significance...

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  • Global defensive sets in graphs

    In the paper we study a new problem of finding a minimum global defensive set in a graph which is a generalization of the global alliance problem. For a given graph G and a subset S of a vertex set of G, we define for every subset X of S the predicate SEC ( X ) = true if and only if | N [ X ] ∩ S | ≥ | N [ X ] \ S | holds, where N [ X ] is a closed neighbourhood of X in graph G. A set S is a defensive alliance if and only if for...

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  • Entrepreneurship in Virtual Economy: the Case of Currency One SA

    Publikacja

    Purpose: The scientific purpose of the study is an attempted synthesis of interpretation of “the virtual economy” and “the virtual environment” in the Polish and foreign literature on the subject. The cognitive purpose thereof is to offer an identification and a qualitative analysis of the factors that determine the development of e-entrepreneurship using an example of business practice. Methodology: The theoretical basis of the...

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  • Exploring contexts of use of cultural objects in virtual museums

    Publikacja

    - Rok 2008

    This paper presents a system which facilitates discovering knowledge about cultural objects. The system is based on semantic modeling of a virtual museum which consists of cultural objects placed in a virtual 3D space. The article describes an extension to the concept of cultural objects which includes information on the use of these objects. This extension enables to place objects in an appropriate context in a virtual museum....

  • Building Project and Project Team Characteristics For Creating Hybrid Management Processes

    Publikacja
    • C. Orłowski
    • T. Deręgowski
    • M. Kurzawski
    • A. Ziółkowski
    • B. Chrabski

    - Rok 2016

    This paper introduces a method of building the characteristic of Software Development Project. Project characteristic is determined on the basis of several factors such as the complexity of Software Development Project and Project Team, results of historical projects and information on processes and methodologies, which are implemented in analyzed organizations. Information on project complexity can be applied to many different...

  • The Digital Tissue and Cell Atlas and the Virtual Microscope

    Publikacja
    • J. Skokowski
    • M. Bolcewicz
    • K. Jendernalik
    • T. Vanelslander
    • J. Gulczyński
    • A. Lewandowska
    • L. Kalinowski

    - Rok 2022

    With the cooperation of the CI TASK (Center of lnformatics Tri-Citry Academic Supercomputer and network) and the Gdańsk University of Technology, the Medical University of Gdańsk undertook the creation of the Digital Tissue and Cell Atlas and the Virtual Microscope for the needs of the Bridge of Data project. In the beginning, an extensive collection of histological and cytological slides was carefully selected and prepared by...

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  • Student model representation for pedagogical virtual mentors

    The paper concerns technological aspects of virtual mentors construction, especially concentrating on the student model representation. The article distinguishes several types of information that is gathered by the pedagogical agents and other educational platforms, including student knowledge model, student progress tracking, interaction process patterns and learner preferences. A set of technologies used for the student model...

  • ASON/GMPLS connection control servers in virtual computer environment

    In the paper ASON/GMPLS connection control servers layer in the context of Next Generation Network (NGN) is described. The implementation of ASON/GMPLS connection control servers in virtual computer environment as well as performed measurements are presented. Some aspects of virtual environment installation are depicted. Remarks regarding application of the virtual computer environment to realization of communication between NGN...

  • METHODS OF QUANTITATIVE ANALYSIS (TEAM PROJECT) (2022/2023)

    Kursy Online
    • P. Paradowski

    METHODS OF QUANTITATIVE ANALYSIS (TEAM PROJECT) - Economic Analytics, Lecture and Lab, Winter Semester 2022/2022. Teacher: dr Piotr Paradowski 

  • Relationships Between Geographical and Virtual Proximity in Cluster Organisations

    Publikacja

    - Studia Regionalne i Lokalne - Rok 2021

    The purpose of the paper is to explore the relationships between geographical and virtual proximity in cluster organizations (COs). The authors report the findings of a qualitative study conducted in four COs in Poland. The basic technique for collecting and analyzing data was an in-depth individual interview and qualitative content analysis. The research has shown that the relationships between geographical and virtual proximity...

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  • Architectural Heritage Virtual Models in Conservation Practice

    The article presents the issues concerning architectural heritage digital models’ applications in conservation practice. These considerations are discussed in the context of the commencement of creating virtual models regarding no-longer existing historical buildings in the first half of the 1980s. Such models’ applications and possible uses are analyzed within the adopted criteria that distinguish the following model types....

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  • Influence of the Working Strategy on A-Team Performance

    Publikacja
    • D. Barbucha
    • I. Czarnowski
    • P. Jędrzejowicz
    • E. Ratajczak-Ropel
    • I. Wierzbowska

    - Rok 2010

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  • Overcoming Phobias: Harnessing the Power of Immersive Virtual Reality Therapy

    Publikacja

    - Rok 2024

    The goal of the chapter was to review the different therapeutic techniques used in the treatment of various forms of phobias, with particular emphasis on virtual reality treatment. We define different types of phobias, including social ones. We also describe treatment techniques – adopted from behavioral therapy – which have been developed to aid the treatment of phobias. Particular emphasis has been placed on the flooding, implosive...

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  • Odour Perception Using a Sniffing Team at a Municipal Solid Waste Treatment Plant: A Case Study

    Publikacja

    - Sustainability - Rok 2023

    The monitoring of odour intensity, generated by a landfill area, is a difficult activity since it is a multi-source problem with discontinuous odour emissions. A modified sniffing team method is described here and applied to determine the main odour sources in a landfill located in Pomerania, Poland. Four consecutive test sessions were performed during the following months: August, December, April, and June. It was found that the...

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  • Global defensive secure structures

    Publikacja

    Let S ⊂ V (G) for a given simple non-empty graph G. We define for any nonempty subset X of S the predicate SECG,S(X) = true iff |NG[X]∩S| ≥ |NG[X]\S|. Let H be a non-empty family of graphs such that for each vertex v ∈ V (G) there is a subgraph H of G containing v and isomorphic to a member of H. We introduce the concept of H-alliance extending the concept of global defensive secure structures. By an H-alliance in a graph G we...

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  • Knowledge-Based Virtual Modeling and Simulation of Manufacturing Processes for Industry 4.0

    Publikacja

    - CYBERNETICS AND SYSTEMS - Rok 2020

    ABSTRACT Industry 4.0 aims at providing a digital representation of a production landscape, but the challenges in building, maintaining, optimizing, and evolving digital models in inter-organizational production chains have not been identified yet in a systematic manner. In this paper, various Industry 4.0 research and technical challenges are addressed, and their present scenario is discussed. Moreover, in this article, the novel...

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  • Virtual Engineering Factory: Creating Experience Base for Industry 4.0

    Publikacja

    - CYBERNETICS AND SYSTEMS - Rok 2016

    ABSTRACT In recent times, traditional manufacturing is upgrading and adopting Industry 4.0, which supports computerization of manufacturing by round-the-clock connection and communica- tion of engineering objects. Consequently, Decisional DNA- based knowledge representation of manufacturing objects, processes, and system is achieved by virtual engineering objects (VEO), virtual engineering processes (VEP), and virtual engineering...

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  • Space and Landscape in a Global Context

    Kursy Online
    • R. Orlik
    • I. Mironowicz

    Module SPACE AND LANDSCAPE IN A GLOBAL CONTEXT (2022/2023, autumn semester) Objective The objective of the module is to debate different approaches to managing spatial development and contemporary issues in a global context. The course is founded on the students' knowledge about urban planning and instruments used to make them better places both for people and the environment.  Course proceedings Lectures and classes run online...

  • Virtual reality tools in teaching the conservation and history of Polish architecture

    Virtual reality and its impact on teaching conservation and architectural history is the subject of this article. During the COVID-19 crisis in 2020, the education of students of architecture was transferred by Gdańsk University of Technology (GUT), Gdańsk, Poland, to distance learning. This method has provided academics an opportunity to examine the impact of virtual reality and remote education on architectural history and conservation....

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  • Analysis of luminance distribution uniformity in CAVE-type virtual reality systems

    Publikacja

    In recent years, many scientific and industrial centers in the world developed a virtual reality systems or laboratories. The effect of user “immersion” into virtual reality in such systems is largely dependent of optical properties of the system. In this paper, problems of luminance distribution uniformity in CAVE-type virtual reality systems are analyzed. For better characterization of CAVE luminance nonuniformity corner and...

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  • A Parallel Genetic Algorithm for Creating Virtual Portraits of Historical Figures

    In this paper we present a genetic algorithm (GA) for creating hypothetical virtual portraits of historical figures and other individuals whose facial appearance is unknown. Our algorithm uses existing portraits of random people from specific historical period and social background to evolve a set of face images potentially resembling the person whose image is to be found. We then use portraits of the person's relatives to judge...

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  • Managing change through team building in the context of organizing Erasmus+ mobility projects at the Gdańsk Tech Library

    The article discusses managing change through team building in the context of organizing Erasmus+ mobility projects in the Gdańsk University of Technology Library as the main strategy which contributed to the projects’ success. The authors describe the projects realized in the years 2017-2019 within the scope of the Erasmus+ programme. The organizers decided to take a responsible and active approach towards managing change and...

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  • Mobile virtual presence in civil engineering education and training

    Publikacja

    - Rok 2018

    Education technologies are on the cusp, emerging technologies connected with each other might reveal new added value in this field. In this paper, the author showed a framework for conducting civil engineering classes with a virtual presence on the construction site. The presented idea might be realized by use of the unnamed aerial vehicle equipped with 360 video camera. On-site activities are transmitted at a distance by GSM and...

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  • Virtual designs and reconstructions of amber works: Amber craftsman simulator

    Publikacja

    This paper presents the concept of visualization of amber works in a virtual reality cave. It describes problems encountered during the acquisition, modeling and rendering of geometrical objects distinguished by heterogeneous transparency.

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  • VIRTUAL REALITY

    Czasopisma

    ISSN: 1359-4338 , eISSN: 1434-9957

  • Virtual Creativity

    Czasopisma

    eISSN: 2397-9712

  • Global Trends 2022

    Kursy Online
    • L. Segreto

    The course reflects on the different models of capitalism, starting with the debate on "Varieties of capitalism". It will deal with the relationships between historical dimension, juridical and economic cultures, institutions, financial markets and ownership structures in today's world economy. The aim of the course is trying to give an answer to a couple of very simple questions: why economic systems react in a different way...

  • Modeling of luminance distribution in CAVE-type virtual reality systems

    Publikacja

    At present, one of the most advanced virtual reality systems are CAVE-type (Cave Automatic Virtual Environment) installations. Such systems are usually consisted of four, five or six projection screens and in case of six screens arranged in form of a cube. Providing the user with a high level of immersion feeling in such systems is largely dependent of optical properties of the system. The modeling of physical phenomena plays nowadays...

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  • Tight bounds on global edge and complete alliances in trees

    In the talk the authors present some tight upper bounds on global edge alliance number and global complete alliance number of trees. Moreover, we present our NP-completeness results from [8] for global edge alliances and global complete alliances on subcubic bipartite graphs without pendant vertices. We discuss also polynomial time exact algorithms for finding the minimum global edge alliance on trees [7] and complete alliance...

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  • e-JABAT – An Implementation of the Web-Based A-Team

    Publikacja
    • D. Barbucha
    • I. Czarnowski
    • P. Jȩdrzejowicz
    • E. Ratajczak-Ropel
    • I. Wierzbowska

    - Rok 2009

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  • Movement perception with the use of a motorized delta armrest and virtual reality

    Publikacja

    - Rok 2013

    In this paper we present a combination of neuroscience experiments with the use of a parallel armrest robot to study the effects of temporal delays and spatial biases on the movement perception. A dedicated armrest to guide and manipulate the arm has been developed for these experiments. It is a three-degree-of-freedom Delta structure. In combination with a virtual reality application, the movement perception has been evaluated....

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  • Hardware accelerated thin client for virtual reality applications

    Thin client applications often make minimal use of hardware available at the client side. This article focuses on the problem of creating portable thin client application for virtual reality applications, which allows use of client graphics hardware to aid rendering process. Some already available potential solutions are presented and entirely new protocol for client-server communication is presented to allow fast and reliable...

  • Luminance Distribution Measurements in CAVE-Type Virtual Reality Systems

    In this article, the immerse 3D visualization lab just opened at the Gdańsk University of Technology is presented. The effect of user “immersion,” it such virtual reality systems, is largely dependent on the optical properties of projected images. Luminance distribution of screens was measured and the luminance uniformity was determined and discussed.

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  • QUANTITATIVE EASING POLICY AND ITS IMPACT ON THE GLOBAL ECONOMY

    Publikacja

    Based on the analysis of the impact of quantitative easing policies on the global economy, there was concluded that the world’s largest central banks and widespread debt stimulation have created the model of economic growth. This model was based on the productivity growth. The lack of productivity growth in the developed world, the active integration of developing countries (first of all China and India) in the global economy have...

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  • Personalized avatar animation for virtual reality

    Publikacja

    - Rok 2008

    The paper presents a method for creating a personalized animation of avatar for virtual reality application such as multiplayer on-line games. Animation is stored in a simplified version, containing only keyframes for important avatar poses. This version defines key movements, i.e. roughly describes the avatar's action. Animation is enriched by the user with new motion phases utilizing fuzzy descriptors.Various degrees of motion...

  • Global value chains and wages under different wage setting mechanisms

    This study examines whether, and how, differences in wage bargaining schemes shape the relationship between global value chains (GVCs) and the wages of workers while considering both GVC participation and position in GVC. Our dataset is derived from the European Structure of Earnings Survey (SES), containing employee–employer data from 18 European countries, merged with sectoral data from the World Input-Output Database (WIOD)....

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  • An Analysis of Sustainability Reporting Practices of the Global Airline Industry

    Publikacja

    - Rok 2022

    Sustainability reporting (SR) has become a standard practice for many organisations worldwide. The purpose of this paper is to explore and develop our understanding of the global airline industry’s SR practices. Content analysis was employed to map which reporting frameworks the global commercial airline industry has recently used to report their non-financial impacts. Additionally, comparisons were made in the application of SR...

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  • THE ART OF VIRTUAL INFORMATION EXCHANGE AND ITS INFLUENCE ON REAL CITY SPACE

    Publikacja

    - Rok 2016

    The paper investigates the impact of the new genres of contemporary public art based on the virtual information exchange in real spaces of the cities. On the basis of theoretical approaches, trans-disciplinary surveys and case studies, the paper focuses on the art that not only relies on the technological support but also refers to the new public sphere, where people are co-creators of the art object giving their personal input...

  • Investigation of tracking systems properties in CAVE-type virtual reality systems

    Publikacja

    In recent years, many scientific and industrial centers in the world developed a virtual reality systems or laboratories. One of the most advanced solutions are Immersive 3D Visualization Lab (I3DVL), a CAVE-type (Cave Automatic Virtual Environment) laboratory. It contains two CAVE-type installations: six-screen installation arranged in a form of a cube, and four-screen installation, a simplified version of the previous one. The...

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  • Virtual Whiteboard: A gesture-controlled pen-free tool emulating school whiteboard

    Publikacja

    In the paper the so-called Virtual Whiteboard is presented which may be an alternative solution for modern electronic whiteboards based on electronic pens and sensors. The presented tool enables the user to write, draw and handle whiteboard contents using his/her hands only. An additional equipment such as infrared diodes, infrared cameras or cyber gloves is not needed. The user's interaction with the Virtual Whiteboard computer...

  • Manufacturing collective intelligence by the means of Decisional DNA and virtual engineering objects, process and factory

    Publikacja

    - JOURNAL OF INTELLIGENT & FUZZY SYSTEMS - Rok 2017

    Engineering collective intelligence is paramount in current industrial times. This research proposes and presents case studies for collective knowledge structures required in the industry field. Knowledge structures such as Set of Experience and Decisional DNA are extended into more advanced knowledge structures for manufacturing processes. These structures are called Virtual Engineering Object, Virtual Engineering Process and...

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  • Workflow patterns applicable to virtual knowledge-based organizations

    Workflow is a term specifying how to automate a business process, in whole or part during which documents, information or tasks are passed from one participant to another for action, according to a set of procedural rules. Workflow is therefore directly applicable in virtual knowledge-based organizations, where information is exchanged via electronic documents. In the literature, is presented a complete list of workflow control-flow...